cbuffer _UniformBuffer : register(b0, space0) { float4 _11_colorGreen : packoffset(c0); float4 _11_colorRed : packoffset(c1); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; bool verify_const_globals_bii(int _27, int _28) { bool _39 = false; if (_27 == 7) { _39 = _28 == 10; } else { _39 = false; } return _39; } float4 main(float2 _41) { int _43 = 7; int _44 = 10; float4 _46 = 0.0f.xxxx; if (verify_const_globals_bii(_43, _44)) { _46 = _11_colorGreen; } else { _46 = _11_colorRed; } return _46; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }