1803 lines
113 KiB
C
1803 lines
113 KiB
C
// GENERATED FILE - DO NOT EDIT.
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// Generated by generate_loader.py using data from gl.xml and gl_angle_ext.xml.
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//
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// Copyright 2018 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// gles_loader_autogen.h:
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// Simple GLES function loader.
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#ifndef ANGLE_TRACES_UTIL_GLES_LOADER_AUTOGEN_H_
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#define ANGLE_TRACES_UTIL_GLES_LOADER_AUTOGEN_H_
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#if defined(GL_GLES_PROTOTYPES) && GL_GLES_PROTOTYPES
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# error "Don't define GL prototypes if you want to use a loader!"
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#endif // defined(GL_GLES_PROTOTYPES)
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#include "angle_gl.h"
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#include "traces_export.h"
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#define glAlphaFunc t_glAlphaFunc
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#define glClipPlanef t_glClipPlanef
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#define glColor4f t_glColor4f
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#define glFogf t_glFogf
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#define glFogfv t_glFogfv
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#define glFrustumf t_glFrustumf
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#define glGetClipPlanef t_glGetClipPlanef
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#define glGetLightfv t_glGetLightfv
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#define glGetMaterialfv t_glGetMaterialfv
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#define glGetTexEnvfv t_glGetTexEnvfv
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#define glLightModelf t_glLightModelf
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#define glLightModelfv t_glLightModelfv
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#define glLightf t_glLightf
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#define glLightfv t_glLightfv
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#define glLoadMatrixf t_glLoadMatrixf
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#define glMaterialf t_glMaterialf
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#define glMaterialfv t_glMaterialfv
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#define glMultMatrixf t_glMultMatrixf
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#define glMultiTexCoord4f t_glMultiTexCoord4f
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#define glNormal3f t_glNormal3f
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#define glOrthof t_glOrthof
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#define glPointParameterf t_glPointParameterf
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#define glPointParameterfv t_glPointParameterfv
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#define glPointSize t_glPointSize
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#define glRotatef t_glRotatef
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#define glScalef t_glScalef
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#define glTexEnvf t_glTexEnvf
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#define glTexEnvfv t_glTexEnvfv
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#define glTranslatef t_glTranslatef
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#define glAlphaFuncx t_glAlphaFuncx
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#define glClearColorx t_glClearColorx
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#define glClearDepthx t_glClearDepthx
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#define glClientActiveTexture t_glClientActiveTexture
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#define glClipPlanex t_glClipPlanex
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#define glColor4ub t_glColor4ub
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#define glColor4x t_glColor4x
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#define glColorPointer t_glColorPointer
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#define glDepthRangex t_glDepthRangex
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#define glDisableClientState t_glDisableClientState
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#define glEnableClientState t_glEnableClientState
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#define glFogx t_glFogx
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#define glFogxv t_glFogxv
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#define glFrustumx t_glFrustumx
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#define glGetClipPlanex t_glGetClipPlanex
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#define glGetFixedv t_glGetFixedv
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#define glGetLightxv t_glGetLightxv
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#define glGetMaterialxv t_glGetMaterialxv
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#define glGetTexEnviv t_glGetTexEnviv
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#define glGetTexEnvxv t_glGetTexEnvxv
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#define glGetTexParameterxv t_glGetTexParameterxv
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#define glLightModelx t_glLightModelx
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#define glLightModelxv t_glLightModelxv
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#define glLightx t_glLightx
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#define glLightxv t_glLightxv
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#define glLineWidthx t_glLineWidthx
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#define glLoadIdentity t_glLoadIdentity
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#define glLoadMatrixx t_glLoadMatrixx
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#define glLogicOp t_glLogicOp
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#define glMaterialx t_glMaterialx
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#define glMaterialxv t_glMaterialxv
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#define glMatrixMode t_glMatrixMode
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#define glMultMatrixx t_glMultMatrixx
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#define glMultiTexCoord4x t_glMultiTexCoord4x
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#define glNormal3x t_glNormal3x
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#define glNormalPointer t_glNormalPointer
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#define glOrthox t_glOrthox
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#define glPointParameterx t_glPointParameterx
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#define glPointParameterxv t_glPointParameterxv
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#define glPointSizex t_glPointSizex
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#define glPolygonOffsetx t_glPolygonOffsetx
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#define glPopMatrix t_glPopMatrix
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#define glPushMatrix t_glPushMatrix
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#define glRotatex t_glRotatex
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#define glSampleCoveragex t_glSampleCoveragex
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#define glScalex t_glScalex
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#define glShadeModel t_glShadeModel
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#define glTexCoordPointer t_glTexCoordPointer
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#define glTexEnvi t_glTexEnvi
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#define glTexEnvx t_glTexEnvx
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#define glTexEnviv t_glTexEnviv
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#define glTexEnvxv t_glTexEnvxv
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#define glTexParameterx t_glTexParameterx
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#define glTexParameterxv t_glTexParameterxv
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#define glTranslatex t_glTranslatex
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#define glVertexPointer t_glVertexPointer
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#define glActiveTexture t_glActiveTexture
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#define glAttachShader t_glAttachShader
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#define glBindAttribLocation t_glBindAttribLocation
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#define glBindBuffer t_glBindBuffer
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#define glBindFramebuffer t_glBindFramebuffer
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#define glBindRenderbuffer t_glBindRenderbuffer
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#define glBindTexture t_glBindTexture
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#define glBlendColor t_glBlendColor
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#define glBlendEquation t_glBlendEquation
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#define glBlendEquationSeparate t_glBlendEquationSeparate
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#define glBlendFunc t_glBlendFunc
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#define glBlendFuncSeparate t_glBlendFuncSeparate
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#define glBufferData t_glBufferData
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#define glBufferSubData t_glBufferSubData
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#define glCheckFramebufferStatus t_glCheckFramebufferStatus
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#define glClear t_glClear
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#define glClearColor t_glClearColor
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#define glClearDepthf t_glClearDepthf
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#define glClearStencil t_glClearStencil
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#define glColorMask t_glColorMask
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#define glCompileShader t_glCompileShader
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#define glCompressedTexImage2D t_glCompressedTexImage2D
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#define glCompressedTexSubImage2D t_glCompressedTexSubImage2D
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#define glCopyTexImage2D t_glCopyTexImage2D
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#define glCopyTexSubImage2D t_glCopyTexSubImage2D
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#define glCreateProgram t_glCreateProgram
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#define glCreateShader t_glCreateShader
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#define glCullFace t_glCullFace
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#define glDeleteBuffers t_glDeleteBuffers
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#define glDeleteFramebuffers t_glDeleteFramebuffers
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#define glDeleteProgram t_glDeleteProgram
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#define glDeleteRenderbuffers t_glDeleteRenderbuffers
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#define glDeleteShader t_glDeleteShader
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#define glDeleteTextures t_glDeleteTextures
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#define glDepthFunc t_glDepthFunc
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#define glDepthMask t_glDepthMask
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#define glDepthRangef t_glDepthRangef
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#define glDetachShader t_glDetachShader
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#define glDisable t_glDisable
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#define glDisableVertexAttribArray t_glDisableVertexAttribArray
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#define glDrawArrays t_glDrawArrays
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#define glDrawElements t_glDrawElements
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#define glEnable t_glEnable
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#define glEnableVertexAttribArray t_glEnableVertexAttribArray
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#define glFinish t_glFinish
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#define glFlush t_glFlush
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#define glFramebufferRenderbuffer t_glFramebufferRenderbuffer
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#define glFramebufferTexture2D t_glFramebufferTexture2D
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#define glFrontFace t_glFrontFace
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#define glGenBuffers t_glGenBuffers
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#define glGenerateMipmap t_glGenerateMipmap
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#define glGenFramebuffers t_glGenFramebuffers
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#define glGenRenderbuffers t_glGenRenderbuffers
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#define glGenTextures t_glGenTextures
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#define glGetActiveAttrib t_glGetActiveAttrib
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#define glGetActiveUniform t_glGetActiveUniform
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#define glGetAttachedShaders t_glGetAttachedShaders
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#define glGetAttribLocation t_glGetAttribLocation
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#define glGetBooleanv t_glGetBooleanv
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#define glGetBufferParameteriv t_glGetBufferParameteriv
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#define glGetError t_glGetError
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#define glGetFloatv t_glGetFloatv
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#define glGetFramebufferAttachmentParameteriv t_glGetFramebufferAttachmentParameteriv
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#define glGetIntegerv t_glGetIntegerv
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#define glGetProgramiv t_glGetProgramiv
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#define glGetProgramInfoLog t_glGetProgramInfoLog
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#define glGetRenderbufferParameteriv t_glGetRenderbufferParameteriv
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#define glGetShaderiv t_glGetShaderiv
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#define glGetShaderInfoLog t_glGetShaderInfoLog
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#define glGetShaderPrecisionFormat t_glGetShaderPrecisionFormat
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#define glGetShaderSource t_glGetShaderSource
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#define glGetString t_glGetString
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#define glGetTexParameterfv t_glGetTexParameterfv
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#define glGetTexParameteriv t_glGetTexParameteriv
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#define glGetUniformfv t_glGetUniformfv
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#define glGetUniformiv t_glGetUniformiv
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#define glGetUniformLocation t_glGetUniformLocation
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#define glGetVertexAttribfv t_glGetVertexAttribfv
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#define glGetVertexAttribiv t_glGetVertexAttribiv
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#define glGetVertexAttribPointerv t_glGetVertexAttribPointerv
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#define glHint t_glHint
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#define glIsBuffer t_glIsBuffer
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#define glIsEnabled t_glIsEnabled
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#define glIsFramebuffer t_glIsFramebuffer
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#define glIsProgram t_glIsProgram
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#define glIsRenderbuffer t_glIsRenderbuffer
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#define glIsShader t_glIsShader
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#define glIsTexture t_glIsTexture
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#define glLineWidth t_glLineWidth
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#define glLinkProgram t_glLinkProgram
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#define glPixelStorei t_glPixelStorei
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#define glPolygonOffset t_glPolygonOffset
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#define glReadPixels t_glReadPixels
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#define glReleaseShaderCompiler t_glReleaseShaderCompiler
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#define glRenderbufferStorage t_glRenderbufferStorage
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#define glSampleCoverage t_glSampleCoverage
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#define glScissor t_glScissor
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#define glShaderBinary t_glShaderBinary
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#define glShaderSource t_glShaderSource
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#define glStencilFunc t_glStencilFunc
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#define glStencilFuncSeparate t_glStencilFuncSeparate
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#define glStencilMask t_glStencilMask
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#define glStencilMaskSeparate t_glStencilMaskSeparate
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#define glStencilOp t_glStencilOp
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#define glStencilOpSeparate t_glStencilOpSeparate
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#define glTexImage2D t_glTexImage2D
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#define glTexParameterf t_glTexParameterf
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#define glTexParameterfv t_glTexParameterfv
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#define glTexParameteri t_glTexParameteri
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#define glTexParameteriv t_glTexParameteriv
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#define glTexSubImage2D t_glTexSubImage2D
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#define glUniform1f t_glUniform1f
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#define glUniform1fv t_glUniform1fv
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#define glUniform1i t_glUniform1i
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#define glUniform1iv t_glUniform1iv
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#define glUniform2f t_glUniform2f
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#define glUniform2fv t_glUniform2fv
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#define glUniform2i t_glUniform2i
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#define glUniform2iv t_glUniform2iv
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#define glUniform3f t_glUniform3f
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#define glUniform3fv t_glUniform3fv
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#define glUniform3i t_glUniform3i
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#define glUniform3iv t_glUniform3iv
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#define glUniform4f t_glUniform4f
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#define glUniform4fv t_glUniform4fv
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#define glUniform4i t_glUniform4i
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#define glUniform4iv t_glUniform4iv
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#define glUniformMatrix2fv t_glUniformMatrix2fv
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#define glUniformMatrix3fv t_glUniformMatrix3fv
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#define glUniformMatrix4fv t_glUniformMatrix4fv
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#define glUseProgram t_glUseProgram
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#define glValidateProgram t_glValidateProgram
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#define glVertexAttrib1f t_glVertexAttrib1f
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#define glVertexAttrib1fv t_glVertexAttrib1fv
