1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. store_condition_mask $19 = CondMask 4. branch_if_no_active_lanes branch_if_no_active_lanes +6 (label 2 at #10) 5. copy_4_constants $20..23 = testMatrix3x3(0..3) 6. copy_4_constants $24..27 = testMatrix3x3(4..7) 7. copy_constant $28 = testMatrix3x3(8) 8. shuffle $22..23 = ($22..23)[1 2] 9. copy_4_slots_masked [resizeMatrix].result = Mask($20..23) 10. label label 0x00000002 11. copy_constant $24 = 0x3F800000 (1.0) 12. copy_constant $25 = 0x40000000 (2.0) 13. copy_constant $26 = 0x40800000 (4.0) 14. copy_constant $27 = 0x40A00000 (5.0) 15. cmpeq_4_floats $20..23 = equal($20..23, $24..27) 16. bitwise_and_2_ints $20..21 &= $22..23 17. bitwise_and_int $20 &= $21 18. zero_slot_unmasked $0 = 0 19. merge_condition_mask CondMask = $19 & $20 20. branch_if_no_active_lanes branch_if_no_active_lanes +23 (label 1 at #43) 21. copy_4_constants $1..4 = testMatrix3x3(0..3) 22. copy_4_constants $5..8 = testMatrix3x3(4..7) 23. copy_constant $9 = testMatrix3x3(8) 24. shuffle $3..4 = ($3..4)[1 2] 25. copy_4_slots_masked [resizeMatrix].result = Mask($1..4) 26. label label 0x00000003 27. zero_slot_unmasked $5 = 0 28. copy_constant $6 = 0x3F800000 (1.0) 29. shuffle $3..9 = ($3..9)[2 0 1 2 2 2 3] 30. copy_constant $10 = 0x3F800000 (1.0) 31. copy_constant $11 = 0x40000000 (2.0) 32. zero_slot_unmasked $12 = 0 33. copy_constant $13 = 0x40800000 (4.0) 34. copy_constant $14 = 0x40A00000 (5.0) 35. zero_3_slots_unmasked $15..17 = 0 36. copy_constant $18 = 0x3F800000 (1.0) 37. cmpeq_n_floats $1..9 = equal($1..9, $10..18) 38. bitwise_and_4_ints $2..5 &= $6..9 39. bitwise_and_2_ints $2..3 &= $4..5 40. bitwise_and_int $2 &= $3 41. bitwise_and_int $1 &= $2 42. copy_slot_masked $0 = Mask($1) 43. label label 0x00000001 44. load_condition_mask CondMask = $19 45. swizzle_4 $0..3 = ($0..3).xxxx 46. copy_4_constants $4..7 = colorRed 47. copy_4_constants $8..11 = colorGreen 48. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 49. copy_4_slots_unmasked [main].result = $0..3 50. load_src src.rgba = [main].result