cbuffer _UniformBuffer : register(b0, space0) { float4 _11_colorGreen : packoffset(c0); float4 _11_colorRed : packoffset(c1); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; bool inout_params_are_distinct_bhh(out float _26, out float _27) { _26 = 1.0f; _27 = 2.0f; bool _35 = false; if (true) { _35 = true; } else { _35 = false; } return _35; } float4 main(float2 _37) { float x = 0.0f; float _40 = 0.0f; float _41 = 0.0f; bool _42 = inout_params_are_distinct_bhh(_40, _41); x = _40; x = _41; float4 _45 = 0.0f.xxxx; if (_42) { _45 = _11_colorGreen; } else { _45 = _11_colorRed; } return _45; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }