cbuffer _UniformBuffer : register(b0, space0) { float4 _10_colorGreen : packoffset(c0); float4 _10_colorRed : packoffset(c1); row_major float2x2 _10_testMatrix2x2 : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _25) { bool ok = true; bool _51 = false; if (true) { float4 _42 = float4(_10_testMatrix2x2[0].x, _10_testMatrix2x2[0].y, _10_testMatrix2x2[1].x, _10_testMatrix2x2[1].y); _51 = all(bool4(_42.x == float4(1.0f, 2.0f, 3.0f, 4.0f).x, _42.y == float4(1.0f, 2.0f, 3.0f, 4.0f).y, _42.z == float4(1.0f, 2.0f, 3.0f, 4.0f).z, _42.w == float4(1.0f, 2.0f, 3.0f, 4.0f).w)); } else { _51 = false; } ok = _51; bool _63 = false; if (_51) { float4 _60 = float4(_10_testMatrix2x2[0].x, _10_testMatrix2x2[0].y, _10_testMatrix2x2[1].x, _10_testMatrix2x2[1].y); _63 = all(bool4(_60.x == float4(1.0f, 2.0f, 3.0f, 4.0f).x, _60.y == float4(1.0f, 2.0f, 3.0f, 4.0f).y, _60.z == float4(1.0f, 2.0f, 3.0f, 4.0f).z, _60.w == float4(1.0f, 2.0f, 3.0f, 4.0f).w)); } else { _63 = false; } ok = _63; bool _85 = false; if (_63) { int4 _78 = int4(int(_10_testMatrix2x2[0].x), int(_10_testMatrix2x2[0].y), int(_10_testMatrix2x2[1].x), int(_10_testMatrix2x2[1].y)); _85 = all(bool4(_78.x == int4(1, 2, 3, 4).x, _78.y == int4(1, 2, 3, 4).y, _78.z == int4(1, 2, 3, 4).z, _78.w == int4(1, 2, 3, 4).w)); } else { _85 = false; } ok = _85; bool _103 = false; if (_85) { bool4 _99 = bool4(_10_testMatrix2x2[0].x != 0.0f, _10_testMatrix2x2[0].y != 0.0f, _10_testMatrix2x2[1].x != 0.0f, _10_testMatrix2x2[1].y != 0.0f); _103 = all(bool4(_99.x == bool4(true, true, true, true).x, _99.y == bool4(true, true, true, true).y, _99.z == bool4(true, true, true, true).z, _99.w == bool4(true, true, true, true).w)); } else { _103 = false; } ok = _103; float4 _104 = 0.0f.xxxx; if (_103) { _104 = _10_colorGreen; } else { _104 = _10_colorRed; } return _104; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }