cbuffer _UniformBuffer : register(b0, space0) { float4 _10_I : packoffset(c0); float4 _10_N : packoffset(c1); float4 _10_colorGreen : packoffset(c2); float4 _10_colorRed : packoffset(c3); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float spvReflect(float i, float n) { return i - 2.0 * dot(n, i) * n; } float4 main(float2 _24) { float expectedX = -49.0f; float2 expectedXY = float2(-169.0f, 202.0f); float3 expectedXYZ = float3(-379.0f, 454.0f, -529.0f); float4 expectedXYZW = float4(-699.0f, 838.0f, -977.0f, 1116.0f); bool _72 = false; if (spvReflect(_10_I.x, _10_N.x) == (-49.0f)) { float2 _62 = reflect(_10_I.xy, _10_N.xy); _72 = all(bool2(_62.x == float2(-169.0f, 202.0f).x, _62.y == float2(-169.0f, 202.0f).y)); } else { _72 = false; } bool _85 = false; if (_72) { float3 _75 = reflect(_10_I.xyz, _10_N.xyz); _85 = all(bool3(_75.x == float3(-379.0f, 454.0f, -529.0f).x, _75.y == float3(-379.0f, 454.0f, -529.0f).y, _75.z == float3(-379.0f, 454.0f, -529.0f).z)); } else { _85 = false; } bool _96 = false; if (_85) { float4 _88 = reflect(_10_I, _10_N); _96 = all(bool4(_88.x == float4(-699.0f, 838.0f, -977.0f, 1116.0f).x, _88.y == float4(-699.0f, 838.0f, -977.0f, 1116.0f).y, _88.z == float4(-699.0f, 838.0f, -977.0f, 1116.0f).z, _88.w == float4(-699.0f, 838.0f, -977.0f, 1116.0f).w)); } else { _96 = false; } bool _100 = false; if (_96) { _100 = true; } else { _100 = false; } bool _103 = false; if (_100) { _103 = true; } else { _103 = false; } bool _106 = false; if (_103) { _106 = true; } else { _106 = false; } bool _109 = false; if (_106) { _109 = true; } else { _109 = false; } float4 _110 = 0.0f.xxxx; if (_109) { _110 = _10_colorGreen; } else { _110 = _10_colorRed; } return _110; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }