//===----- hlsl_intrinsics.h - HLSL definitions for intrinsics ----------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef _HLSL_HLSL_INTRINSICS_H_ #define _HLSL_HLSL_INTRINSICS_H_ __attribute__((availability(shadermodel, introduced = 6.0))) __attribute__((clang_builtin_alias(__builtin_hlsl_wave_active_count_bits))) uint WaveActiveCountBits(bool bBit); // abs builtins #ifdef __HLSL_ENABLE_16_BIT __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int16_t abs(int16_t); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int16_t2 abs(int16_t2); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int16_t3 abs(int16_t3); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int16_t4 abs(int16_t4); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) half abs(half); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) half2 abs(half2); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) half3 abs(half3); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) half4 abs(half4); #endif __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int abs(int); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int2 abs(int2); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int3 abs(int3); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int4 abs(int4); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) float abs(float); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) float2 abs(float2); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) float3 abs(float3); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) float4 abs(float4); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int64_t abs(int64_t); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int64_t2 abs(int64_t2); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int64_t3 abs(int64_t3); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int64_t4 abs(int64_t4); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) double abs(double); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) double2 abs(double2); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) double3 abs(double3); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) double4 abs(double4); // sqrt builtins __attribute__((clang_builtin_alias(__builtin_sqrt))) double sqrt(double In); __attribute__((clang_builtin_alias(__builtin_sqrtf))) float sqrt(float In); #ifdef __HLSL_ENABLE_16_BIT __attribute__((clang_builtin_alias(__builtin_sqrtf16))) half sqrt(half In); #endif // ceil builtins #ifdef __HLSL_ENABLE_16_BIT __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) half ceil(half); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) half2 ceil(half2); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) half3 ceil(half3); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) half4 ceil(half4); #endif __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) float ceil(float); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) float2 ceil(float2); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) float3 ceil(float3); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) float4 ceil(float4); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) double ceil(double); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) double2 ceil(double2); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) double3 ceil(double3); __attribute__((clang_builtin_alias(__builtin_elementwise_ceil))) double4 ceil(double4); #endif //_HLSL_HLSL_INTRINSICS_H_