//===-- DataBuffer.h --------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_UTILITY_DATABUFFER_H #define LLDB_UTILITY_DATABUFFER_H #if defined(__cplusplus) #include #include #include "lldb/lldb-types.h" #include "llvm/ADT/ArrayRef.h" namespace lldb_private { /// \class DataBuffer DataBuffer.h "lldb/Core/DataBuffer.h" /// A pure virtual protocol class for abstracted data buffers. /// /// DataBuffer is an abstract class that gets packaged into a shared pointer /// that can use to implement various ways to store data (on the heap, memory /// mapped, cached inferior memory). It gets used by DataExtractor so many /// DataExtractor objects can share the same data and sub-ranges of that /// shared data, and the last object that contains a reference to the shared /// data will free it. /// /// Subclasses can implement as many different constructors or member /// functions that allow data to be stored in the object's buffer prior to /// handing the shared data to clients that use these buffers. /// /// All subclasses must override all of the pure virtual functions as they are /// used by clients to access the data. Having a common interface allows /// different ways of storing data, yet using it in one common way. /// /// This class currently expects all data to be available without any extra /// calls being made, but we can modify it to optionally get data on demand /// with some extra function calls to load the data before it gets accessed. class DataBuffer { public: /// Destructor /// /// The destructor is virtual as other classes will inherit from this class /// and be downcast to the DataBuffer pure virtual interface. The virtual /// destructor ensures that destructing the base class will destruct the /// class that inherited from it correctly. virtual ~DataBuffer() = default; /// Get a pointer to the data. /// /// \return /// A pointer to the bytes owned by this object, or NULL if the /// object contains no bytes. virtual uint8_t *GetBytes() = 0; /// Get a const pointer to the data. /// /// \return /// A const pointer to the bytes owned by this object, or NULL /// if the object contains no bytes. virtual const uint8_t *GetBytes() const = 0; /// Get the number of bytes in the data buffer. /// /// \return /// The number of bytes this object currently contains. virtual lldb::offset_t GetByteSize() const = 0; llvm::ArrayRef GetData() const { return llvm::ArrayRef(GetBytes(), GetByteSize()); } llvm::MutableArrayRef GetData() { return llvm::MutableArrayRef(GetBytes(), GetByteSize()); } }; class DataBufferUnowned : public DataBuffer { public: DataBufferUnowned(uint8_t *bytes, lldb::offset_t size) : m_bytes(bytes), m_size(size) {} uint8_t *GetBytes() override { return m_bytes; } const uint8_t *GetBytes() const override { return m_bytes; } lldb::offset_t GetByteSize() const override { return m_size; } private: uint8_t *m_bytes; lldb::offset_t m_size; }; } // namespace lldb_private #endif /// #if defined(__cplusplus) #endif // LLDB_UTILITY_DATABUFFER_H