1. store_src_rg xy = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_constant ok = 0xFFFFFFFF 4. copy_constant $0 = testMatrix2x2(0) 5. cast_to_int_from_float $0 = FloatToInt($0) 6. copy_slot_unmasked a = $0 7. copy_2_constants $0..1 = testMatrix2x2(0..1) 8. swizzle_1 $0 = ($0..1).y 9. cast_to_int_from_float $0 = FloatToInt($0) 10. copy_slot_unmasked b = $0 11. copy_constant $0 = testMatrix2x2(2) 12. copy_slot_unmasked c = $0 13. copy_2_constants $0..1 = testMatrix2x2(2..3) 14. swizzle_1 $0 = ($0..1).y 15. copy_slot_unmasked d = $0 16. copy_2_slots_unmasked $0..1 = a, b 17. bitwise_and_int $0 &= $1 18. copy_slot_unmasked a_and_b = $0 19. copy_slot_unmasked $0 = b 20. copy_slot_unmasked $1 = a 21. bitwise_and_int $0 &= $1 22. copy_slot_unmasked b_and_a = $0 23. copy_slot_unmasked $0 = ok 24. copy_2_slots_unmasked $1..2 = a_and_b, b_and_a 25. cmpeq_int $1 = equal($1, $2) 26. bitwise_and_int $0 &= $1 27. copy_slot_unmasked ok = $0 28. copy_2_slots_unmasked $0..1 = a, b 29. bitwise_or_int $0 |= $1 30. copy_slot_unmasked a_or_b = $0 31. copy_slot_unmasked $0 = b 32. copy_slot_unmasked $1 = a 33. bitwise_or_int $0 |= $1 34. copy_slot_unmasked b_or_a = $0 35. copy_slot_unmasked $0 = ok 36. copy_2_slots_unmasked $1..2 = a_or_b, b_or_a 37. cmpeq_int $1 = equal($1, $2) 38. bitwise_and_int $0 &= $1 39. copy_slot_unmasked ok = $0 40. copy_2_slots_unmasked $0..1 = a, b 41. bitwise_xor_int $0 ^= $1 42. copy_slot_unmasked a_xor_b = $0 43. copy_slot_unmasked $0 = b 44. copy_slot_unmasked $1 = a 45. bitwise_xor_int $0 ^= $1 46. copy_slot_unmasked b_xor_a = $0 47. copy_slot_unmasked $0 = ok 48. copy_2_slots_unmasked $1..2 = a_xor_b, b_xor_a 49. cmpeq_int $1 = equal($1, $2) 50. bitwise_and_int $0 &= $1 51. copy_slot_unmasked ok = $0 52. copy_2_slots_unmasked $0..1 = a, b 53. cmpeq_int $0 = equal($0, $1) 54. copy_slot_unmasked a_eq_b = $0 55. copy_slot_unmasked $0 = b 56. copy_slot_unmasked $1 = a 57. cmpeq_int $0 = equal($0, $1) 58. copy_slot_unmasked b_eq_a = $0 59. copy_slot_unmasked $0 = ok 60. copy_2_slots_unmasked $1..2 = a_eq_b, b_eq_a 61. cmpeq_int $1 = equal($1, $2) 62. bitwise_and_int $0 &= $1 63. copy_slot_unmasked ok = $0 64. copy_2_slots_unmasked $0..1 = a, b 65. cmpne_int $0 = notEqual($0, $1) 66. copy_slot_unmasked a_neq_b = $0 67. copy_slot_unmasked $0 = b 68. copy_slot_unmasked $1 = a 69. cmpne_int $0 = notEqual($0, $1) 70. copy_slot_unmasked b_neq_a = $0 71. copy_slot_unmasked $0 = ok 72. copy_2_slots_unmasked $1..2 = a_neq_b, b_neq_a 73. cmpeq_int $1 = equal($1, $2) 74. bitwise_and_int $0 &= $1 75. copy_slot_unmasked ok = $0 76. copy_2_slots_unmasked $0..1 = a, b 77. add_int $0 += $1 78. copy_slot_unmasked a_add_b = $0 79. copy_slot_unmasked $0 = b 80. copy_slot_unmasked $1 = a 81. add_int $0 += $1 82. copy_slot_unmasked b_add_a = $0 83. copy_slot_unmasked $0 = ok 84. copy_2_slots_unmasked $1..2 = a_add_b, b_add_a 85. cmpeq_int $1 = equal($1, $2) 86. bitwise_and_int $0 &= $1 87. copy_slot_unmasked ok = $0 88. copy_2_slots_unmasked $0..1 = c, d 89. add_float $0 += $1 90. copy_slot_unmasked c_add_d = $0 91. copy_slot_unmasked $0 = d 92. copy_slot_unmasked $1 = c 93. add_float $0 += $1 94. copy_slot_unmasked d_add_c = $0 95. copy_slot_unmasked $0 = ok 96. copy_2_slots_unmasked $1..2 = c_add_d, d_add_c 97. cmpeq_float $1 = equal($1, $2) 98. bitwise_and_int $0 &= $1 99. copy_slot_unmasked ok = $0 100. copy_2_slots_unmasked $0..1 = a, b 101. mul_int $0 *= $1 102. copy_slot_unmasked a_mul_b = $0 103. copy_slot_unmasked $0 = b 104. copy_slot_unmasked $1 = a 105. mul_int $0 *= $1 106. copy_slot_unmasked b_mul_a = $0 107. copy_slot_unmasked $0 = ok 108. copy_2_slots_unmasked $1..2 = a_mul_b, b_mul_a 109. cmpeq_int $1 = equal($1, $2) 110. bitwise_and_int $0 &= $1 111. copy_slot_unmasked ok = $0 112. copy_2_slots_unmasked $0..1 = c, d 113. mul_float $0 *= $1 114. copy_slot_unmasked c_mul_d = $0 115. copy_slot_unmasked $0 = d 116. copy_slot_unmasked $1 = c 117. mul_float $0 *= $1 118. copy_slot_unmasked d_mul_c = $0 119. copy_slot_unmasked $0 = ok 120. copy_2_slots_unmasked $1..2 = c_mul_d, d_mul_c 121. cmpeq_float $1 = equal($1, $2) 122. bitwise_and_int $0 &= $1 123. copy_slot_unmasked ok = $0 124. swizzle_4 $0..3 = ($0..3).xxxx 125. copy_4_constants $4..7 = colorRed 126. copy_4_constants $8..11 = colorGreen 127. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 128. copy_4_slots_unmasked [main].result = $0..3 129. load_src src.rgba = [main].result