1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. zero_4_slots_unmasked c = 0 4. copy_4_constants $0..3 = colorGreen 5. copy_4_slots_unmasked x = $0..3 6. copy_4_slots_unmasked c = $0..3 7. label label 0x00000000 8. copy_4_constants $0..3 = colorGreen 9. copy_4_slots_unmasked x = $0..3 10. copy_4_slots_unmasked c₁ = $0..3 11. label label 0x00000002 12. copy_4_slots_unmasked $0..3 = c₁ 13. copy_4_slots_unmasked c = $0..3 14. label label 0x00000001 15. copy_4_slots_unmasked x₁ = c 16. copy_4_slots_unmasked $0..3 = x₁ 17. copy_4_slots_unmasked $4..7 = x₁ 18. mul_4_floats $0..3 *= $4..7 19. copy_4_slots_unmasked x₁ = $0..3 20. copy_4_slots_unmasked c = $0..3 21. label label 0x00000003 22. copy_4_slots_unmasked x₂ = c 23. copy_4_slots_unmasked x₁ = x₂ 24. copy_4_slots_unmasked $0..3 = x₁ 25. copy_4_slots_unmasked $4..7 = x₁ 26. mul_4_floats $0..3 *= $4..7 27. copy_4_slots_unmasked x₁ = $0..3 28. copy_4_slots_unmasked x₂ = $0..3 29. label label 0x00000005 30. copy_4_slots_unmasked $0..3 = x₂ 31. copy_4_slots_unmasked c = $0..3 32. label label 0x00000004 33. copy_4_slots_unmasked [main].result = c 34. load_src src.rgba = [main].result