1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_constant $0 = unknownInput 4. cast_to_int_from_float $0 = FloatToInt($0) 5. copy_slot_unmasked i = $0 6. swizzle_4 $0..3 = ($0..3).xxxx 7. copy_4_slots_unmasked i4 = $0..3 8. copy_slot_unmasked $0 = i 9. copy_slot_unmasked $1 = $0 10. zero_slot_unmasked $2 = 0 11. copy_constant $3 = 0x00000001 (1.401298e-45) 12. copy_4_slots_unmasked i4 = $0..3 13. zero_slot_unmasked $0 = 0 14. copy_slot_unmasked $1 = i 15. copy_constant $2 = 0x00000001 (1.401298e-45) 16. zero_slot_unmasked $3 = 0 17. copy_4_slots_unmasked i4 = $0..3 18. zero_slot_unmasked $0 = 0 19. copy_slot_unmasked $1 = i 20. zero_slot_unmasked $2 = 0 21. copy_slot_unmasked $3 = i 22. copy_4_slots_unmasked i4 = $0..3 23. cast_to_float_from_4_ints $0..3 = IntToFloat($0..3) 24. copy_4_slots_unmasked [main].result = $0..3 25. load_src src.rgba = [main].result