//===-- MainLoop.h ----------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_HOST_MAINLOOP_H #define LLDB_HOST_MAINLOOP_H #include "lldb/Host/Config.h" #include "lldb/Host/MainLoopBase.h" #include "llvm/ADT/DenseMap.h" #include #include #if !HAVE_PPOLL && !HAVE_SYS_EVENT_H && !defined(__ANDROID__) #define SIGNAL_POLLING_UNSUPPORTED 1 #endif namespace lldb_private { // Implementation of the MainLoopBase class. It can monitor file descriptors // for readability using ppoll, kqueue, poll or WSAPoll. On Windows it only // supports polling sockets, and will not work on generic file handles or // pipes. On systems without kqueue or ppoll handling singnals is not // supported. In addition to the common base, this class provides the ability // to invoke a given handler when a signal is received. // // Since this class is primarily intended to be used for single-threaded // processing, it does not attempt to perform any internal synchronisation and // any concurrent accesses must be protected externally. However, it is // perfectly legitimate to have more than one instance of this class running on // separate threads, or even a single thread (with some limitations on signal // monitoring). // TODO: Add locking if this class is to be used in a multi-threaded context. class MainLoop : public MainLoopBase { private: class SignalHandle; public: typedef std::unique_ptr SignalHandleUP; MainLoop(); ~MainLoop() override; ReadHandleUP RegisterReadObject(const lldb::IOObjectSP &object_sp, const Callback &callback, Status &error) override; // Listening for signals from multiple MainLoop instances is perfectly safe // as long as they don't try to listen for the same signal. The callback // function is invoked when the control returns to the Run() function, not // when the hander is executed. This mean that you can treat the callback as // a normal function and perform things which would not be safe in a signal // handler. However, since the callback is not invoked synchronously, you // cannot use this mechanism to handle SIGSEGV and the like. SignalHandleUP RegisterSignal(int signo, const Callback &callback, Status &error); Status Run() override; // This should only be performed from a callback. Do not attempt to terminate // the processing from another thread. // TODO: Add synchronization if we want to be terminated from another thread. void RequestTermination() override { m_terminate_request = true; } protected: void UnregisterReadObject(IOObject::WaitableHandle handle) override; void UnregisterSignal(int signo, std::list::iterator callback_it); private: void ProcessReadObject(IOObject::WaitableHandle handle); void ProcessSignal(int signo); class SignalHandle { public: ~SignalHandle() { m_mainloop.UnregisterSignal(m_signo, m_callback_it); } private: SignalHandle(MainLoop &mainloop, int signo, std::list::iterator callback_it) : m_mainloop(mainloop), m_signo(signo), m_callback_it(callback_it) {} MainLoop &m_mainloop; int m_signo; std::list::iterator m_callback_it; friend class MainLoop; SignalHandle(const SignalHandle &) = delete; const SignalHandle &operator=(const SignalHandle &) = delete; }; struct SignalInfo { std::list callbacks; #ifndef SIGNAL_POLLING_UNSUPPORTED struct sigaction old_action; #endif bool was_blocked : 1; }; class RunImpl; llvm::DenseMap m_read_fds; llvm::DenseMap m_signals; #if HAVE_SYS_EVENT_H int m_kqueue; #endif bool m_terminate_request : 1; }; } // namespace lldb_private #endif // LLDB_HOST_MAINLOOP_H