cbuffer _UniformBuffer : register(b0, space0) { float4 _11_colorRed : packoffset(c0); float4 _11_colorGreen : packoffset(c1); float4 _11_colorWhite : packoffset(c2); float4 _11_colorBlack : packoffset(c3); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; void setToColorBlack_vh4(out float4 _26) { _26 = _11_colorBlack; } float4 main(float2 _34) { float4 b = _11_colorRed; float4 c = _11_colorGreen; float4 _46 = 0.0f.xxxx; setToColorBlack_vh4(_46); float4 d = _46; float4 a = _11_colorWhite; float4 _52 = _11_colorWhite * _11_colorWhite; a = _52; float4 _53 = _11_colorRed * _11_colorRed; b = _53; float4 _54 = _11_colorGreen * _11_colorGreen; c = _54; float4 _55 = _46 * _46; d = _55; bool _68 = false; if (all(bool4(_52.x == _11_colorWhite.x, _52.y == _11_colorWhite.y, _52.z == _11_colorWhite.z, _52.w == _11_colorWhite.w))) { _68 = all(bool4(_53.x == _11_colorRed.x, _53.y == _11_colorRed.y, _53.z == _11_colorRed.z, _53.w == _11_colorRed.w)); } else { _68 = false; } bool _75 = false; if (_68) { _75 = all(bool4(_54.x == _11_colorGreen.x, _54.y == _11_colorGreen.y, _54.z == _11_colorGreen.z, _54.w == _11_colorGreen.w)); } else { _75 = false; } bool _82 = false; if (_75) { _82 = all(bool4(_55.x == _11_colorBlack.x, _55.y == _11_colorBlack.y, _55.z == _11_colorBlack.z, _55.w == _11_colorBlack.w)); } else { _82 = false; } float4 _83 = 0.0f.xxxx; if (_82) { _83 = _11_colorGreen; } else { _83 = _11_colorRed; } return _83; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }