load("//bazel:skia_rules.bzl", "exports_files_legacy", "skia_cc_library") licenses(["notice"]) exports_files_legacy() skia_cc_library( name = "window", srcs = [ # TODO: split up gpu backends into buffett style BUILD "SkDisplayParams.h", "SkWindowContext.cpp", "SkWindowContext.h", "SkGLWindowContext.cpp", "SkGLWindowContext.h", "SkVulkanWindowContext.cpp", "SkVulkanWindowContext.h", ] + select({ "@platforms//os:android": ["//tools/window/android:srcs"], "//conditions:default": [], }), visibility = ["//:__subpackages__"], deps = [ "//:skia_internal", "//tools/gpu/vk:testutils", ] + select({ "@platforms//os:android": ["//tools/window/android:deps"], "//conditions:default": [], }), )