cbuffer _UniformBuffer : register(b0, space0) { float4 _14_colorGreen : packoffset(c0); float4 _14_colorRed : packoffset(c1); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; static float x = 0.0f; bool out_params_are_distinct_from_global_bh(out float _29) { _29 = 2.0f; bool _38 = false; if (x == 1.0f) { _38 = true; } else { _38 = false; } return _38; } float4 main(float2 _40) { x = 1.0f; float _42 = 0.0f; bool _43 = out_params_are_distinct_from_global_bh(_42); x = _42; float4 _45 = 0.0f.xxxx; if (_43) { _45 = _14_colorGreen; } else { _45 = _14_colorRed; } return _45; } void frag_main() { float2 _24 = 0.0f.xx; float4 _26 = main(_24); sk_FragColor = _26; } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }