1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_constant _0_ok = 0xFFFFFFFF 4. copy_constant _1_splat_4(0) = 0x40800000 (4.0) 5. copy_constant _1_splat_4(1) = 0x40800000 (4.0) 6. copy_constant _1_splat_4(2) = 0x40800000 (4.0) 7. copy_constant _1_splat_4(3) = 0x40800000 (4.0) 8. copy_constant _1_splat_4(4) = 0x40800000 (4.0) 9. copy_constant _1_splat_4(5) = 0x40800000 (4.0) 10. zero_4_slots_unmasked _2_m(0..3) = 0 11. zero_2_slots_unmasked _2_m(4..5) = 0 12. zero_slot_unmasked $0 = 0 13. copy_constant $1 = 0x40000000 (2.0) 14. shuffle $0..5 = ($0..5)[1 0 0 1 0 0] 15. copy_4_slots_unmasked _2_m(0..3) = $0..3 16. copy_2_slots_unmasked _2_m(4..5) = $4..5 17. copy_4_slots_unmasked $6..9 = _1_splat_4(0..3) 18. copy_2_slots_unmasked $10..11 = _1_splat_4(4..5) 19. add_n_floats $0..5 += $6..11 20. copy_4_slots_unmasked _2_m(0..3) = $0..3 21. copy_2_slots_unmasked _2_m(4..5) = $4..5 22. copy_slot_unmasked $0 = _0_ok 23. copy_4_slots_unmasked $1..4 = _2_m(0..3) 24. copy_2_slots_unmasked $5..6 = _2_m(4..5) 25. copy_constant $7 = 0x40C00000 (6.0) 26. copy_constant $8 = 0x40800000 (4.0) 27. copy_constant $9 = 0x40800000 (4.0) 28. copy_constant $10 = 0x40C00000 (6.0) 29. copy_constant $11 = 0x40800000 (4.0) 30. copy_constant $12 = 0x40800000 (4.0) 31. cmpeq_n_floats $1..6 = equal($1..6, $7..12) 32. bitwise_and_3_ints $1..3 &= $4..6 33. bitwise_and_int $2 &= $3 34. bitwise_and_int $1 &= $2 35. bitwise_and_int $0 &= $1 36. copy_slot_unmasked _0_ok = $0 37. zero_slot_unmasked $0 = 0 38. copy_constant $1 = 0x40000000 (2.0) 39. shuffle $0..5 = ($0..5)[1 0 0 1 0 0] 40. copy_4_slots_unmasked _2_m(0..3) = $0..3 41. copy_2_slots_unmasked _2_m(4..5) = $4..5 42. copy_4_slots_unmasked $6..9 = _1_splat_4(0..3) 43. copy_2_slots_unmasked $10..11 = _1_splat_4(4..5) 44. sub_n_floats $0..5 -= $6..11 45. copy_4_slots_unmasked _2_m(0..3) = $0..3 46. copy_2_slots_unmasked _2_m(4..5) = $4..5 47. copy_slot_unmasked $0 = _0_ok 48. copy_4_slots_unmasked $1..4 = _2_m(0..3) 49. copy_2_slots_unmasked $5..6 = _2_m(4..5) 50. copy_constant $7 = 0xC0000000 (-2.0) 51. copy_constant $8 = 0xC0800000 (-4.0) 52. copy_constant $9 = 0xC0800000 (-4.0) 53. copy_constant $10 = 0xC0000000 (-2.0) 54. copy_constant $11 = 0xC0800000 (-4.0) 55. copy_constant $12 = 0xC0800000 (-4.0) 56. cmpeq_n_floats $1..6 = equal($1..6, $7..12) 57. bitwise_and_3_ints $1..3 &= $4..6 58. bitwise_and_int $2 &= $3 59. bitwise_and_int $1 &= $2 60. bitwise_and_int $0 &= $1 61. copy_slot_unmasked _0_ok = $0 62. zero_slot_unmasked $0 = 0 63. copy_constant $1 = 0x40000000 (2.0) 64. shuffle $0..5 = ($0..5)[1 0 0 1 0 0] 65. copy_4_slots_unmasked _2_m(0..3) = $0..3 66. copy_2_slots_unmasked _2_m(4..5) = $4..5 67. copy_4_slots_unmasked $6..9 = _1_splat_4(0..3) 68. copy_2_slots_unmasked $10..11 = _1_splat_4(4..5) 69. div_n_floats $0..5 /= $6..11 70. copy_4_slots_unmasked _2_m(0..3) = $0..3 71. copy_2_slots_unmasked _2_m(4..5) = $4..5 72. copy_slot_unmasked $0 = _0_ok 73. copy_4_slots_unmasked $1..4 = _2_m(0..3) 74. copy_2_slots_unmasked $5..6 = _2_m(4..5) 75. zero_slot_unmasked $7 = 0 76. copy_constant $8 = 0x3F000000 (0.5) 77. shuffle $7..12 = ($7..12)[1 0 0 1 0 0] 78. cmpeq_n_floats $1..6 = equal($1..6, $7..12) 79. bitwise_and_3_ints $1..3 &= $4..6 80. bitwise_and_int $2 &= $3 81. bitwise_and_int $1 &= $2 82. bitwise_and_int $0 &= $1 83. copy_slot_unmasked _0_ok = $0 84. copy_constant _3_splat_4(0) = 0x40800000 (4.0) 85. copy_constant _3_splat_4(1) = 0x40800000 (4.0) 86. copy_constant _3_splat_4(2) = 0x40800000 (4.0) 87. copy_constant _3_splat_4(3) = 0x40800000 (4.0) 88. copy_constant _3_splat_4(4) = 0x40800000 (4.0) 89. copy_constant _3_splat_4(5) = 0x40800000 (4.0) 90. zero_4_slots_unmasked _4_m(0..3) = 0 91. zero_2_slots_unmasked _4_m(4..5) = 0 92. copy_4_slots_unmasked $0..3 = _3_splat_4(0..3) 93. copy_2_slots_unmasked $4..5 = _3_splat_4(4..5) 94. copy_4_slots_unmasked _4_m(0..3) = $0..3 95. copy_2_slots_unmasked _4_m(4..5) = $4..5 96. zero_slot_unmasked $6 = 0 97. copy_constant $7 = 0x40000000 (2.0) 98. shuffle $6..11 = ($6..11)[1 0 0 0 1 0] 99. add_n_floats $0..5 += $6..11 100. copy_4_slots_unmasked _4_m(0..3) = $0..3 101. copy_2_slots_unmasked _4_m(4..5) = $4..5 102. copy_slot_unmasked $0 = _0_ok 103. copy_4_slots_unmasked $1..4 = _4_m(0..3) 104. copy_2_slots_unmasked $5..6 = _4_m(4..5) 105. copy_constant $7 = 0x40C00000 (6.0) 106. copy_constant $8 = 0x40800000 (4.0) 107. copy_constant $9 = 0x40800000 (4.0) 108. copy_constant $10 = 0x40800000 (4.0) 109. copy_constant $11 = 0x40C00000 (6.0) 110. copy_constant $12 = 0x40800000 (4.0) 111. cmpeq_n_floats $1..6 = equal($1..6, $7..12) 112. bitwise_and_3_ints $1..3 &= $4..6 113. bitwise_and_int $2 &= $3 114. bitwise_and_int $1 &= $2 115. bitwise_and_int $0 &= $1 116. copy_slot_unmasked _0_ok = $0 117. copy_4_slots_unmasked $0..3 = _3_splat_4(0..3) 118. copy_2_slots_unmasked $4..5 = _3_splat_4(4..5) 119. copy_4_slots_unmasked _4_m(0..3) = $0..3 120. copy_2_slots_unmasked _4_m(4..5) = $4..5 121. zero_slot_unmasked $6 = 0 122. copy_constant $7 = 0x40000000 (2.0) 123. shuffle $6..11 = ($6..11)[1 0 0 0 1 0] 124. sub_n_floats $0..5 -= $6..11 125. copy_4_slots_unmasked _4_m(0..3) = $0..3 126. copy_2_slots_unmasked _4_m(4..5) = $4..5 127. copy_slot_unmasked $0 = _0_ok 128. copy_4_slots_unmasked $1..4 = _4_m(0..3) 129. copy_2_slots_unmasked $5..6 = _4_m(4..5) 130. copy_constant $7 = 0x40000000 (2.0) 131. copy_constant $8 = 0x40800000 (4.0) 132. copy_constant $9 = 0x40800000 (4.0) 133. copy_constant $10 = 0x40800000 (4.0) 134. copy_constant $11 = 0x40000000 (2.0) 135. copy_constant $12 = 0x40800000 (4.0) 136. cmpeq_n_floats $1..6 = equal($1..6, $7..12) 137. bitwise_and_3_ints $1..3 &= $4..6 138. bitwise_and_int $2 &= $3 139. bitwise_and_int $1 &= $2 140. bitwise_and_int $0 &= $1 141. copy_slot_unmasked _0_ok = $0 142. copy_4_slots_unmasked $0..3 = _3_splat_4(0..3) 143. copy_2_slots_unmasked $4..5 = _3_splat_4(4..5) 144. copy_4_slots_unmasked _4_m(0..3) = $0..3 145. copy_2_slots_unmasked _4_m(4..5) = $4..5 146. copy_constant $6 = 0x40000000 (2.0) 147. copy_constant $7 = 0x40000000 (2.0) 148. copy_constant $8 = 0x40000000 (2.0) 149. copy_constant $9 = 0x40000000 (2.0) 150. copy_constant $10 = 0x40000000 (2.0) 151. copy_constant $11 = 0x40000000 (2.0) 152. div_n_floats $0..5 /= $6..11 153. copy_4_slots_unmasked _4_m(0..3) = $0..3 154. copy_2_slots_unmasked _4_m(4..5) = $4..5 155. copy_slot_unmasked $0 = _0_ok 156. copy_4_slots_unmasked $1..4 = _4_m(0..3) 157. copy_2_slots_unmasked $5..6 = _4_m(4..5) 158. copy_constant $7 = 0x40000000 (2.0) 159. copy_constant $8 = 0x40000000 (2.0) 160. copy_constant $9 = 0x40000000 (2.0) 161. copy_constant $10 = 0x40000000 (2.0) 162. copy_constant $11 = 0x40000000 (2.0) 163. copy_constant $12 = 0x40000000 (2.0) 164. cmpeq_n_floats $1..6 = equal($1..6, $7..12) 165. bitwise_and_3_ints $1..3 &= $4..6 166. bitwise_and_int $2 &= $3 167. bitwise_and_int $1 &= $2 168. bitwise_and_int $0 &= $1 169. copy_slot_unmasked _0_ok = $0 170. copy_constant _5_m(0) = 0x3F800000 (1.0) 171. copy_constant _5_m(1) = 0x40000000 (2.0) 172. copy_constant _5_m(2) = 0x40400000 (3.0) 173. copy_constant _5_m(3) = 0x40800000 (4.0) 174. copy_constant _5_m(4) = 0x40A00000 (5.0) 175. copy_constant _5_m(5) = 0x40C00000 (6.0) 176. copy_constant _5_m(6) = 0x40E00000 (7.0) 177. copy_constant _5_m(7) = 0x41000000 (8.0) 178. copy_constant _5_m(8) = 0x41100000 (9.0) 179. copy_constant _5_m(9) = 0x41200000 (10.0) 180. copy_constant _5_m(10) = 0x41300000 (11.0) 181. copy_constant _5_m(11) = 0x41400000 (12.0) 182. copy_4_slots_unmasked $0..3 = _5_m(0..3) 183. copy_4_slots_unmasked $4..7 = _5_m(4..7) 184. copy_4_slots_unmasked $8..11 = _5_m(8..11) 185. copy_constant $12 = 0x41800000 (16.0) 186. copy_constant $13 = 0x41700000 (15.0) 187. copy_constant $14 = 0x41600000 (14.0) 188. copy_constant $15 = 0x41500000 (13.0) 189. copy_constant $16 = 0x41400000 (12.0) 190. copy_constant $17 = 0x41300000 (11.0) 191. copy_constant $18 = 0x41200000 (10.0) 192. copy_constant $19 = 0x41100000 (9.0) 193. copy_constant $20 = 0x41000000 (8.0) 194. copy_constant $21 = 0x40E00000 (7.0) 195. copy_constant $22 = 0x40C00000 (6.0) 196. copy_constant $23 = 0x40A00000 (5.0) 197. add_n_floats $0..11 += $12..23 198. copy_4_slots_unmasked _5_m(0..3) = $0..3 199. copy_4_slots_unmasked _5_m(4..7) = $4..7 200. copy_4_slots_unmasked _5_m(8..11) = $8..11 201. copy_slot_unmasked $0 = _0_ok 202. copy_4_slots_unmasked $1..4 = _5_m(0..3) 203. copy_4_slots_unmasked $5..8 = _5_m(4..7) 204. copy_4_slots_unmasked $9..12 = _5_m(8..11) 205. copy_constant $13 = 0x41880000 (17.0) 206. copy_constant $14 = 0x41880000 (17.0) 207. copy_constant $15 = 0x41880000 (17.0) 208. copy_constant $16 = 0x41880000 (17.0) 209. copy_constant $17 = 0x41880000 (17.0) 210. copy_constant $18 = 0x41880000 (17.0) 211. copy_constant $19 = 0x41880000 (17.0) 212. copy_constant $20 = 0x41880000 (17.0) 213. copy_constant $21 = 0x41880000 (17.0) 214. copy_constant $22 = 0x41880000 (17.0) 215. copy_constant $23 = 0x41880000 (17.0) 216. copy_constant $24 = 0x41880000 (17.0) 217. cmpeq_n_floats $1..12 = equal($1..12, $13..24) 218. bitwise_and_4_ints $5..8 &= $9..12 219. bitwise_and_4_ints $1..4 &= $5..8 220. bitwise_and_2_ints $1..2 &= $3..4 221. bitwise_and_int $1 &= $2 222. bitwise_and_int $0 &= $1 223. copy_slot_unmasked _0_ok = $0 224. copy_constant _6_m(0) = 0x41200000 (10.0) 225. copy_constant _6_m(1) = 0x41A00000 (20.0) 226. copy_constant _6_m(2) = 0x41F00000 (30.0) 227. copy_constant _6_m(3) = 0x42200000 (40.0) 228. copy_constant _6_m(4) = 0x42480000 (50.0) 229. copy_constant _6_m(5) = 0x42700000 (60.0) 230. copy_constant _6_m(6) = 0x428C0000 (70.0) 231. copy_constant _6_m(7) = 0x42A00000 (80.0) 232. copy_4_slots_unmasked $0..3 = _6_m(0..3) 233. copy_4_slots_unmasked $4..7 = _6_m(4..7) 234. copy_constant $8 = 0x3F800000 (1.0) 235. copy_constant $9 = 0x40000000 (2.0) 236. copy_constant $10 = 0x40400000 (3.0) 237. copy_constant $11 = 0x40800000 (4.0) 238. copy_constant $12 = 0x40A00000 (5.0) 239. copy_constant $13 = 0x40C00000 (6.0) 240. copy_constant $14 = 0x40E00000 (7.0) 241. copy_constant $15 = 0x41000000 (8.0) 242. sub_n_floats $0..7 -= $8..15 243. copy_4_slots_unmasked _6_m(0..3) = $0..3 244. copy_4_slots_unmasked _6_m(4..7) = $4..7 245. copy_slot_unmasked $0 = _0_ok 246. copy_4_slots_unmasked $1..4 = _6_m(0..3) 247. copy_4_slots_unmasked $5..8 = _6_m(4..7) 248. copy_constant $9 = 0x41100000 (9.0) 249. copy_constant $10 = 0x41900000 (18.0) 250. copy_constant $11 = 0x41D80000 (27.0) 251. copy_constant $12 = 0x42100000 (36.0) 252. copy_constant $13 = 0x42340000 (45.0) 253. copy_constant $14 = 0x42580000 (54.0) 254. copy_constant $15 = 0x427C0000 (63.0) 255. copy_constant $16 = 0x42900000 (72.0) 256. cmpeq_n_floats $1..8 = equal($1..8, $9..16) 257. bitwise_and_4_ints $1..4 &= $5..8 258. bitwise_and_2_ints $1..2 &= $3..4 259. bitwise_and_int $1 &= $2 260. bitwise_and_int $0 &= $1 261. copy_slot_unmasked _0_ok = $0 262. copy_constant _7_m(0) = 0x41200000 (10.0) 263. copy_constant _7_m(1) = 0x41A00000 (20.0) 264. copy_constant _7_m(2) = 0x41F00000 (30.0) 265. copy_constant _7_m(3) = 0x42200000 (40.0) 266. copy_constant _7_m(4) = 0x41200000 (10.0) 267. copy_constant _7_m(5) = 0x41A00000 (20.0) 268. copy_constant _7_m(6) = 0x41F00000 (30.0) 269. copy_constant _7_m(7) = 0x42200000 (40.0) 270. copy_4_slots_unmasked $0..3 = _7_m(0..3) 271. copy_4_slots_unmasked $4..7 = _7_m(4..7) 272. copy_constant $8 = 0x41200000 (10.0) 273. copy_constant $9 = 0x41200000 (10.0) 274. copy_constant $10 = 0x41200000 (10.0) 275. copy_constant $11 = 0x41200000 (10.0) 276. copy_constant $12 = 0x40A00000 (5.0) 277. copy_constant $13 = 0x40A00000 (5.0) 278. copy_constant $14 = 0x40A00000 (5.0) 279. copy_constant $15 = 0x40A00000 (5.0) 280. div_n_floats $0..7 /= $8..15 281. copy_4_slots_unmasked _7_m(0..3) = $0..3 282. copy_4_slots_unmasked _7_m(4..7) = $4..7 283. copy_slot_unmasked $0 = _0_ok 284. copy_4_slots_unmasked $1..4 = _7_m(0..3) 285. copy_4_slots_unmasked $5..8 = _7_m(4..7) 286. copy_constant $9 = 0x3F800000 (1.0) 287. copy_constant $10 = 0x40000000 (2.0) 288. copy_constant $11 = 0x40400000 (3.0) 289. copy_constant $12 = 0x40800000 (4.0) 290. copy_constant $13 = 0x40000000 (2.0) 291. copy_constant $14 = 0x40800000 (4.0) 292. copy_constant $15 = 0x40C00000 (6.0) 293. copy_constant $16 = 0x41000000 (8.0) 294. cmpeq_n_floats $1..8 = equal($1..8, $9..16) 295. bitwise_and_4_ints $1..4 &= $5..8 296. bitwise_and_2_ints $1..2 &= $3..4 297. bitwise_and_int $1 &= $2 298. bitwise_and_int $0 &= $1 299. copy_slot_unmasked _0_ok = $0 300. copy_constant _8_m(0) = 0x40E00000 (7.0) 301. copy_constant _8_m(1) = 0x41100000 (9.0) 302. copy_constant _8_m(2) = 0x41300000 (11.0) 303. copy_constant _8_m(3) = 0x41000000 (8.0) 304. copy_constant _8_m(4) = 0x41200000 (10.0) 305. copy_constant _8_m(5) = 0x41400000 (12.0) 306. copy_4_slots_unmasked $36..39 = _8_m(0..3) 307. copy_2_slots_unmasked $40..41 = _8_m(4..5) 308. shuffle $37..41 = ($37..41)[2 0 3 1 4] 309. copy_constant $42 = 0x3F800000 (1.0) 310. copy_constant $43 = 0x40800000 (4.0) 311. copy_constant $44 = 0x40000000 (2.0) 312. copy_constant $45 = 0x40A00000 (5.0) 313. copy_2_slots_unmasked $0..1 = $36..37 314. copy_2_slots_unmasked $2..3 = $42..43 315. dot_2_floats $0 = dot($0..1, $2..3) 316. copy_2_slots_unmasked $1..2 = $38..39 317. copy_2_slots_unmasked $3..4 = $42..43 318. dot_2_floats $1 = dot($1..2, $3..4) 319. copy_4_slots_unmasked $2..5 = $40..43 320. dot_2_floats $2 = dot($2..3, $4..5) 321. copy_2_slots_unmasked $3..4 = $36..37 322. copy_2_slots_unmasked $5..6 = $44..45 323. dot_2_floats $3 = dot($3..4, $5..6) 324. copy_2_slots_unmasked $4..5 = $38..39 325. copy_2_slots_unmasked $6..7 = $44..45 326. dot_2_floats $4 = dot($4..5, $6..7) 327. copy_2_slots_unmasked $5..6 = $40..41 328. copy_2_slots_unmasked $7..8 = $44..45 329. dot_2_floats $5 = dot($5..6, $7..8) 330. copy_4_slots_unmasked _8_m(0..3) = $0..3 331. copy_2_slots_unmasked _8_m(4..5) = $4..5 332. copy_slot_unmasked $0 = _0_ok 333. copy_4_slots_unmasked $1..4 = _8_m(0..3) 334. copy_2_slots_unmasked $5..6 = _8_m(4..5) 335. copy_constant $7 = 0x421C0000 (39.0) 336. copy_constant $8 = 0x42440000 (49.0) 337. copy_constant $9 = 0x426C0000 (59.0) 338. copy_constant $10 = 0x42580000 (54.0) 339. copy_constant $11 = 0x42880000 (68.0) 340. copy_constant $12 = 0x42A40000 (82.0) 341. cmpeq_n_floats $1..6 = equal($1..6, $7..12) 342. bitwise_and_3_ints $1..3 &= $4..6 343. bitwise_and_int $2 &= $3 344. bitwise_and_int $1 &= $2 345. bitwise_and_int $0 &= $1 346. copy_slot_unmasked _0_ok = $0 347. store_condition_mask $36 = CondMask 348. copy_slot_unmasked $37 = _0_ok 349. zero_slot_unmasked $0 = 0 350. merge_condition_mask CondMask = $36 & $37 351. branch_if_no_active_lanes branch_if_no_active_lanes +349 (label 1 at #700) 352. copy_constant ok = 0xFFFFFFFF 353. copy_constant splat_4(0) = 0x40800000 (4.0) 354. copy_constant splat_4(1) = 0x40800000 (4.0) 355. copy_constant splat_4(2) = 0x40800000 (4.0) 356. copy_constant splat_4(3) = 0x40800000 (4.0) 357. copy_constant splat_4(4) = 0x40800000 (4.0) 358. copy_constant splat_4(5) = 0x40800000 (4.0) 359. zero_4_slots_unmasked m(0..3) = 0 360. zero_2_slots_unmasked m(4..5) = 0 361. zero_slot_unmasked $1 = 0 362. copy_constant $2 = 0x40000000 (2.0) 363. shuffle $1..6 = ($1..6)[1 0 0 1 0 0] 364. copy_4_slots_masked m(0..3) = Mask($1..4) 365. copy_2_slots_masked m(4..5) = Mask($5..6) 366. copy_4_slots_unmasked $7..10 = splat_4(0..3) 367. copy_2_slots_unmasked $11..12 = splat_4(4..5) 368. add_n_floats $1..6 += $7..12 369. copy_4_slots_masked m(0..3) = Mask($1..4) 370. copy_2_slots_masked m(4..5) = Mask($5..6) 371. copy_slot_unmasked $1 = ok 372. copy_4_slots_unmasked $2..5 = m(0..3) 373. copy_2_slots_unmasked $6..7 = m(4..5) 374. copy_constant $8 = 0x40C00000 (6.0) 375. copy_constant $9 = 0x40800000 (4.0) 376. copy_constant $10 = 0x40800000 (4.0) 377. copy_constant $11 = 0x40C00000 (6.0) 378. copy_constant $12 = 0x40800000 (4.0) 379. copy_constant $13 = 0x40800000 (4.0) 380. cmpeq_n_floats $2..7 = equal($2..7, $8..13) 381. bitwise_and_3_ints $2..4 &= $5..7 382. bitwise_and_int $3 &= $4 383. bitwise_and_int $2 &= $3 384. bitwise_and_int $1 &= $2 385. copy_slot_masked ok = Mask($1) 386. zero_slot_unmasked $1 = 0 387. copy_constant $2 = 0x40000000 (2.0) 388. shuffle $1..6 = ($1..6)[1 0 0 1 0 0] 389. copy_4_slots_masked m(0..3) = Mask($1..4) 390. copy_2_slots_masked m(4..5) = Mask($5..6) 391. copy_4_slots_unmasked $7..10 = splat_4(0..3) 392. copy_2_slots_unmasked $11..12 = splat_4(4..5) 393. sub_n_floats $1..6 -= $7..12 394. copy_4_slots_masked m(0..3) = Mask($1..4) 395. copy_2_slots_masked m(4..5) = Mask($5..6) 396. copy_slot_unmasked $1 = ok 397. copy_4_slots_unmasked $2..5 = m(0..3) 398. copy_2_slots_unmasked $6..7 = m(4..5) 399. copy_constant $8 = 0xC0000000 (-2.0) 400. copy_constant $9 = 0xC0800000 (-4.0) 401. copy_constant $10 = 0xC0800000 (-4.0) 402. copy_constant $11 = 0xC0000000 (-2.0) 403. copy_constant $12 = 0xC0800000 (-4.0) 404. copy_constant $13 = 0xC0800000 (-4.0) 405. cmpeq_n_floats $2..7 = equal($2..7, $8..13) 406. bitwise_and_3_ints $2..4 &= $5..7 407. bitwise_and_int $3 &= $4 408. bitwise_and_int $2 &= $3 409. bitwise_and_int $1 &= $2 410. copy_slot_masked ok = Mask($1) 411. zero_slot_unmasked $1 = 0 412. copy_constant $2 = 0x40000000 (2.0) 413. shuffle $1..6 = ($1..6)[1 0 0 1 0 0] 414. copy_4_slots_masked m(0..3) = Mask($1..4) 415. copy_2_slots_masked m(4..5) = Mask($5..6) 416. copy_4_slots_unmasked $7..10 = splat_4(0..3) 417. copy_2_slots_unmasked $11..12 = splat_4(4..5) 418. div_n_floats $1..6 /= $7..12 419. copy_4_slots_masked m(0..3) = Mask($1..4) 420. copy_2_slots_masked m(4..5) = Mask($5..6) 421. copy_slot_unmasked $1 = ok 422. copy_4_slots_unmasked $2..5 = m(0..3) 423. copy_2_slots_unmasked $6..7 = m(4..5) 424. zero_slot_unmasked $8 = 0 425. copy_constant $9 = 0x3F000000 (0.5) 426. shuffle $8..13 = ($8..13)[1 0 0 1 0 0] 427. cmpeq_n_floats $2..7 = equal($2..7, $8..13) 428. bitwise_and_3_ints $2..4 &= $5..7 429. bitwise_and_int $3 &= $4 430. bitwise_and_int $2 &= $3 431. bitwise_and_int $1 &= $2 432. copy_slot_masked ok = Mask($1) 433. copy_constant splat_4₁(0) = 0x40800000 (4.0) 434. copy_constant splat_4₁(1) = 0x40800000 (4.0) 435. copy_constant splat_4₁(2) = 0x40800000 (4.0) 436. copy_constant splat_4₁(3) = 0x40800000 (4.0) 437. copy_constant splat_4₁(4) = 0x40800000 (4.0) 438. copy_constant splat_4₁(5) = 0x40800000 (4.0) 439. zero_4_slots_unmasked m₁(0..3) = 0 440. zero_2_slots_unmasked m₁(4..5) = 0 441. copy_4_slots_unmasked $1..4 = splat_4₁(0..3) 442. copy_2_slots_unmasked $5..6 = splat_4₁(4..5) 443. copy_4_slots_masked m₁(0..3) = Mask($1..4) 444. copy_2_slots_masked m₁(4..5) = Mask($5..6) 445. zero_slot_unmasked $7 = 0 446. copy_constant $8 = 0x40000000 (2.0) 447. shuffle $7..12 = ($7..12)[1 0 0 0 1 0] 448. add_n_floats $1..6 += $7..12 449. copy_4_slots_masked m₁(0..3) = Mask($1..4) 450. copy_2_slots_masked m₁(4..5) = Mask($5..6) 451. copy_slot_unmasked $1 = ok 452. copy_4_slots_unmasked $2..5 = m₁(0..3) 453. copy_2_slots_unmasked $6..7 = m₁(4..5) 454. copy_constant $8 = 0x40C00000 (6.0) 455. copy_constant $9 = 0x40800000 (4.0) 456. copy_constant $10 = 0x40800000 (4.0) 457. copy_constant $11 = 0x40800000 (4.0) 458. copy_constant $12 = 0x40C00000 (6.0) 459. copy_constant $13 = 0x40800000 (4.0) 460. cmpeq_n_floats $2..7 = equal($2..7, $8..13) 461. bitwise_and_3_ints $2..4 &= $5..7 462. bitwise_and_int $3 &= $4 463. bitwise_and_int $2 &= $3 464. bitwise_and_int $1 &= $2 465. copy_slot_masked ok = Mask($1) 466. copy_4_slots_unmasked $1..4 = splat_4₁(0..3) 467. copy_2_slots_unmasked $5..6 = splat_4₁(4..5) 468. copy_4_slots_masked m₁(0..3) = Mask($1..4) 469. copy_2_slots_masked m₁(4..5) = Mask($5..6) 470. zero_slot_unmasked $7 = 0 471. copy_constant $8 = 0x40000000 (2.0) 472. shuffle $7..12 = ($7..12)[1 0 0 0 1 0] 473. sub_n_floats $1..6 -= $7..12 474. copy_4_slots_masked m₁(0..3) = Mask($1..4) 475. copy_2_slots_masked m₁(4..5) = Mask($5..6) 476. copy_slot_unmasked $1 = ok 477. copy_4_slots_unmasked $2..5 = m₁(0..3) 478. copy_2_slots_unmasked $6..7 = m₁(4..5) 479. copy_constant $8 = 0x40000000 (2.0) 480. copy_constant $9 = 0x40800000 (4.0) 481. copy_constant $10 = 0x40800000 (4.0) 482. copy_constant $11 = 0x40800000 (4.0) 483. copy_constant $12 = 0x40000000 (2.0) 484. copy_constant $13 = 0x40800000 (4.0) 485. cmpeq_n_floats $2..7 = equal($2..7, $8..13) 486. bitwise_and_3_ints $2..4 &= $5..7 487. bitwise_and_int $3 &= $4 488. bitwise_and_int $2 &= $3 489. bitwise_and_int $1 &= $2 490. copy_slot_masked ok = Mask($1) 491. copy_4_slots_unmasked $1..4 = splat_4₁(0..3) 492. copy_2_slots_unmasked $5..6 = splat_4₁(4..5) 493. copy_4_slots_masked m₁(0..3) = Mask($1..4) 494. copy_2_slots_masked m₁(4..5) = Mask($5..6) 495. copy_constant $7 = 0x40000000 (2.0) 496. copy_constant $8 = 0x40000000 (2.0) 497. copy_constant $9 = 0x40000000 (2.0) 498. copy_constant $10 = 0x40000000 (2.0) 499. copy_constant $11 = 0x40000000 (2.0) 500. copy_constant $12 = 0x40000000 (2.0) 501. div_n_floats $1..6 /= $7..12 502. stack_rewind 503. copy_4_slots_masked m₁(0..3) = Mask($1..4) 504. copy_2_slots_masked m₁(4..5) = Mask($5..6) 505. copy_slot_unmasked $1 = ok 506. copy_4_slots_unmasked $2..5 = m₁(0..3) 507. copy_2_slots_unmasked $6..7 = m₁(4..5) 508. copy_constant $8 = 0x40000000 (2.0) 509. copy_constant $9 = 0x40000000 (2.0) 510. copy_constant $10 = 0x40000000 (2.0) 511. copy_constant $11 = 0x40000000 (2.0) 512. copy_constant $12 = 0x40000000 (2.0) 513. copy_constant $13 = 0x40000000 (2.0) 514. cmpeq_n_floats $2..7 = equal($2..7, $8..13) 515. bitwise_and_3_ints $2..4 &= $5..7 516. bitwise_and_int $3 &= $4 517. bitwise_and_int $2 &= $3 518. bitwise_and_int $1 &= $2 519. copy_slot_masked ok = Mask($1) 520. copy_constant m₂(0) = 0x3F800000 (1.0) 521. copy_constant m₂(1) = 0x40000000 (2.0) 522. copy_constant m₂(2) = 0x40400000 (3.0) 523. copy_constant m₂(3) = 0x40800000 (4.0) 524. copy_constant m₂(4) = 0x40A00000 (5.0) 525. copy_constant m₂(5) = 0x40C00000 (6.0) 526. copy_constant m₂(6) = 0x40E00000 (7.0) 527. copy_constant m₂(7) = 0x41000000 (8.0) 528. copy_constant m₂(8) = 0x41100000 (9.0) 529. copy_constant m₂(9) = 0x41200000 (10.0) 530. copy_constant m₂(10) = 0x41300000 (11.0) 531. copy_constant m₂(11) = 0x41400000 (12.0) 