1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_constant x = 0x3F000000 (0.5) 4. copy_slot_unmasked $0 = x 5. copy_constant $1 = 0x40000000 (2.0) 6. mul_float $0 *= $1 7. copy_slot_unmasked y = $0 8. copy_constant $1 = 0x3F800000 (1.0) 9. cmpeq_float $0 = equal($0, $1) 10. swizzle_4 $0..3 = ($0..3).xxxx 11. copy_4_constants $4..7 = colorRed 12. copy_4_constants $8..11 = colorGreen 13. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 14. copy_4_slots_unmasked [main].result = $0..3 15. load_src src.rgba = [main].result