/* * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define ATRACE_TAG ATRACE_TAG_GRAPHICS #undef LOG_TAG #define LOG_TAG "LayerSnapshot" #include "LayerSnapshot.h" namespace android::surfaceflinger::frontend { using namespace ftl::flag_operators; LayerSnapshot::LayerSnapshot(const RequestedLayerState& state, const LayerHierarchy::TraversalPath& path) : path(path) { // Provide a unique id for all snapshots. // A front end layer can generate multiple snapshots if its mirrored. // Additionally, if the layer is not reachable, we may choose to destroy // and recreate the snapshot in which case the unique sequence id will // change. The consumer shouldn't tie any lifetimes to this unique id but // register a LayerLifecycleManager::ILifecycleListener or get a list of // destroyed layers from LayerLifecycleManager. if (path.isClone()) { uniqueSequence = LayerCreationArgs::getInternalLayerId(LayerCreationArgs::sInternalSequence++); } else { uniqueSequence = state.id; } sequence = static_cast(state.id); name = state.name; textureName = state.textureName; premultipliedAlpha = state.premultipliedAlpha; inputInfo.name = state.name; inputInfo.id = static_cast(uniqueSequence); inputInfo.ownerUid = static_cast(state.ownerUid); inputInfo.ownerPid = state.ownerPid; uid = state.ownerUid; pid = state.ownerPid; changes = RequestedLayerState::Changes::Created; mirrorRootPath = path.variant == LayerHierarchy::Variant::Mirror ? path : LayerHierarchy::TraversalPath::ROOT; } // As documented in libhardware header, formats in the range // 0x100 - 0x1FF are specific to the HAL implementation, and // are known to have no alpha channel // TODO: move definition for device-specific range into // hardware.h, instead of using hard-coded values here. #define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF) bool LayerSnapshot::isOpaqueFormat(PixelFormat format) { if (HARDWARE_IS_DEVICE_FORMAT(format)) { return true; } switch (format) { case PIXEL_FORMAT_RGBA_8888: case PIXEL_FORMAT_BGRA_8888: case PIXEL_FORMAT_RGBA_FP16: case PIXEL_FORMAT_RGBA_1010102: case PIXEL_FORMAT_R_8: return false; } // in all other case, we have no blending (also for unknown formats) return true; } bool LayerSnapshot::hasBufferOrSidebandStream() const { return ((sidebandStream != nullptr) || (externalTexture != nullptr)); } bool LayerSnapshot::drawShadows() const { return shadowSettings.length > 0.f; } bool LayerSnapshot::fillsColor() const { return !hasBufferOrSidebandStream() && color.r >= 0.0_hf && color.g >= 0.0_hf && color.b >= 0.0_hf; } bool LayerSnapshot::hasBlur() const { return backgroundBlurRadius > 0 || blurRegions.size() > 0; } bool LayerSnapshot::hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); } bool LayerSnapshot::hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); } bool LayerSnapshot::isContentOpaque() const { // if we don't have a buffer or sidebandStream yet, we're translucent regardless of the // layer's opaque flag. if (!hasSomethingToDraw()) { return false; } // if the layer has the opaque flag, then we're always opaque if (layerOpaqueFlagSet) { return true; } // If the buffer has no alpha channel, then we are opaque if (hasBufferOrSidebandStream() && isOpaqueFormat(externalTexture ? externalTexture->getPixelFormat() : PIXEL_FORMAT_NONE)) { return true; } // Lastly consider the layer opaque if drawing a color with alpha == 1.0 return fillsColor() && color.a == 1.0_hf; } bool LayerSnapshot::isHiddenByPolicy() const { return invalidTransform || isHiddenByPolicyFromParent || isHiddenByPolicyFromRelativeParent; } bool LayerSnapshot::getIsVisible() const { if (handleSkipScreenshotFlag & outputFilter.toInternalDisplay) { return false; } if (!hasSomethingToDraw()) { return false; } if (isHiddenByPolicy()) { return false; } return color.a > 0.0f || hasBlur(); } std::string LayerSnapshot::getIsVisibleReason() const { // not visible if (handleSkipScreenshotFlag & outputFilter.toInternalDisplay) return "eLayerSkipScreenshot"; if (!hasSomethingToDraw()) return "!hasSomethingToDraw"; if (invalidTransform) return "invalidTransform"; if (isHiddenByPolicyFromParent) return "hidden by parent or layer flag"; if (isHiddenByPolicyFromRelativeParent) return "hidden by relative parent"; if (color.a == 0.0f && !hasBlur()) return "alpha = 0 and no blur"; // visible std::stringstream reason; if (sidebandStream != nullptr) reason << " sidebandStream"; if (externalTexture != nullptr) reason << " buffer:" << externalTexture->getId() << " frame:" << frameNumber; if (fillsColor() || color.a > 0.0f) reason << " color{" << color << "}"; if (drawShadows()) reason << " shadowSettings.length=" << shadowSettings.length; if (backgroundBlurRadius > 0) reason << " backgroundBlurRadius=" << backgroundBlurRadius; if (blurRegions.size() > 0) reason << " blurRegions.size()=" << blurRegions.size(); return reason.str(); } bool LayerSnapshot::canReceiveInput() const { return !isHiddenByPolicy() && (!hasBufferOrSidebandStream() || color.a > 0.0f); } bool LayerSnapshot::isTransformValid(const ui::Transform& t) { float transformDet = t.det(); return transformDet != 0 && !isinf(transformDet) && !isnan(transformDet); } bool LayerSnapshot::hasInputInfo() const { return inputInfo.token != nullptr || inputInfo.inputConfig.test(gui::WindowInfo::InputConfig::NO_INPUT_CHANNEL); } std::string LayerSnapshot::getDebugString() const { std::stringstream debug; debug << "Snapshot{" << path.toString() << name << " isVisible=" << isVisible << " {" << getIsVisibleReason() << "} changes=" << changes.string() << " layerStack=" << outputFilter.layerStack.id << " geomLayerBounds={" << geomLayerBounds.left << "," << geomLayerBounds.top << "," << geomLayerBounds.bottom << "," << geomLayerBounds.right << "}" << " geomLayerTransform={tx=" << geomLayerTransform.tx() << ",ty=" << geomLayerTransform.ty() << "}" << "}"; debug << " input{ touchCropId=" << touchCropId << " replaceTouchableRegionWithCrop=" << inputInfo.replaceTouchableRegionWithCrop << "}"; return debug.str(); } FloatRect LayerSnapshot::sourceBounds() const { if (!externalTexture) { return geomLayerBounds; } return geomBufferSize.toFloatRect(); } } // namespace android::surfaceflinger::frontend