#include "FrameInfo.h" namespace android { namespace uirenderer { namespace renderthread { extern int enableSetT3; extern int Mbraincheck; void init_MBrain(); void uninit_MBrain(); void registerCallback(); void unregisterCallback(); void setT3(int64_t vsyncId, int64_t frameInterval, int64_t frameCompleteNr, int64_t swapCompletedDuration, int64_t intendedVsync, int64_t dequeueBufferDuration, FrameInfo* mCurrentFrameInfo); } /* namespace renderthread */ } /* namespace uirenderer */ } /* namespace android */