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#define glVertexAttrib2f t_glVertexAttrib2f
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#define glVertexAttrib2fv t_glVertexAttrib2fv
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#define glVertexAttrib3f t_glVertexAttrib3f
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#define glVertexAttrib3fv t_glVertexAttrib3fv
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#define glVertexAttrib4f t_glVertexAttrib4f
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#define glVertexAttrib4fv t_glVertexAttrib4fv
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#define glVertexAttribPointer t_glVertexAttribPointer
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#define glViewport t_glViewport
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#define glReadBuffer t_glReadBuffer
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#define glDrawRangeElements t_glDrawRangeElements
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#define glTexImage3D t_glTexImage3D
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#define glTexSubImage3D t_glTexSubImage3D
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#define glCopyTexSubImage3D t_glCopyTexSubImage3D
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#define glCompressedTexImage3D t_glCompressedTexImage3D
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#define glCompressedTexSubImage3D t_glCompressedTexSubImage3D
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#define glGenQueries t_glGenQueries
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#define glDeleteQueries t_glDeleteQueries
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#define glIsQuery t_glIsQuery
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#define glBeginQuery t_glBeginQuery
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#define glEndQuery t_glEndQuery
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#define glGetQueryiv t_glGetQueryiv
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#define glGetQueryObjectuiv t_glGetQueryObjectuiv
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#define glUnmapBuffer t_glUnmapBuffer
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#define glGetBufferPointerv t_glGetBufferPointerv
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#define glDrawBuffers t_glDrawBuffers
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#define glUniformMatrix2x3fv t_glUniformMatrix2x3fv
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#define glUniformMatrix3x2fv t_glUniformMatrix3x2fv
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#define glUniformMatrix2x4fv t_glUniformMatrix2x4fv
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#define glUniformMatrix4x2fv t_glUniformMatrix4x2fv
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#define glUniformMatrix3x4fv t_glUniformMatrix3x4fv
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#define glUniformMatrix4x3fv t_glUniformMatrix4x3fv
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#define glBlitFramebuffer t_glBlitFramebuffer
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#define glRenderbufferStorageMultisample t_glRenderbufferStorageMultisample
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#define glFramebufferTextureLayer t_glFramebufferTextureLayer
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#define glMapBufferRange t_glMapBufferRange
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#define glFlushMappedBufferRange t_glFlushMappedBufferRange
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#define glBindVertexArray t_glBindVertexArray
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#define glDeleteVertexArrays t_glDeleteVertexArrays
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#define glGenVertexArrays t_glGenVertexArrays
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#define glIsVertexArray t_glIsVertexArray
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#define glGetIntegeri_v t_glGetIntegeri_v
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#define glBeginTransformFeedback t_glBeginTransformFeedback
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#define glEndTransformFeedback t_glEndTransformFeedback
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#define glBindBufferRange t_glBindBufferRange
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#define glBindBufferBase t_glBindBufferBase
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#define glTransformFeedbackVaryings t_glTransformFeedbackVaryings
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#define glGetTransformFeedbackVarying t_glGetTransformFeedbackVarying
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#define glVertexAttribIPointer t_glVertexAttribIPointer
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#define glGetVertexAttribIiv t_glGetVertexAttribIiv
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#define glGetVertexAttribIuiv t_glGetVertexAttribIuiv
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#define glVertexAttribI4i t_glVertexAttribI4i
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#define glVertexAttribI4ui t_glVertexAttribI4ui
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#define glVertexAttribI4iv t_glVertexAttribI4iv
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#define glVertexAttribI4uiv t_glVertexAttribI4uiv
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#define glGetUniformuiv t_glGetUniformuiv
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#define glGetFragDataLocation t_glGetFragDataLocation
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#define glUniform1ui t_glUniform1ui
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#define glUniform2ui t_glUniform2ui
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#define glUniform3ui t_glUniform3ui
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#define glUniform4ui t_glUniform4ui
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#define glUniform1uiv t_glUniform1uiv
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#define glUniform2uiv t_glUniform2uiv
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#define glUniform3uiv t_glUniform3uiv
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#define glUniform4uiv t_glUniform4uiv
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#define glClearBufferiv t_glClearBufferiv
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#define glClearBufferuiv t_glClearBufferuiv
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#define glClearBufferfv t_glClearBufferfv
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#define glClearBufferfi t_glClearBufferfi
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#define glGetStringi t_glGetStringi
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#define glCopyBufferSubData t_glCopyBufferSubData
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#define glGetUniformIndices t_glGetUniformIndices
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#define glGetActiveUniformsiv t_glGetActiveUniformsiv
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#define glGetUniformBlockIndex t_glGetUniformBlockIndex
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#define glGetActiveUniformBlockiv t_glGetActiveUniformBlockiv
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#define glGetActiveUniformBlockName t_glGetActiveUniformBlockName
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#define glUniformBlockBinding t_glUniformBlockBinding
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#define glDrawArraysInstanced t_glDrawArraysInstanced
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#define glDrawElementsInstanced t_glDrawElementsInstanced
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#define glFenceSync t_glFenceSync
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#define glIsSync t_glIsSync
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#define glDeleteSync t_glDeleteSync
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#define glClientWaitSync t_glClientWaitSync
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#define glWaitSync t_glWaitSync
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#define glGetInteger64v t_glGetInteger64v
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#define glGetSynciv t_glGetSynciv
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#define glGetInteger64i_v t_glGetInteger64i_v
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#define glGetBufferParameteri64v t_glGetBufferParameteri64v
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#define glGenSamplers t_glGenSamplers
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#define glDeleteSamplers t_glDeleteSamplers
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#define glIsSampler t_glIsSampler
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#define glBindSampler t_glBindSampler
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#define glSamplerParameteri t_glSamplerParameteri
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#define glSamplerParameteriv t_glSamplerParameteriv
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#define glSamplerParameterf t_glSamplerParameterf
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#define glSamplerParameterfv t_glSamplerParameterfv
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#define glGetSamplerParameteriv t_glGetSamplerParameteriv
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#define glGetSamplerParameterfv t_glGetSamplerParameterfv
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#define glVertexAttribDivisor t_glVertexAttribDivisor
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#define glBindTransformFeedback t_glBindTransformFeedback
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#define glDeleteTransformFeedbacks t_glDeleteTransformFeedbacks
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#define glGenTransformFeedbacks t_glGenTransformFeedbacks
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#define glIsTransformFeedback t_glIsTransformFeedback
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#define glPauseTransformFeedback t_glPauseTransformFeedback
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#define glResumeTransformFeedback t_glResumeTransformFeedback
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#define glGetProgramBinary t_glGetProgramBinary
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#define glProgramBinary t_glProgramBinary
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#define glProgramParameteri t_glProgramParameteri
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#define glInvalidateFramebuffer t_glInvalidateFramebuffer
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#define glInvalidateSubFramebuffer t_glInvalidateSubFramebuffer
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#define glTexStorage2D t_glTexStorage2D
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#define glTexStorage3D t_glTexStorage3D
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#define glGetInternalformativ t_glGetInternalformativ
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#define glDispatchCompute t_glDispatchCompute
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#define glDispatchComputeIndirect t_glDispatchComputeIndirect
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#define glDrawArraysIndirect t_glDrawArraysIndirect
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#define glDrawElementsIndirect t_glDrawElementsIndirect
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#define glFramebufferParameteri t_glFramebufferParameteri
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#define glGetFramebufferParameteriv t_glGetFramebufferParameteriv
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#define glGetProgramInterfaceiv t_glGetProgramInterfaceiv
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#define glGetProgramResourceIndex t_glGetProgramResourceIndex
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#define glGetProgramResourceName t_glGetProgramResourceName
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#define glGetProgramResourceiv t_glGetProgramResourceiv
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#define glGetProgramResourceLocation t_glGetProgramResourceLocation
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#define glUseProgramStages t_glUseProgramStages
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#define glActiveShaderProgram t_glActiveShaderProgram
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#define glCreateShaderProgramv t_glCreateShaderProgramv
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#define glBindProgramPipeline t_glBindProgramPipeline
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#define glDeleteProgramPipelines t_glDeleteProgramPipelines
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#define glGenProgramPipelines t_glGenProgramPipelines
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#define glIsProgramPipeline t_glIsProgramPipeline
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#define glGetProgramPipelineiv t_glGetProgramPipelineiv
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#define glProgramUniform1i t_glProgramUniform1i
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#define glProgramUniform2i t_glProgramUniform2i
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#define glProgramUniform3i t_glProgramUniform3i
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#define glProgramUniform4i t_glProgramUniform4i
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#define glProgramUniform1ui t_glProgramUniform1ui
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#define glProgramUniform2ui t_glProgramUniform2ui
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#define glProgramUniform3ui t_glProgramUniform3ui
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#define glProgramUniform4ui t_glProgramUniform4ui
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#define glProgramUniform1f t_glProgramUniform1f
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#define glProgramUniform2f t_glProgramUniform2f
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#define glProgramUniform3f t_glProgramUniform3f
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#define glProgramUniform4f t_glProgramUniform4f
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#define glProgramUniform1iv t_glProgramUniform1iv
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#define glProgramUniform2iv t_glProgramUniform2iv
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#define glProgramUniform3iv t_glProgramUniform3iv
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#define glProgramUniform4iv t_glProgramUniform4iv
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#define glProgramUniform1uiv t_glProgramUniform1uiv
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#define glProgramUniform2uiv t_glProgramUniform2uiv
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#define glProgramUniform3uiv t_glProgramUniform3uiv
|
|
#define glProgramUniform4uiv t_glProgramUniform4uiv
|
|
#define glProgramUniform1fv t_glProgramUniform1fv
|
|
#define glProgramUniform2fv t_glProgramUniform2fv
|
|
#define glProgramUniform3fv t_glProgramUniform3fv
|
|
#define glProgramUniform4fv t_glProgramUniform4fv
|
|
#define glProgramUniformMatrix2fv t_glProgramUniformMatrix2fv
|
|
#define glProgramUniformMatrix3fv t_glProgramUniformMatrix3fv
|
|
#define glProgramUniformMatrix4fv t_glProgramUniformMatrix4fv
|
|
#define glProgramUniformMatrix2x3fv t_glProgramUniformMatrix2x3fv
|
|
#define glProgramUniformMatrix3x2fv t_glProgramUniformMatrix3x2fv
|
|
#define glProgramUniformMatrix2x4fv t_glProgramUniformMatrix2x4fv
|
|
#define glProgramUniformMatrix4x2fv t_glProgramUniformMatrix4x2fv
|
|
#define glProgramUniformMatrix3x4fv t_glProgramUniformMatrix3x4fv
|
|
#define glProgramUniformMatrix4x3fv t_glProgramUniformMatrix4x3fv
|
|
#define glValidateProgramPipeline t_glValidateProgramPipeline
|
|
#define glGetProgramPipelineInfoLog t_glGetProgramPipelineInfoLog
|
|
#define glBindImageTexture t_glBindImageTexture
|
|
#define glGetBooleani_v t_glGetBooleani_v
|
|
#define glMemoryBarrier t_glMemoryBarrier
|
|
#define glMemoryBarrierByRegion t_glMemoryBarrierByRegion
|
|
#define glTexStorage2DMultisample t_glTexStorage2DMultisample
|
|
#define glGetMultisamplefv t_glGetMultisamplefv
|
|
#define glSampleMaski t_glSampleMaski
|
|
#define glGetTexLevelParameteriv t_glGetTexLevelParameteriv
|
|
#define glGetTexLevelParameterfv t_glGetTexLevelParameterfv
|
|
#define glBindVertexBuffer t_glBindVertexBuffer
|
|
#define glVertexAttribFormat t_glVertexAttribFormat
|
|
#define glVertexAttribIFormat t_glVertexAttribIFormat
|
|
#define glVertexAttribBinding t_glVertexAttribBinding
|
|
#define glVertexBindingDivisor t_glVertexBindingDivisor
|
|
#define glBlendBarrier t_glBlendBarrier
|
|
#define glCopyImageSubData t_glCopyImageSubData
|
|
#define glDebugMessageControl t_glDebugMessageControl
|
|
#define glDebugMessageInsert t_glDebugMessageInsert
|
|
#define glDebugMessageCallback t_glDebugMessageCallback
|
|
#define glGetDebugMessageLog t_glGetDebugMessageLog
|
|
#define glPushDebugGroup t_glPushDebugGroup
|
|
#define glPopDebugGroup t_glPopDebugGroup
|
|
#define glObjectLabel t_glObjectLabel
|
|
#define glGetObjectLabel t_glGetObjectLabel
|
|
#define glObjectPtrLabel t_glObjectPtrLabel
|
|
#define glGetObjectPtrLabel t_glGetObjectPtrLabel
|
|
#define glGetPointerv t_glGetPointerv
|
|
#define glEnablei t_glEnablei
|
|
#define glDisablei t_glDisablei
|
|
#define glBlendEquationi t_glBlendEquationi
|
|
#define glBlendEquationSeparatei t_glBlendEquationSeparatei
|
|
#define glBlendFunci t_glBlendFunci
|
|
#define glBlendFuncSeparatei t_glBlendFuncSeparatei
|
|
#define glColorMaski t_glColorMaski
|
|
#define glIsEnabledi t_glIsEnabledi
|
|
#define glDrawElementsBaseVertex t_glDrawElementsBaseVertex
|
|
#define glDrawRangeElementsBaseVertex t_glDrawRangeElementsBaseVertex
|
|
#define glDrawElementsInstancedBaseVertex t_glDrawElementsInstancedBaseVertex
|
|
#define glFramebufferTexture t_glFramebufferTexture
|
|
#define glPrimitiveBoundingBox t_glPrimitiveBoundingBox
|
|
#define glGetGraphicsResetStatus t_glGetGraphicsResetStatus
|
|
#define glReadnPixels t_glReadnPixels
|
|
#define glGetnUniformfv t_glGetnUniformfv
|
|
#define glGetnUniformiv t_glGetnUniformiv
|
|
#define glGetnUniformuiv t_glGetnUniformuiv
|
|
#define glMinSampleShading t_glMinSampleShading
|
|
#define glPatchParameteri t_glPatchParameteri
|
|
#define glTexParameterIiv t_glTexParameterIiv
|
|
#define glTexParameterIuiv t_glTexParameterIuiv
|
|
#define glGetTexParameterIiv t_glGetTexParameterIiv
|
|
#define glGetTexParameterIuiv t_glGetTexParameterIuiv
|
|
#define glSamplerParameterIiv t_glSamplerParameterIiv
|
|
#define glSamplerParameterIuiv t_glSamplerParameterIuiv
|
|
#define glGetSamplerParameterIiv t_glGetSamplerParameterIiv
|
|
#define glGetSamplerParameterIuiv t_glGetSamplerParameterIuiv
|
|
#define glTexBuffer t_glTexBuffer
|
|
#define glTexBufferRange t_glTexBufferRange
|
|
#define glTexStorage3DMultisample t_glTexStorage3DMultisample
|
|
#define glBeginPerfMonitorAMD t_glBeginPerfMonitorAMD
|
|
#define glDeletePerfMonitorsAMD t_glDeletePerfMonitorsAMD
|
|
#define glEndPerfMonitorAMD t_glEndPerfMonitorAMD
|
|
#define glGenPerfMonitorsAMD t_glGenPerfMonitorsAMD
|
|
#define glGetPerfMonitorCounterDataAMD t_glGetPerfMonitorCounterDataAMD
|
|
#define glGetPerfMonitorCounterInfoAMD t_glGetPerfMonitorCounterInfoAMD
|
|
#define glGetPerfMonitorCounterStringAMD t_glGetPerfMonitorCounterStringAMD
|
|
#define glGetPerfMonitorCountersAMD t_glGetPerfMonitorCountersAMD
|
|
#define glGetPerfMonitorGroupStringAMD t_glGetPerfMonitorGroupStringAMD
|
|
#define glGetPerfMonitorGroupsAMD t_glGetPerfMonitorGroupsAMD
|
|
#define glSelectPerfMonitorCountersAMD t_glSelectPerfMonitorCountersAMD
|
|
#define glDrawArraysInstancedBaseInstanceANGLE t_glDrawArraysInstancedBaseInstanceANGLE
|
|
#define glDrawElementsInstancedBaseVertexBaseInstanceANGLE \
|
|
t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE
|
|
#define glMultiDrawArraysInstancedBaseInstanceANGLE t_glMultiDrawArraysInstancedBaseInstanceANGLE
|
|
#define glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE \
|
|
t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE
|
|
#define glCopySubTexture3DANGLE t_glCopySubTexture3DANGLE
|
|
#define glCopyTexture3DANGLE t_glCopyTexture3DANGLE
|
|
#define glBlitFramebufferANGLE t_glBlitFramebufferANGLE
|
|
#define glRenderbufferStorageMultisampleANGLE t_glRenderbufferStorageMultisampleANGLE
|
|
#define glGetCompressedTexImageANGLE t_glGetCompressedTexImageANGLE
|
|
#define glGetRenderbufferImageANGLE t_glGetRenderbufferImageANGLE
|
|
#define glGetTexImageANGLE t_glGetTexImageANGLE
|
|
#define glGetTexLevelParameterfvANGLE t_glGetTexLevelParameterfvANGLE
|
|
#define glGetTexLevelParameterivANGLE t_glGetTexLevelParameterivANGLE
|
|
#define glDrawArraysInstancedANGLE t_glDrawArraysInstancedANGLE
|
|
#define glDrawElementsInstancedANGLE t_glDrawElementsInstancedANGLE
|
|
#define glVertexAttribDivisorANGLE t_glVertexAttribDivisorANGLE
|
|
#define glLogicOpANGLE t_glLogicOpANGLE
|
|
#define glTexStorageMemFlags2DANGLE t_glTexStorageMemFlags2DANGLE
|
|
#define glTexStorageMemFlags2DMultisampleANGLE t_glTexStorageMemFlags2DMultisampleANGLE
|
|
#define glTexStorageMemFlags3DANGLE t_glTexStorageMemFlags3DANGLE
|
|
#define glTexStorageMemFlags3DMultisampleANGLE t_glTexStorageMemFlags3DMultisampleANGLE
|
|
#define glImportMemoryZirconHandleANGLE t_glImportMemoryZirconHandleANGLE
|
|
#define glMultiDrawArraysANGLE t_glMultiDrawArraysANGLE
|
|
#define glMultiDrawArraysInstancedANGLE t_glMultiDrawArraysInstancedANGLE
|
|
#define glMultiDrawElementsANGLE t_glMultiDrawElementsANGLE
|
|
#define glMultiDrawElementsInstancedANGLE t_glMultiDrawElementsInstancedANGLE
|
|
#define glProvokingVertexANGLE t_glProvokingVertexANGLE
|
|
#define glDisableExtensionANGLE t_glDisableExtensionANGLE
|
|
#define glRequestExtensionANGLE t_glRequestExtensionANGLE
|
|
#define glCompressedTexImage2DRobustANGLE t_glCompressedTexImage2DRobustANGLE
|
|
#define glCompressedTexImage3DRobustANGLE t_glCompressedTexImage3DRobustANGLE
|
|
#define glCompressedTexSubImage2DRobustANGLE t_glCompressedTexSubImage2DRobustANGLE
|
|
#define glCompressedTexSubImage3DRobustANGLE t_glCompressedTexSubImage3DRobustANGLE
|
|
#define glGetActiveUniformBlockivRobustANGLE t_glGetActiveUniformBlockivRobustANGLE
|
|
#define glGetBooleani_vRobustANGLE t_glGetBooleani_vRobustANGLE
|
|
#define glGetBooleanvRobustANGLE t_glGetBooleanvRobustANGLE
|
|
#define glGetBufferParameteri64vRobustANGLE t_glGetBufferParameteri64vRobustANGLE
|
|
#define glGetBufferParameterivRobustANGLE t_glGetBufferParameterivRobustANGLE
|
|
#define glGetBufferPointervRobustANGLE t_glGetBufferPointervRobustANGLE
|
|
#define glGetFloatvRobustANGLE t_glGetFloatvRobustANGLE
|
|
#define glGetFramebufferAttachmentParameterivRobustANGLE \
|
|
t_glGetFramebufferAttachmentParameterivRobustANGLE
|
|
#define glGetFramebufferParameterivRobustANGLE t_glGetFramebufferParameterivRobustANGLE
|
|
#define glGetInteger64i_vRobustANGLE t_glGetInteger64i_vRobustANGLE
|
|
#define glGetInteger64vRobustANGLE t_glGetInteger64vRobustANGLE
|
|
#define glGetIntegeri_vRobustANGLE t_glGetIntegeri_vRobustANGLE
|
|
#define glGetIntegervRobustANGLE t_glGetIntegervRobustANGLE
|
|
#define glGetInternalformativRobustANGLE t_glGetInternalformativRobustANGLE
|
|
#define glGetMultisamplefvRobustANGLE t_glGetMultisamplefvRobustANGLE
|
|
#define glGetPointervRobustANGLERobustANGLE t_glGetPointervRobustANGLERobustANGLE
|
|
#define glGetProgramInterfaceivRobustANGLE t_glGetProgramInterfaceivRobustANGLE
|
|
#define glGetProgramivRobustANGLE t_glGetProgramivRobustANGLE
|
|
#define glGetQueryObjecti64vRobustANGLE t_glGetQueryObjecti64vRobustANGLE
|
|
#define glGetQueryObjectivRobustANGLE t_glGetQueryObjectivRobustANGLE
|
|
#define glGetQueryObjectui64vRobustANGLE t_glGetQueryObjectui64vRobustANGLE
|
|
#define glGetQueryObjectuivRobustANGLE t_glGetQueryObjectuivRobustANGLE
|
|
#define glGetQueryivRobustANGLE t_glGetQueryivRobustANGLE
|
|
#define glGetRenderbufferParameterivRobustANGLE t_glGetRenderbufferParameterivRobustANGLE
|
|
#define glGetSamplerParameterIivRobustANGLE t_glGetSamplerParameterIivRobustANGLE
|
|
#define glGetSamplerParameterIuivRobustANGLE t_glGetSamplerParameterIuivRobustANGLE
|
|
#define glGetSamplerParameterfvRobustANGLE t_glGetSamplerParameterfvRobustANGLE
|
|
#define glGetSamplerParameterivRobustANGLE t_glGetSamplerParameterivRobustANGLE
|
|
#define glGetShaderivRobustANGLE t_glGetShaderivRobustANGLE
|
|
#define glGetTexLevelParameterfvRobustANGLE t_glGetTexLevelParameterfvRobustANGLE
|
|
#define glGetTexLevelParameterivRobustANGLE t_glGetTexLevelParameterivRobustANGLE
|
|
#define glGetTexParameterIivRobustANGLE t_glGetTexParameterIivRobustANGLE
|
|
#define glGetTexParameterIuivRobustANGLE t_glGetTexParameterIuivRobustANGLE
|
|
#define glGetTexParameterfvRobustANGLE t_glGetTexParameterfvRobustANGLE
|
|
#define glGetTexParameterivRobustANGLE t_glGetTexParameterivRobustANGLE
|
|
#define glGetUniformfvRobustANGLE t_glGetUniformfvRobustANGLE
|
|
#define glGetUniformivRobustANGLE t_glGetUniformivRobustANGLE
|
|
#define glGetUniformuivRobustANGLE t_glGetUniformuivRobustANGLE
|
|
#define glGetVertexAttribIivRobustANGLE t_glGetVertexAttribIivRobustANGLE
|
|
#define glGetVertexAttribIuivRobustANGLE t_glGetVertexAttribIuivRobustANGLE
|
|
#define glGetVertexAttribPointervRobustANGLE t_glGetVertexAttribPointervRobustANGLE
|
|
#define glGetVertexAttribfvRobustANGLE t_glGetVertexAttribfvRobustANGLE
|
|
#define glGetVertexAttribivRobustANGLE t_glGetVertexAttribivRobustANGLE
|
|
#define glGetnUniformfvRobustANGLE t_glGetnUniformfvRobustANGLE
|
|
#define glGetnUniformivRobustANGLE t_glGetnUniformivRobustANGLE
|
|
#define glGetnUniformuivRobustANGLE t_glGetnUniformuivRobustANGLE
|
|
#define glReadPixelsRobustANGLE t_glReadPixelsRobustANGLE
|
|
#define glReadnPixelsRobustANGLE t_glReadnPixelsRobustANGLE
|
|
#define glSamplerParameterIivRobustANGLE t_glSamplerParameterIivRobustANGLE
|
|
#define glSamplerParameterIuivRobustANGLE t_glSamplerParameterIuivRobustANGLE
|
|
#define glSamplerParameterfvRobustANGLE t_glSamplerParameterfvRobustANGLE
|
|
#define glSamplerParameterivRobustANGLE t_glSamplerParameterivRobustANGLE
|
|
#define glTexImage2DRobustANGLE t_glTexImage2DRobustANGLE
|
|
#define glTexImage3DRobustANGLE t_glTexImage3DRobustANGLE
|
|
#define glTexParameterIivRobustANGLE t_glTexParameterIivRobustANGLE
|
|
#define glTexParameterIuivRobustANGLE t_glTexParameterIuivRobustANGLE
|
|
#define glTexParameterfvRobustANGLE t_glTexParameterfvRobustANGLE
|
|
#define glTexParameterivRobustANGLE t_glTexParameterivRobustANGLE
|
|
#define glTexSubImage2DRobustANGLE t_glTexSubImage2DRobustANGLE
|
|
#define glTexSubImage3DRobustANGLE t_glTexSubImage3DRobustANGLE
|
|
#define glImportSemaphoreZirconHandleANGLE t_glImportSemaphoreZirconHandleANGLE
|
|
#define glBeginPixelLocalStorageANGLE t_glBeginPixelLocalStorageANGLE
|
|
#define glEndPixelLocalStorageANGLE t_glEndPixelLocalStorageANGLE
|
|
#define glFramebufferMemorylessPixelLocalStorageANGLE \
|
|
t_glFramebufferMemorylessPixelLocalStorageANGLE
|
|
#define glFramebufferPixelLocalClearValuefvANGLE t_glFramebufferPixelLocalClearValuefvANGLE
|
|
#define glFramebufferPixelLocalClearValueivANGLE t_glFramebufferPixelLocalClearValueivANGLE
|
|
#define glFramebufferPixelLocalClearValueuivANGLE t_glFramebufferPixelLocalClearValueuivANGLE
|
|
#define glFramebufferPixelLocalStorageInterruptANGLE t_glFramebufferPixelLocalStorageInterruptANGLE
|
|
#define glFramebufferPixelLocalStorageRestoreANGLE t_glFramebufferPixelLocalStorageRestoreANGLE
|
|
#define glFramebufferTexturePixelLocalStorageANGLE t_glFramebufferTexturePixelLocalStorageANGLE
|
|
#define glGetFramebufferPixelLocalStorageParameterfvANGLE \
|
|
t_glGetFramebufferPixelLocalStorageParameterfvANGLE
|
|
#define glGetFramebufferPixelLocalStorageParameterfvRobustANGLE \
|
|
t_glGetFramebufferPixelLocalStorageParameterfvRobustANGLE
|
|
#define glGetFramebufferPixelLocalStorageParameterivANGLE \
|
|
t_glGetFramebufferPixelLocalStorageParameterivANGLE
|
|
#define glGetFramebufferPixelLocalStorageParameterivRobustANGLE \
|
|
t_glGetFramebufferPixelLocalStorageParameterivRobustANGLE
|
|
#define glPixelLocalStorageBarrierANGLE t_glPixelLocalStorageBarrierANGLE
|
|
#define glInvalidateTextureANGLE t_glInvalidateTextureANGLE
|
|
#define glTexImage2DExternalANGLE t_glTexImage2DExternalANGLE
|
|
#define glGetMultisamplefvANGLE t_glGetMultisamplefvANGLE
|
|
#define glSampleMaskiANGLE t_glSampleMaskiANGLE
|
|
#define glTexStorage2DMultisampleANGLE t_glTexStorage2DMultisampleANGLE
|
|
#define glGetTranslatedShaderSourceANGLE t_glGetTranslatedShaderSourceANGLE
|
|
#define glAcquireTexturesANGLE t_glAcquireTexturesANGLE
|
|
#define glReleaseTexturesANGLE t_glReleaseTexturesANGLE
|
|
#define glBindUniformLocationCHROMIUM t_glBindUniformLocationCHROMIUM
|
|
#define glCompressedCopyTextureCHROMIUM t_glCompressedCopyTextureCHROMIUM
|
|
#define glCopySubTextureCHROMIUM t_glCopySubTextureCHROMIUM
|
|
#define glCopyTextureCHROMIUM t_glCopyTextureCHROMIUM
|
|
#define glCoverageModulationCHROMIUM t_glCoverageModulationCHROMIUM
|
|
#define glLoseContextCHROMIUM t_glLoseContextCHROMIUM
|
|
#define glEGLImageTargetTexStorageEXT t_glEGLImageTargetTexStorageEXT
|
|
#define glEGLImageTargetTextureStorageEXT t_glEGLImageTargetTextureStorageEXT
|
|
#define glDrawArraysInstancedBaseInstanceEXT t_glDrawArraysInstancedBaseInstanceEXT
|
|
#define glDrawElementsInstancedBaseInstanceEXT t_glDrawElementsInstancedBaseInstanceEXT
|
|
#define glDrawElementsInstancedBaseVertexBaseInstanceEXT \
|
|
t_glDrawElementsInstancedBaseVertexBaseInstanceEXT
|
|
#define glBindFragDataLocationEXT t_glBindFragDataLocationEXT
|
|
#define glBindFragDataLocationIndexedEXT t_glBindFragDataLocationIndexedEXT
|
|
#define glGetFragDataIndexEXT t_glGetFragDataIndexEXT
|
|
#define glGetProgramResourceLocationIndexEXT t_glGetProgramResourceLocationIndexEXT
|
|
#define glBufferStorageEXT t_glBufferStorageEXT
|
|
#define glClipControlEXT t_glClipControlEXT
|
|
#define glCopyImageSubDataEXT t_glCopyImageSubDataEXT
|
|
#define glGetObjectLabelEXT t_glGetObjectLabelEXT
|
|
#define glLabelObjectEXT t_glLabelObjectEXT
|
|
#define glInsertEventMarkerEXT t_glInsertEventMarkerEXT
|
|
#define glPopGroupMarkerEXT t_glPopGroupMarkerEXT
|
|
#define glPushGroupMarkerEXT t_glPushGroupMarkerEXT
|
|
#define glDiscardFramebufferEXT t_glDiscardFramebufferEXT
|
|
#define glBeginQueryEXT t_glBeginQueryEXT
|
|
#define glDeleteQueriesEXT t_glDeleteQueriesEXT
|
|
#define glEndQueryEXT t_glEndQueryEXT
|
|
#define glGenQueriesEXT t_glGenQueriesEXT
|
|
#define glGetInteger64vEXT t_glGetInteger64vEXT
|
|
#define glGetQueryObjecti64vEXT t_glGetQueryObjecti64vEXT
|
|
#define glGetQueryObjectivEXT t_glGetQueryObjectivEXT
|
|
#define glGetQueryObjectui64vEXT t_glGetQueryObjectui64vEXT
|
|
#define glGetQueryObjectuivEXT t_glGetQueryObjectuivEXT
|
|
#define glGetQueryivEXT t_glGetQueryivEXT
|
|
#define glIsQueryEXT t_glIsQueryEXT
|
|
#define glQueryCounterEXT t_glQueryCounterEXT
|
|
#define glDrawBuffersEXT t_glDrawBuffersEXT
|
|
#define glBlendEquationSeparateiEXT t_glBlendEquationSeparateiEXT
|
|
#define glBlendEquationiEXT t_glBlendEquationiEXT
|
|
#define glBlendFuncSeparateiEXT t_glBlendFuncSeparateiEXT
|
|
#define glBlendFunciEXT t_glBlendFunciEXT
|
|
#define glColorMaskiEXT t_glColorMaskiEXT
|
|
#define glDisableiEXT t_glDisableiEXT
|
|
#define glEnableiEXT t_glEnableiEXT
|
|
#define glIsEnablediEXT t_glIsEnablediEXT
|
|
#define glDrawElementsBaseVertexEXT t_glDrawElementsBaseVertexEXT
|
|
#define glDrawElementsInstancedBaseVertexEXT t_glDrawElementsInstancedBaseVertexEXT
|
|
#define glDrawRangeElementsBaseVertexEXT t_glDrawRangeElementsBaseVertexEXT
|
|
#define glMultiDrawElementsBaseVertexEXT t_glMultiDrawElementsBaseVertexEXT
|
|
#define glBufferStorageExternalEXT t_glBufferStorageExternalEXT
|
|
#define glNamedBufferStorageExternalEXT t_glNamedBufferStorageExternalEXT
|
|
#define glFramebufferTextureEXT t_glFramebufferTextureEXT
|
|
#define glDrawArraysInstancedEXT t_glDrawArraysInstancedEXT
|
|
#define glDrawElementsInstancedEXT t_glDrawElementsInstancedEXT
|
|
#define glVertexAttribDivisorEXT t_glVertexAttribDivisorEXT
|
|
#define glFlushMappedBufferRangeEXT t_glFlushMappedBufferRangeEXT
|
|
#define glMapBufferRangeEXT t_glMapBufferRangeEXT
|
|
#define glBufferStorageMemEXT t_glBufferStorageMemEXT
|
|
#define glCreateMemoryObjectsEXT t_glCreateMemoryObjectsEXT
|
|
#define glDeleteMemoryObjectsEXT t_glDeleteMemoryObjectsEXT
|
|
#define glGetMemoryObjectParameterivEXT t_glGetMemoryObjectParameterivEXT
|
|
#define glGetUnsignedBytei_vEXT t_glGetUnsignedBytei_vEXT
|
|
#define glGetUnsignedBytevEXT t_glGetUnsignedBytevEXT
|
|
#define glIsMemoryObjectEXT t_glIsMemoryObjectEXT
|
|
#define glMemoryObjectParameterivEXT t_glMemoryObjectParameterivEXT
|
|
#define glTexStorageMem2DEXT t_glTexStorageMem2DEXT
|
|
#define glTexStorageMem2DMultisampleEXT t_glTexStorageMem2DMultisampleEXT
|
|
#define glTexStorageMem3DEXT t_glTexStorageMem3DEXT
|
|
#define glTexStorageMem3DMultisampleEXT t_glTexStorageMem3DMultisampleEXT
|
|
#define glImportMemoryFdEXT t_glImportMemoryFdEXT
|
|
#define glMultiDrawArraysIndirectEXT t_glMultiDrawArraysIndirectEXT
|
|
#define glMultiDrawElementsIndirectEXT t_glMultiDrawElementsIndirectEXT
|
|
#define glFramebufferTexture2DMultisampleEXT t_glFramebufferTexture2DMultisampleEXT
|
|
#define glRenderbufferStorageMultisampleEXT t_glRenderbufferStorageMultisampleEXT
|
|
#define glPolygonOffsetClampEXT t_glPolygonOffsetClampEXT
|
|
#define glPrimitiveBoundingBoxEXT t_glPrimitiveBoundingBoxEXT
|
|
#define glGetGraphicsResetStatusEXT t_glGetGraphicsResetStatusEXT
|
|
#define glGetnUniformfvEXT t_glGetnUniformfvEXT
|
|
#define glGetnUniformivEXT t_glGetnUniformivEXT
|
|
#define glReadnPixelsEXT t_glReadnPixelsEXT
|
|
#define glDeleteSemaphoresEXT t_glDeleteSemaphoresEXT
|
|
#define glGenSemaphoresEXT t_glGenSemaphoresEXT
|
|
#define glGetSemaphoreParameterui64vEXT t_glGetSemaphoreParameterui64vEXT
|
|
#define glIsSemaphoreEXT t_glIsSemaphoreEXT
|
|
#define glSemaphoreParameterui64vEXT t_glSemaphoreParameterui64vEXT
|
|
#define glSignalSemaphoreEXT t_glSignalSemaphoreEXT
|
|
#define glWaitSemaphoreEXT t_glWaitSemaphoreEXT
|
|
#define glImportSemaphoreFdEXT t_glImportSemaphoreFdEXT
|
|
#define glActiveShaderProgramEXT t_glActiveShaderProgramEXT
|
|
#define glBindProgramPipelineEXT t_glBindProgramPipelineEXT
|
|
#define glCreateShaderProgramvEXT t_glCreateShaderProgramvEXT
|
|
#define glDeleteProgramPipelinesEXT t_glDeleteProgramPipelinesEXT
|
|
#define glGenProgramPipelinesEXT t_glGenProgramPipelinesEXT
|
|
#define glGetProgramPipelineInfoLogEXT t_glGetProgramPipelineInfoLogEXT
|
|
#define glGetProgramPipelineivEXT t_glGetProgramPipelineivEXT
|
|
#define glIsProgramPipelineEXT t_glIsProgramPipelineEXT
|
|
#define glProgramParameteriEXT t_glProgramParameteriEXT
|
|
#define glProgramUniform1fEXT t_glProgramUniform1fEXT
|
|
#define glProgramUniform1fvEXT t_glProgramUniform1fvEXT
|
|
#define glProgramUniform1iEXT t_glProgramUniform1iEXT
|
|
#define glProgramUniform1ivEXT t_glProgramUniform1ivEXT
|
|
#define glProgramUniform1uiEXT t_glProgramUniform1uiEXT
|
|
#define glProgramUniform1uivEXT t_glProgramUniform1uivEXT
|
|
#define glProgramUniform2fEXT t_glProgramUniform2fEXT
|
|
#define glProgramUniform2fvEXT t_glProgramUniform2fvEXT
|
|
#define glProgramUniform2iEXT t_glProgramUniform2iEXT
|
|
#define glProgramUniform2ivEXT t_glProgramUniform2ivEXT
|
|
#define glProgramUniform2uiEXT t_glProgramUniform2uiEXT
|
|
#define glProgramUniform2uivEXT t_glProgramUniform2uivEXT
|
|
#define glProgramUniform3fEXT t_glProgramUniform3fEXT
|
|
#define glProgramUniform3fvEXT t_glProgramUniform3fvEXT
|
|
#define glProgramUniform3iEXT t_glProgramUniform3iEXT
|
|
#define glProgramUniform3ivEXT t_glProgramUniform3ivEXT
|
|
#define glProgramUniform3uiEXT t_glProgramUniform3uiEXT
|
|
#define glProgramUniform3uivEXT t_glProgramUniform3uivEXT
|
|
#define glProgramUniform4fEXT t_glProgramUniform4fEXT
|
|
#define glProgramUniform4fvEXT t_glProgramUniform4fvEXT
|
|
#define glProgramUniform4iEXT t_glProgramUniform4iEXT
|
|
#define glProgramUniform4ivEXT t_glProgramUniform4ivEXT
|
|
#define glProgramUniform4uiEXT t_glProgramUniform4uiEXT
|
|
#define glProgramUniform4uivEXT t_glProgramUniform4uivEXT
|
|
#define glProgramUniformMatrix2fvEXT t_glProgramUniformMatrix2fvEXT
|
|
#define glProgramUniformMatrix2x3fvEXT t_glProgramUniformMatrix2x3fvEXT
|
|
#define glProgramUniformMatrix2x4fvEXT t_glProgramUniformMatrix2x4fvEXT
|
|
#define glProgramUniformMatrix3fvEXT t_glProgramUniformMatrix3fvEXT
|
|
#define glProgramUniformMatrix3x2fvEXT t_glProgramUniformMatrix3x2fvEXT
|
|
#define glProgramUniformMatrix3x4fvEXT t_glProgramUniformMatrix3x4fvEXT
|
|
#define glProgramUniformMatrix4fvEXT t_glProgramUniformMatrix4fvEXT
|
|
#define glProgramUniformMatrix4x2fvEXT t_glProgramUniformMatrix4x2fvEXT
|
|
#define glProgramUniformMatrix4x3fvEXT t_glProgramUniformMatrix4x3fvEXT
|
|
#define glUseProgramStagesEXT t_glUseProgramStagesEXT
|
|
#define glValidateProgramPipelineEXT t_glValidateProgramPipelineEXT
|
|
#define glFramebufferFetchBarrierEXT t_glFramebufferFetchBarrierEXT
|
|
#define glPatchParameteriEXT t_glPatchParameteriEXT
|
|
#define glGetSamplerParameterIivEXT t_glGetSamplerParameterIivEXT
|
|
#define glGetSamplerParameterIuivEXT t_glGetSamplerParameterIuivEXT
|
|
#define glGetTexParameterIivEXT t_glGetTexParameterIivEXT
|
|
#define glGetTexParameterIuivEXT t_glGetTexParameterIuivEXT
|
|
#define glSamplerParameterIivEXT t_glSamplerParameterIivEXT
|
|
#define glSamplerParameterIuivEXT t_glSamplerParameterIuivEXT
|
|
#define glTexParameterIivEXT t_glTexParameterIivEXT
|
|
#define glTexParameterIuivEXT t_glTexParameterIuivEXT
|
|
#define glTexBufferEXT t_glTexBufferEXT
|
|
#define glTexBufferRangeEXT t_glTexBufferRangeEXT
|
|
#define glTexStorage1DEXT t_glTexStorage1DEXT
|
|
#define glTexStorage2DEXT t_glTexStorage2DEXT
|
|
#define glTexStorage3DEXT t_glTexStorage3DEXT
|
|
#define glBlendBarrierKHR t_glBlendBarrierKHR
|
|
#define glDebugMessageCallbackKHR t_glDebugMessageCallbackKHR
|
|
#define glDebugMessageControlKHR t_glDebugMessageControlKHR
|
|
#define glDebugMessageInsertKHR t_glDebugMessageInsertKHR
|
|
#define glGetDebugMessageLogKHR t_glGetDebugMessageLogKHR
|
|
#define glGetObjectLabelKHR t_glGetObjectLabelKHR
|
|
#define glGetObjectPtrLabelKHR t_glGetObjectPtrLabelKHR
|
|
#define glGetPointervKHR t_glGetPointervKHR
|
|
#define glObjectLabelKHR t_glObjectLabelKHR
|
|
#define glObjectPtrLabelKHR t_glObjectPtrLabelKHR
|
|
#define glPopDebugGroupKHR t_glPopDebugGroupKHR
|
|
#define glPushDebugGroupKHR t_glPushDebugGroupKHR
|
|
#define glMaxShaderCompilerThreadsKHR t_glMaxShaderCompilerThreadsKHR
|
|
#define glFramebufferParameteriMESA t_glFramebufferParameteriMESA
|
|
#define glGetFramebufferParameterivMESA t_glGetFramebufferParameterivMESA
|
|
#define glDeleteFencesNV t_glDeleteFencesNV
|
|
#define glFinishFenceNV t_glFinishFenceNV
|
|
#define glGenFencesNV t_glGenFencesNV
|
|
#define glGetFenceivNV t_glGetFenceivNV
|
|
#define glIsFenceNV t_glIsFenceNV
|
|
#define glSetFenceNV t_glSetFenceNV
|
|
#define glTestFenceNV t_glTestFenceNV
|
|
#define glBlitFramebufferNV t_glBlitFramebufferNV
|
|
#define glEGLImageTargetRenderbufferStorageOES t_glEGLImageTargetRenderbufferStorageOES
|
|
#define glEGLImageTargetTexture2DOES t_glEGLImageTargetTexture2DOES
|
|
#define glCopyImageSubDataOES t_glCopyImageSubDataOES
|
|
#define glBlendEquationSeparateiOES t_glBlendEquationSeparateiOES
|
|
#define glBlendEquationiOES t_glBlendEquationiOES
|
|
#define glBlendFuncSeparateiOES t_glBlendFuncSeparateiOES
|
|
#define glBlendFunciOES t_glBlendFunciOES
|
|
#define glColorMaskiOES t_glColorMaskiOES
|
|
#define glDisableiOES t_glDisableiOES
|
|
#define glEnableiOES t_glEnableiOES
|
|
#define glIsEnablediOES t_glIsEnablediOES
|
|
#define glDrawElementsBaseVertexOES t_glDrawElementsBaseVertexOES
|
|
#define glDrawElementsInstancedBaseVertexOES t_glDrawElementsInstancedBaseVertexOES
|
|
#define glDrawRangeElementsBaseVertexOES t_glDrawRangeElementsBaseVertexOES
|
|
#define glFramebufferTextureOES t_glFramebufferTextureOES
|
|
#define glGetProgramBinaryOES t_glGetProgramBinaryOES
|
|
#define glProgramBinaryOES t_glProgramBinaryOES
|
|
#define glGetBufferPointervOES t_glGetBufferPointervOES
|
|
#define glMapBufferOES t_glMapBufferOES
|
|
#define glUnmapBufferOES t_glUnmapBufferOES
|
|
#define glPrimitiveBoundingBoxOES t_glPrimitiveBoundingBoxOES
|
|
#define glMinSampleShadingOES t_glMinSampleShadingOES
|
|
#define glCompressedTexImage3DOES t_glCompressedTexImage3DOES
|
|
#define glCompressedTexSubImage3DOES t_glCompressedTexSubImage3DOES
|
|
#define glCopyTexSubImage3DOES t_glCopyTexSubImage3DOES
|
|
#define glFramebufferTexture3DOES t_glFramebufferTexture3DOES
|
|
#define glTexImage3DOES t_glTexImage3DOES
|
|
#define glTexSubImage3DOES t_glTexSubImage3DOES
|
|
#define glGetSamplerParameterIivOES t_glGetSamplerParameterIivOES
|
|
#define glGetSamplerParameterIuivOES t_glGetSamplerParameterIuivOES
|
|
#define glGetTexParameterIivOES t_glGetTexParameterIivOES
|
|
#define glGetTexParameterIuivOES t_glGetTexParameterIuivOES
|
|
#define glSamplerParameterIivOES t_glSamplerParameterIivOES
|
|
#define glSamplerParameterIuivOES t_glSamplerParameterIuivOES
|
|
#define glTexParameterIivOES t_glTexParameterIivOES
|
|
#define glTexParameterIuivOES t_glTexParameterIuivOES
|
|
#define glTexBufferOES t_glTexBufferOES
|
|
#define glTexBufferRangeOES t_glTexBufferRangeOES
|
|
#define glTexStorage3DMultisampleOES t_glTexStorage3DMultisampleOES
|
|
#define glBindVertexArrayOES t_glBindVertexArrayOES
|
|
#define glDeleteVertexArraysOES t_glDeleteVertexArraysOES
|
|
#define glGenVertexArraysOES t_glGenVertexArraysOES
|
|
#define glIsVertexArrayOES t_glIsVertexArrayOES
|
|
#define glFramebufferTextureMultiviewOVR t_glFramebufferTextureMultiviewOVR
|
|
#define glShadingRateQCOM t_glShadingRateQCOM
|
|
#define glDrawTexfOES t_glDrawTexfOES
|
|
#define glDrawTexfvOES t_glDrawTexfvOES
|
|
#define glDrawTexiOES t_glDrawTexiOES
|
|
#define glDrawTexivOES t_glDrawTexivOES
|
|
#define glDrawTexsOES t_glDrawTexsOES
|
|
#define glDrawTexsvOES t_glDrawTexsvOES
|
|
#define glDrawTexxOES t_glDrawTexxOES
|
|
#define glDrawTexxvOES t_glDrawTexxvOES
|
|
#define glBindFramebufferOES t_glBindFramebufferOES
|
|
#define glBindRenderbufferOES t_glBindRenderbufferOES
|
|
#define glCheckFramebufferStatusOES t_glCheckFramebufferStatusOES
|
|
#define glDeleteFramebuffersOES t_glDeleteFramebuffersOES
|
|
#define glDeleteRenderbuffersOES t_glDeleteRenderbuffersOES
|
|