532. copy_4_slots_unmasked $1..4 = m₂(0..3) 533. copy_4_slots_unmasked $5..8 = m₂(4..7) 534. copy_4_slots_unmasked $9..12 = m₂(8..11) 535. copy_constant $13 = 0x41800000 (16.0) 536. copy_constant $14 = 0x41700000 (15.0) 537. copy_constant $15 = 0x41600000 (14.0) 538. copy_constant $16 = 0x41500000 (13.0) 539. copy_constant $17 = 0x41400000 (12.0) 540. copy_constant $18 = 0x41300000 (11.0) 541. copy_constant $19 = 0x41200000 (10.0) 542. copy_constant $20 = 0x41100000 (9.0) 543. copy_constant $21 = 0x41000000 (8.0) 544. copy_constant $22 = 0x40E00000 (7.0) 545. copy_constant $23 = 0x40C00000 (6.0) 546. copy_constant $24 = 0x40A00000 (5.0) 547. add_n_floats $1..12 += $13..24 548. copy_4_slots_masked m₂(0..3) = Mask($1..4) 549. copy_4_slots_masked m₂(4..7) = Mask($5..8) 550. copy_4_slots_masked m₂(8..11) = Mask($9..12) 551. copy_slot_unmasked $1 = ok 552. copy_4_slots_unmasked $2..5 = m₂(0..3) 553. copy_4_slots_unmasked $6..9 = m₂(4..7) 554. copy_4_slots_unmasked $10..13 = m₂(8..11) 555. copy_constant $14 = 0x41880000 (17.0) 556. copy_constant $15 = 0x41880000 (17.0) 557. copy_constant $16 = 0x41880000 (17.0) 558. copy_constant $17 = 0x41880000 (17.0) 559. copy_constant $18 = 0x41880000 (17.0) 560. copy_constant $19 = 0x41880000 (17.0) 561. copy_constant $20 = 0x41880000 (17.0) 562. copy_constant $21 = 0x41880000 (17.0) 563. copy_constant $22 = 0x41880000 (17.0) 564. copy_constant $23 = 0x41880000 (17.0) 565. copy_constant $24 = 0x41880000 (17.0) 566. copy_constant $25 = 0x41880000 (17.0) 567. cmpeq_n_floats $2..13 = equal($2..13, $14..25) 568. bitwise_and_4_ints $6..9 &= $10..13 569. bitwise_and_4_ints $2..5 &= $6..9 570. bitwise_and_2_ints $2..3 &= $4..5 571. bitwise_and_int $2 &= $3 572. bitwise_and_int $1 &= $2 573. copy_slot_masked ok = Mask($1) 574. copy_constant m₃(0) = 0x41200000 (10.0) 575. copy_constant m₃(1) = 0x41A00000 (20.0) 576. copy_constant m₃(2) = 0x41F00000 (30.0) 577. copy_constant m₃(3) = 0x42200000 (40.0) 578. copy_constant m₃(4) = 0x42480000 (50.0) 579. copy_constant m₃(5) = 0x42700000 (60.0) 580. copy_constant m₃(6) = 0x428C0000 (70.0) 581. copy_constant m₃(7) = 0x42A00000 (80.0) 582. copy_4_slots_unmasked $1..4 = m₃(0..3) 583. copy_4_slots_unmasked $5..8 = m₃(4..7) 584. copy_constant $9 = 0x3F800000 (1.0) 585. copy_constant $10 = 0x40000000 (2.0) 586. copy_constant $11 = 0x40400000 (3.0) 587. copy_constant $12 = 0x40800000 (4.0) 588. copy_constant $13 = 0x40A00000 (5.0) 589. copy_constant $14 = 0x40C00000 (6.0) 590. copy_constant $15 = 0x40E00000 (7.0) 591. copy_constant $16 = 0x41000000 (8.0) 592. sub_n_floats $1..8 -= $9..16 593. copy_4_slots_masked m₃(0..3) = Mask($1..4) 594. copy_4_slots_masked m₃(4..7) = Mask($5..8) 595. copy_slot_unmasked $1 = ok 596. copy_4_slots_unmasked $2..5 = m₃(0..3) 597. copy_4_slots_unmasked $6..9 = m₃(4..7) 598. copy_constant $10 = 0x41100000 (9.0) 599. copy_constant $11 = 0x41900000 (18.0) 600. copy_constant $12 = 0x41D80000 (27.0) 601. copy_constant $13 = 0x42100000 (36.0) 602. copy_constant $14 = 0x42340000 (45.0) 603. copy_constant $15 = 0x42580000 (54.0) 604. copy_constant $16 = 0x427C0000 (63.0) 605. copy_constant $17 = 0x42900000 (72.0) 606. cmpeq_n_floats $2..9 = equal($2..9, $10..17) 607. bitwise_and_4_ints $2..5 &= $6..9 608. bitwise_and_2_ints $2..3 &= $4..5 609. bitwise_and_int $2 &= $3 610. bitwise_and_int $1 &= $2 611. copy_slot_masked ok = Mask($1) 612. copy_constant m₄(0) = 0x41200000 (10.0) 613. copy_constant m₄(1) = 0x41A00000 (20.0) 614. copy_constant m₄(2) = 0x41F00000 (30.0) 615. copy_constant m₄(3) = 0x42200000 (40.0) 616. copy_constant m₄(4) = 0x41200000 (10.0) 617. copy_constant m₄(5) = 0x41A00000 (20.0) 618. copy_constant m₄(6) = 0x41F00000 (30.0) 619. copy_constant