cbuffer _UniformBuffer : register(b0, space0) { row_major float2x2 _10_testMatrix2x2 : packoffset(c0); row_major float3x3 _10_testMatrix3x3 : packoffset(c2); float4 _10_colorGreen : packoffset(c5); float4 _10_colorRed : packoffset(c6); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _27) { float2x3 testMatrix2x3 = float2x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f)); float2x2 _42 = transpose(_10_testMatrix2x2); float2 _52 = _42[0]; float2 _55 = _42[1]; bool _78 = false; if (all(bool2(_52.x == float2(1.0f, 3.0f).x, _52.y == float2(1.0f, 3.0f).y)) && all(bool2(_55.x == float2(2.0f, 4.0f).x, _55.y == float2(2.0f, 4.0f).y))) { float3x2 _61 = transpose(float2x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f))); float2 _67 = _61[0]; float2 _70 = _61[1]; float2 _74 = _61[2]; _78 = (all(bool2(_67.x == float2(1.0f, 4.0f).x, _67.y == float2(1.0f, 4.0f).y)) && all(bool2(_70.x == float2(2.0f, 5.0f).x, _70.y == float2(2.0f, 5.0f).y))) && all(bool2(_74.x == float2(3.0f, 6.0f).x, _74.y == float2(3.0f, 6.0f).y)); } else { _78 = false; } bool _105 = false; if (_78) { float3x3 _81 = transpose(_10_testMatrix3x3); float3 _94 = _81[0]; float3 _97 = _81[1]; float3 _101 = _81[2]; _105 = (all(bool3(_94.x == float3(1.0f, 4.0f, 7.0f).x, _94.y == float3(1.0f, 4.0f, 7.0f).y, _94.z == float3(1.0f, 4.0f, 7.0f).z)) && all(bool3(_97.x == float3(2.0f, 5.0f, 8.0f).x, _97.y == float3(2.0f, 5.0f, 8.0f).y, _97.z == float3(2.0f, 5.0f, 8.0f).z))) && all(bool3(_101.x == float3(3.0f, 6.0f, 9.0f).x, _101.y == float3(3.0f, 6.0f, 9.0f).y, _101.z == float3(3.0f, 6.0f, 9.0f).z)); } else { _105 = false; } float4 _106 = 0.0f.xxxx; if (_105) { _106 = _10_colorGreen; } else { _106 = _10_colorRed; } return _106; } void frag_main() { float2 _23 = 0.0f.xx; sk_FragColor = main(_23); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }