1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_constant $0 = colorGreen(1) 4. zero_slot_unmasked $1 = 0 5. cmpne_float $0 = notEqual($0, $1) 6. swizzle_4 $0..3 = ($0..3).xxxx 7. copy_4_slots_unmasked v = $0..3 8. zero_4_slots_unmasked result = 0 9. copy_slot_unmasked $0 = v(0) 10. copy_constant $1 = 0xFFFFFFFF 11. copy_constant $2 = 0xFFFFFFFF 12. copy_constant $3 = 0xFFFFFFFF 13. copy_4_slots_unmasked result = $0..3 14. copy_2_slots_unmasked $0..1 = v(0..1) 15. zero_slot_unmasked $2 = 0 16. copy_constant $3 = 0xFFFFFFFF 17. copy_4_slots_unmasked result = $0..3 18. copy_slot_unmasked $0 = v(0) 19. copy_constant $1 = 0xFFFFFFFF 20. copy_constant $2 = 0xFFFFFFFF 21. zero_slot_unmasked $3 = 0 22. copy_4_slots_unmasked result = $0..3 23. zero_slot_unmasked $0 = 0 24. copy_slot_unmasked $1 = v(1) 25. copy_constant $2 = 0xFFFFFFFF 26. copy_constant $3 = 0xFFFFFFFF 27. copy_4_slots_unmasked result = $0..3 28. copy_3_slots_unmasked $0..2 = v(0..2) 29. copy_constant $3 = 0xFFFFFFFF 30. copy_4_slots_unmasked result = $0..3 31. copy_2_slots_unmasked $0..1 = v(0..1) 32. copy_constant $2 = 0xFFFFFFFF 33. copy_constant $3 = 0xFFFFFFFF 34. copy_4_slots_unmasked result = $0..3 35. copy_slot_unmasked $0 = v(0) 36. zero_slot_unmasked $1 = 0 37. copy_slot_unmasked $2 = v(2) 38. copy_constant $3 = 0xFFFFFFFF 39. copy_4_slots_unmasked result = $0..3 40. copy_slot_unmasked $0 = v(0) 41. copy_constant $1 = 0xFFFFFFFF 42. zero_2_slots_unmasked $2..3 = 0 43. copy_4_slots_unmasked result = $0..3 44. copy_constant $0 = 0xFFFFFFFF 45. copy_2_slots_unmasked $1..2 = v(1..2) 46. zero_slot_unmasked $3 = 0 47. copy_4_slots_unmasked result = $0..3 48. zero_slot_unmasked $0 = 0 49. copy_slot_unmasked $1 = v(1) 50. copy_constant $2 = 0xFFFFFFFF 51. zero_slot_unmasked $3 = 0 52. copy_4_slots_unmasked result = $0..3 53. copy_constant $0 = 0xFFFFFFFF 54. copy_constant $1 = 0xFFFFFFFF 55. copy_slot_unmasked $2 = v(2) 56. zero_slot_unmasked $3 = 0 57. copy_4_slots_unmasked result = $0..3 58. copy_4_slots_unmasked $0..3 = v 59. copy_4_slots_unmasked result = $0..3 60. copy_3_slots_unmasked $0..2 = v(0..2) 61. copy_constant $3 = 0xFFFFFFFF 62. copy_4_slots_unmasked result = $0..3 63. copy_2_slots_unmasked $0..1 = v(0..1) 64. zero_slot_unmasked $2 = 0 65. copy_slot_unmasked $3 = v(3) 66. copy_4_slots_unmasked result = $0..3 67. copy_2_slots_unmasked $0..1 = v(0..1) 68. copy_constant $2 = 0xFFFFFFFF 69. zero_slot_unmasked $3 = 0 70. copy_4_slots_unmasked result = $0..3 71. copy_slot_unmasked $0 = v(0) 72. copy_constant $1 = 0xFFFFFFFF 73. copy_2_slots_unmasked $2..3 = v(2..3) 74. copy_4_slots_unmasked result = $0..3 75. copy_slot_unmasked $0 = v(0) 76. zero_slot_unmasked $1 = 0 77. copy_slot_unmasked $2 = v(2) 78. copy_constant $3 = 0xFFFFFFFF 79. copy_4_slots_unmasked result = $0..3 80. copy_slot_unmasked $0 = v(0) 81. copy_constant $1 = 0xFFFFFFFF 82. copy_constant $2 = 0xFFFFFFFF 83. copy_slot_unmasked $3 = v(3) 84. copy_4_slots_unmasked result = $0..3 85. copy_slot_unmasked $0 = v(0) 86. copy_constant $1 = 0xFFFFFFFF 87. zero_slot_unmasked $2 = 0 88. copy_constant $3 = 0xFFFFFFFF 89. copy_4_slots_unmasked result = $0..3 90. copy_constant $0 = 0xFFFFFFFF 91. copy_3_slots_unmasked $1..3 = v(1..3) 92. copy_4_slots_unmasked result = $0..3 93. zero_slot_unmasked $0 = 0 94. copy_2_slots_unmasked $1..2 = v(1..2) 95. copy_constant $3 = 0xFFFFFFFF 96. copy_4_slots_unmasked result = $0..3 97. zero_slot_unmasked $0 = 0 98. copy_slot_unmasked $1 = v(1) 99. copy_constant $2 = 0xFFFFFFFF 100. copy_slot_unmasked $3 = v(3) 101. copy_4_slots_unmasked result = $0..3 102. copy_constant $0 = 0xFFFFFFFF 103. copy_slot_unmasked $1 = v(1) 104. copy_constant $2 = 0xFFFFFFFF 105. copy_constant $3 = 0xFFFFFFFF 106. copy_4_slots_unmasked result = $0..3 107. zero_2_slots_unmasked $0..1 = 0 108. copy_2_slots_unmasked $2..3 = v(2..3) 109. copy_4_slots_unmasked result = $0..3 110. zero_2_slots_unmasked $0..1 = 0 111. copy_slot_unmasked $2 = v(2) 112. copy_constant $3 = 0xFFFFFFFF 113. copy_4_slots_unmasked result = $0..3 114. zero_slot_unmasked $0 = 0 115. copy_constant $1 = 0xFFFFFFFF 116. copy_constant $2 = 0xFFFFFFFF 117. copy_slot_unmasked $3 = v(3) 118. copy_4_slots_unmasked result = $0..3 119. bitwise_or_2_ints $0..1 |= $2..3 120. bitwise_or_int $0 |= $1 121. swizzle_4 $0..3 = ($0..3).xxxx 122. copy_4_constants $4..7 = colorRed 123. copy_4_constants $8..11 = colorGreen 124. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 125. copy_4_slots_unmasked [main].result = $0..3 126. load_src src.rgba = [main].result