1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_constant $0 = 0x3F800000 (1.0) 4. swizzle_4 $0..3 = ($0..3).xxxx 5. copy_4_slots_unmasked one = $0..3 6. zero_4_slots_unmasked zero = 0 7. copy_4_constants $0..3 = colorGreen 8. copy_4_slots_unmasked green = $0..3 9. copy_4_slots_unmasked $4..7 = one 10. mul_4_floats $0..3 *= $4..7 11. copy_4_slots_unmasked $4..7 = zero 12. add_4_floats $0..3 += $4..7 13. copy_4_slots_unmasked [main].result = $0..3 14. load_src src.rgba = [main].result