m₄(7) = 0x42200000 (40.0) 620. copy_4_slots_unmasked $1..4 = m₄(0..3) 621. copy_4_slots_unmasked $5..8 = m₄(4..7) 622. copy_constant $9 = 0x41200000 (10.0) 623. copy_constant $10 = 0x41200000 (10.0) 624. copy_constant $11 = 0x41200000 (10.0) 625. copy_constant $12 = 0x41200000 (10.0) 626. copy_constant $13 = 0x40A00000 (5.0) 627. copy_constant $14 = 0x40A00000 (5.0) 628. copy_constant $15 = 0x40A00000 (5.0) 629. copy_constant $16 = 0x40A00000 (5.0) 630. div_n_floats $1..8 /= $9..16 631. copy_4_slots_masked m₄(0..3) = Mask($1..4) 632. copy_4_slots_masked m₄(4..7) = Mask($5..8) 633. copy_slot_unmasked $1 = ok 634. copy_4_slots_unmasked $2..5 = m₄(0..3) 635. copy_4_slots_unmasked $6..9 = m₄(4..7) 636. copy_constant $10 = 0x3F800000 (1.0) 637. copy_constant $11 = 0x40000000 (2.0) 638. copy_constant $12 = 0x40400000 (3.0) 639. copy_constant $13 = 0x40800000 (4.0) 640. copy_constant $14 = 0x40000000 (2.0) 641. copy_constant $15 = 0x40800000 (4.0) 642. copy_constant $16 = 0x40C00000 (6.0) 643. copy_constant $17 = 0x41000000 (8.0) 644. cmpeq_n_floats $2..9 = equal($2..9, $10..17) 645. bitwise_and_4_ints $2..5 &= $6..9 646. bitwise_and_2_ints $2..3 &= $4..5 647. bitwise_and_int $2 &= $3 648. bitwise_and_int $1 &= $2 649. copy_slot_masked ok = Mask($1) 650. copy_constant m₅(0) = 0x40E00000 (7.0) 651. copy_constant m₅(1) = 0x41100000 (9.0) 652. copy_constant m₅(2) = 0x41300000 (11.0) 653. copy_constant m₅(3) = 0x41000000 (8.0) 654. copy_constant m₅(4) = 0x41200000 (10.0) 655. copy_constant m₅(5) = 0x41400000 (12.0) 656. copy_4_slots_unmasked $26..29 = m₅(0..3) 657. copy_2_slots_unmasked $30..31 = m₅(4..5) 658. shuffle $27..31 = ($27..31)[2 0 3 1 4] 659. copy_constant $32 = 0x3F800000 (1.0) 660. copy_constant $33 = 0x40800000 (4.0) 661. copy_constant $34 = 0x40000000 (2.0) 662. copy_constant $35 = 0x40A00000 (5.0) 663. copy_2_slots_unmasked $1..2 = $26..27 664. copy_2_slots_unmasked $3..4 = $32..33 665. dot_2_floats $1 = dot($1..2, $3..4) 666. copy_2_slots_unmasked $2..3 = $28..29 667. copy_2_slots_unmasked $4..5 = $32..33 668. dot_2_floats $2 = dot($2..3, $4..5) 669. copy_4_slots_unmasked $3..6 = $30..33 670. dot_2_floats $3 = dot($3..4, $5..6) 671. copy_2_slots_unmasked $4..5 = $26..27 672. copy_2_slots_unmasked $6..7 = $34..35 673. dot_2_floats $4 = dot($4..5, $6..7) 674. copy_2_slots_unmasked $5..6 = $28..29 675. copy_2_slots_unmasked $7..8 = $34..35 676. dot_2_floats $5 = dot($5..6, $7..8) 677. copy_2_slots_unmasked $6..7 = $30..31 678. copy_2_slots_unmasked $8..9 = $34..35 679. dot_2_floats $6 = dot($6..7, $8..9) 680. copy_4_slots_masked m₅(0..3) = Mask($1..4) 681. copy_2_slots_masked m₅(4..5) = Mask($5..6) 682. copy_slot_unmasked $1 = ok 683. copy_4_slots_unmasked $2..5 = m₅(0..3) 684. copy_2_slots_unmasked $6..7 = m₅(4..5) 685. copy_constant $8 = 0x421C0000 (39.0) 686. copy_constant $9 = 0x42440000 (49.0) 687. copy_constant $10 = 0x426C0000 (59.0) 688. copy_constant $11 = 0x42580000 (54.0) 689. copy_constant $12 = 0x42880000 (68.0) 690. copy_constant $13 = 0x42A40000 (82.0) 691. cmpeq_n_floats $2..7 = equal($2..7, $8..13) 692. bitwise_and_3_ints $2..4 &= $5..7 693. bitwise_and_int $3 &= $4 694. bitwise_and_int $2 &= $3 695. bitwise_and_int $1 &= $2 696. copy_slot_masked ok = Mask($1) 697. copy_slot_masked [test_matrix_op_matrix_half].result = Mask($1) 698. label label 0x00000002 699. copy_slot_masked $0 = Mask($1) 700. label label 0x00000001 701. load_condition_mask CondMask = $36 702. swizzle_4 $0..3 = ($0..3).xxxx 703. copy_4_constants $4..7 = colorRed 704. copy_4_constants $8..11 = colorGreen 705. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 706. copy_4_slots_unmasked [main].result = $0..3 707. load_src src.rgba = [main].result