1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_4_constants $0..3 = testMatrix2x2 4. copy_4_slots_unmasked f4 = $0..3 5. copy_3_slots_unmasked $0..2 = f4(0..2) 6. copy_constant $3 = 0x40800000 (4.0) 7. copy_constant $4 = 0x3F800000 (1.0) 8. copy_constant $5 = 0x40000000 (2.0) 9. copy_constant $6 = 0x40400000 (3.0) 10. copy_constant $7 = 0x40800000 (4.0) 11. cmpeq_4_floats $0..3 = equal($0..3, $4..7) 12. bitwise_and_2_ints $0..1 &= $2..3 13. bitwise_and_int $0 &= $1 14. copy_slot_unmasked ok = $0 15. copy_4_slots_unmasked $1..4 = f4 16. copy_4_slots_unmasked $5..8 = f4 17. copy_slot_unmasked $9 = f4(0) 18. copy_constant $10 = 0x3F800000 (1.0) 19. copy_constant $11 = 0x40000000 (2.0) 20. copy_constant $12 = 0x40400000 (3.0) 21. copy_constant $13 = 0x40800000 (4.0) 22. copy_constant $14 = 0x3F800000 (1.0) 23. copy_constant $15 = 0x40000000 (2.0) 24. copy_constant $16 = 0x40400000 (3.0) 25. copy_constant $17 = 0x40800000 (4.0) 26. copy_constant $18 = 0x3F800000 (1.0) 27. cmpeq_n_floats $1..9 = equal($1..9, $10..18) 28. bitwise_and_4_ints $2..5 &= $6..9 29. bitwise_and_2_ints $2..3 &= $4..5 30. bitwise_and_int $2 &= $3 31. bitwise_and_int $1 &= $2 32. bitwise_and_int $0 &= $1 33. copy_slot_unmasked ok = $0 34. copy_3_slots_unmasked $1..3 = f4(0..2) 35. copy_4_slots_unmasked $4..7 = f4 36. swizzle_3 $4..6 = ($4..7).wxy 37. copy_4_slots_unmasked $7..10 = f4 38. swizzle_4 $7..10 = ($7..10).zwxy 39. copy_2_slots_unmasked $11..12 = f4(2..3) 40. copy_4_slots_unmasked $13..16 = f4 41. copy_constant $17 = 0x3F800000 (1.0) 42. copy_constant $18 = 0x40000000 (2.0) 43. copy_constant $19 = 0x40400000 (3.0) 44. copy_constant $20 = 0x40800000 (4.0) 45. copy_constant $21 = 0x3F800000 (1.0) 46. copy_constant $22 = 0x40000000 (2.0) 47. copy_constant $23 = 0x40400000 (3.0) 48. copy_constant $24 = 0x40800000 (4.0) 49. copy_constant $25 = 0x3F800000 (1.0) 50. copy_constant $26 = 0x40000000 (2.0) 51. copy_constant $27 = 0x40400000 (3.0) 52. copy_constant $28 = 0x40800000 (4.0) 53. copy_constant $29 = 0x3F800000 (1.0) 54. copy_constant $30 = 0x40000000 (2.0) 55. copy_constant $31 = 0x40400000 (3.0) 56. copy_constant $32 = 0x40800000 (4.0) 57. cmpeq_n_floats $1..16 = equal($1..16, $17..32) 58. bitwise_and_4_ints $9..12 &= $13..16 59. bitwise_and_4_ints $5..8 &= $9..12 60. bitwise_and_4_ints $1..4 &= $5..8 61. bitwise_and_2_ints $1..2 &= $3..4 62. bitwise_and_int $1 &= $2 63. bitwise_and_int $0 &= $1 64. copy_slot_unmasked ok = $0 65. swizzle_4 $0..3 = ($0..3).xxxx 66. copy_4_constants $4..7 = colorRed 67. copy_4_constants $8..11 = colorGreen 68. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 69. copy_4_slots_unmasked [main].result = $0..3 70. load_src src.rgba = [main].result