#define glFramebufferRenderbufferOES t_glFramebufferRenderbufferOES
|
|
#define glFramebufferTexture2DOES t_glFramebufferTexture2DOES
|
|
#define glGenFramebuffersOES t_glGenFramebuffersOES
|
|
#define glGenRenderbuffersOES t_glGenRenderbuffersOES
|
|
#define glGenerateMipmapOES t_glGenerateMipmapOES
|
|
#define glGetFramebufferAttachmentParameterivOES t_glGetFramebufferAttachmentParameterivOES
|
|
#define glGetRenderbufferParameterivOES t_glGetRenderbufferParameterivOES
|
|
#define glIsFramebufferOES t_glIsFramebufferOES
|
|
#define glIsRenderbufferOES t_glIsRenderbufferOES
|
|
#define glRenderbufferStorageOES t_glRenderbufferStorageOES
|
|
#define glCurrentPaletteMatrixOES t_glCurrentPaletteMatrixOES
|
|
#define glLoadPaletteFromModelViewMatrixOES t_glLoadPaletteFromModelViewMatrixOES
|
|
#define glMatrixIndexPointerOES t_glMatrixIndexPointerOES
|
|
#define glWeightPointerOES t_glWeightPointerOES
|
|
#define glPointSizePointerOES t_glPointSizePointerOES
|
|
#define glQueryMatrixxOES t_glQueryMatrixxOES
|
|
#define glGetTexGenfvOES t_glGetTexGenfvOES
|
|
#define glGetTexGenivOES t_glGetTexGenivOES
|
|
#define glGetTexGenxvOES t_glGetTexGenxvOES
|
|
#define glTexGenfOES t_glTexGenfOES
|
|
#define glTexGenfvOES t_glTexGenfvOES
|
|
#define glTexGeniOES t_glTexGeniOES
|
|
#define glTexGenivOES t_glTexGenivOES
|
|
#define glTexGenxOES t_glTexGenxOES
|
|
#define glTexGenxvOES t_glTexGenxvOES
|
|
|
|
#if defined(__cplusplus)
|
|
extern "C" {
|
|
#endif // defined(__cplusplus)
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLALPHAFUNCPROC t_glAlphaFunc;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIPPLANEFPROC t_glClipPlanef;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLOR4FPROC t_glColor4f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFOGFPROC t_glFogf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFOGFVPROC t_glFogfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRUSTUMFPROC t_glFrustumf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETCLIPPLANEFPROC t_glGetClipPlanef;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETLIGHTFVPROC t_glGetLightfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMATERIALFVPROC t_glGetMaterialfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXENVFVPROC t_glGetTexEnvfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTMODELFPROC t_glLightModelf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTMODELFVPROC t_glLightModelfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTFPROC t_glLightf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTFVPROC t_glLightfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOADMATRIXFPROC t_glLoadMatrixf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATERIALFPROC t_glMaterialf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATERIALFVPROC t_glMaterialfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTMATRIXFPROC t_glMultMatrixf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTITEXCOORD4FPROC t_glMultiTexCoord4f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLNORMAL3FPROC t_glNormal3f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLORTHOFPROC t_glOrthof;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTPARAMETERFPROC t_glPointParameterf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTPARAMETERFVPROC t_glPointParameterfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTSIZEPROC t_glPointSize;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLROTATEFPROC t_glRotatef;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSCALEFPROC t_glScalef;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVFPROC t_glTexEnvf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVFVPROC t_glTexEnvfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTRANSLATEFPROC t_glTranslatef;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLALPHAFUNCXPROC t_glAlphaFuncx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARCOLORXPROC t_glClearColorx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARDEPTHXPROC t_glClearDepthx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIENTACTIVETEXTUREPROC t_glClientActiveTexture;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIPPLANEXPROC t_glClipPlanex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLOR4UBPROC t_glColor4ub;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLOR4XPROC t_glColor4x;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORPOINTERPROC t_glColorPointer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEPTHRANGEXPROC t_glDepthRangex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLECLIENTSTATEPROC t_glDisableClientState;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLECLIENTSTATEPROC t_glEnableClientState;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFOGXPROC t_glFogx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFOGXVPROC t_glFogxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRUSTUMXPROC t_glFrustumx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETCLIPPLANEXPROC t_glGetClipPlanex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFIXEDVPROC t_glGetFixedv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETLIGHTXVPROC t_glGetLightxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMATERIALXVPROC t_glGetMaterialxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXENVIVPROC t_glGetTexEnviv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXENVXVPROC t_glGetTexEnvxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERXVPROC t_glGetTexParameterxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTMODELXPROC t_glLightModelx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTMODELXVPROC t_glLightModelxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTXPROC t_glLightx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTXVPROC t_glLightxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLINEWIDTHXPROC t_glLineWidthx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOADIDENTITYPROC t_glLoadIdentity;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOADMATRIXXPROC t_glLoadMatrixx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOGICOPPROC t_glLogicOp;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATERIALXPROC t_glMaterialx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATERIALXVPROC t_glMaterialxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATRIXMODEPROC t_glMatrixMode;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTMATRIXXPROC t_glMultMatrixx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTITEXCOORD4XPROC t_glMultiTexCoord4x;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLNORMAL3XPROC t_glNormal3x;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLNORMALPOINTERPROC t_glNormalPointer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLORTHOXPROC t_glOrthox;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTPARAMETERXPROC t_glPointParameterx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTPARAMETERXVPROC t_glPointParameterxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTSIZEXPROC t_glPointSizex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOLYGONOFFSETXPROC t_glPolygonOffsetx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOPMATRIXPROC t_glPopMatrix;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPUSHMATRIXPROC t_glPushMatrix;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLROTATEXPROC t_glRotatex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLECOVERAGEXPROC t_glSampleCoveragex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSCALEXPROC t_glScalex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSHADEMODELPROC t_glShadeModel;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXCOORDPOINTERPROC t_glTexCoordPointer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVIPROC t_glTexEnvi;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVXPROC t_glTexEnvx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVIVPROC t_glTexEnviv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVXVPROC t_glTexEnvxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERXPROC t_glTexParameterx;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERXVPROC t_glTexParameterxv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTRANSLATEXPROC t_glTranslatex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXPOINTERPROC t_glVertexPointer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLACTIVETEXTUREPROC t_glActiveTexture;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLATTACHSHADERPROC t_glAttachShader;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDATTRIBLOCATIONPROC t_glBindAttribLocation;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDBUFFERPROC t_glBindBuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDFRAMEBUFFERPROC t_glBindFramebuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDRENDERBUFFERPROC t_glBindRenderbuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDTEXTUREPROC t_glBindTexture;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDCOLORPROC t_glBlendColor;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONPROC t_glBlendEquation;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONSEPARATEPROC t_glBlendEquationSeparate;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCPROC t_glBlendFunc;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCSEPARATEPROC t_glBlendFuncSeparate;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERDATAPROC t_glBufferData;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERSUBDATAPROC t_glBufferSubData;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSPROC t_glCheckFramebufferStatus;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARPROC t_glClear;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARCOLORPROC t_glClearColor;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARDEPTHFPROC t_glClearDepthf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARSTENCILPROC t_glClearStencil;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORMASKPROC t_glColorMask;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPILESHADERPROC t_glCompileShader;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DPROC t_glCompressedTexImage2D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC t_glCompressedTexSubImage2D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXIMAGE2DPROC t_glCopyTexImage2D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXSUBIMAGE2DPROC t_glCopyTexSubImage2D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATEPROGRAMPROC t_glCreateProgram;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATESHADERPROC t_glCreateShader;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCULLFACEPROC t_glCullFace;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEBUFFERSPROC t_glDeleteBuffers;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEFRAMEBUFFERSPROC t_glDeleteFramebuffers;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEPROGRAMPROC t_glDeleteProgram;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETERENDERBUFFERSPROC t_glDeleteRenderbuffers;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETESHADERPROC t_glDeleteShader;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETETEXTURESPROC t_glDeleteTextures;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEPTHFUNCPROC t_glDepthFunc;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEPTHMASKPROC t_glDepthMask;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEPTHRANGEFPROC t_glDepthRangef;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDETACHSHADERPROC t_glDetachShader;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEPROC t_glDisable;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEVERTEXATTRIBARRAYPROC t_glDisableVertexAttribArray;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSPROC t_glDrawArrays;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSPROC t_glDrawElements;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEPROC t_glEnable;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEVERTEXATTRIBARRAYPROC t_glEnableVertexAttribArray;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFINISHPROC t_glFinish;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFLUSHPROC t_glFlush;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFERPROC t_glFramebufferRenderbuffer;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DPROC t_glFramebufferTexture2D;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRONTFACEPROC t_glFrontFace;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENBUFFERSPROC t_glGenBuffers;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENERATEMIPMAPPROC t_glGenerateMipmap;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENFRAMEBUFFERSPROC t_glGenFramebuffers;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENRENDERBUFFERSPROC t_glGenRenderbuffers;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENTEXTURESPROC t_glGenTextures;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEATTRIBPROC t_glGetActiveAttrib;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMPROC t_glGetActiveUniform;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETATTACHEDSHADERSPROC t_glGetAttachedShaders;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETATTRIBLOCATIONPROC t_glGetAttribLocation;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBOOLEANVPROC t_glGetBooleanv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPARAMETERIVPROC t_glGetBufferParameteriv;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETERRORPROC t_glGetError;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFLOATVPROC t_glGetFloatv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
|
|
t_glGetFramebufferAttachmentParameteriv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGERVPROC t_glGetIntegerv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMIVPROC t_glGetProgramiv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMINFOLOGPROC t_glGetProgramInfoLog;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVPROC t_glGetRenderbufferParameteriv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERIVPROC t_glGetShaderiv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERINFOLOGPROC t_glGetShaderInfoLog;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERPRECISIONFORMATPROC t_glGetShaderPrecisionFormat;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERSOURCEPROC t_glGetShaderSource;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSTRINGPROC t_glGetString;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERFVPROC t_glGetTexParameterfv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIVPROC t_glGetTexParameteriv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMFVPROC t_glGetUniformfv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMIVPROC t_glGetUniformiv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMLOCATIONPROC t_glGetUniformLocation;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBFVPROC t_glGetVertexAttribfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIVPROC t_glGetVertexAttribiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVPROC t_glGetVertexAttribPointerv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLHINTPROC t_glHint;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISBUFFERPROC t_glIsBuffer;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISENABLEDPROC t_glIsEnabled;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISFRAMEBUFFERPROC t_glIsFramebuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISPROGRAMPROC t_glIsProgram;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISRENDERBUFFERPROC t_glIsRenderbuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISSHADERPROC t_glIsShader;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISTEXTUREPROC t_glIsTexture;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLINEWIDTHPROC t_glLineWidth;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLINKPROGRAMPROC t_glLinkProgram;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPIXELSTOREIPROC t_glPixelStorei;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOLYGONOFFSETPROC t_glPolygonOffset;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADPIXELSPROC t_glReadPixels;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLRELEASESHADERCOMPILERPROC t_glReleaseShaderCompiler;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEPROC t_glRenderbufferStorage;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLECOVERAGEPROC t_glSampleCoverage;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSCISSORPROC t_glScissor;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSHADERBINARYPROC t_glShaderBinary;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSHADERSOURCEPROC t_glShaderSource;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILFUNCPROC t_glStencilFunc;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILFUNCSEPARATEPROC t_glStencilFuncSeparate;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILMASKPROC t_glStencilMask;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILMASKSEPARATEPROC t_glStencilMaskSeparate;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILOPPROC t_glStencilOp;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILOPSEPARATEPROC t_glStencilOpSeparate;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE2DPROC t_glTexImage2D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERFPROC t_glTexParameterf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERFVPROC t_glTexParameterfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIPROC t_glTexParameteri;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIVPROC t_glTexParameteriv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE2DPROC t_glTexSubImage2D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1FPROC t_glUniform1f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1FVPROC t_glUniform1fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1IPROC t_glUniform1i;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1IVPROC t_glUniform1iv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2FPROC t_glUniform2f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2FVPROC t_glUniform2fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2IPROC t_glUniform2i;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2IVPROC t_glUniform2iv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3FPROC t_glUniform3f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3FVPROC t_glUniform3fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3IPROC t_glUniform3i;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3IVPROC t_glUniform3iv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4FPROC t_glUniform4f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4FVPROC t_glUniform4fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4IPROC t_glUniform4i;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4IVPROC t_glUniform4iv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX2FVPROC t_glUniformMatrix2fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX3FVPROC t_glUniformMatrix3fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX4FVPROC t_glUniformMatrix4fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUSEPROGRAMPROC t_glUseProgram;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVALIDATEPROGRAMPROC t_glValidateProgram;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB1FPROC t_glVertexAttrib1f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB1FVPROC t_glVertexAttrib1fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB2FPROC t_glVertexAttrib2f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB2FVPROC t_glVertexAttrib2fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB3FPROC t_glVertexAttrib3f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB3FVPROC t_glVertexAttrib3fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB4FPROC t_glVertexAttrib4f;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB4FVPROC t_glVertexAttrib4fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBPOINTERPROC t_glVertexAttribPointer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVIEWPORTPROC t_glViewport;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADBUFFERPROC t_glReadBuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWRANGEELEMENTSPROC t_glDrawRangeElements;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE3DPROC t_glTexImage3D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE3DPROC t_glTexSubImage3D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DPROC t_glCopyTexSubImage3D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DPROC t_glCompressedTexImage3D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC t_glCompressedTexSubImage3D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENQUERIESPROC t_glGenQueries;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEQUERIESPROC t_glDeleteQueries;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISQUERYPROC t_glIsQuery;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBEGINQUERYPROC t_glBeginQuery;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENDQUERYPROC t_glEndQuery;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYIVPROC t_glGetQueryiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUIVPROC t_glGetQueryObjectuiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNMAPBUFFERPROC t_glUnmapBuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPOINTERVPROC t_glGetBufferPointerv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWBUFFERSPROC t_glDrawBuffers;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX2X3FVPROC t_glUniformMatrix2x3fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX3X2FVPROC t_glUniformMatrix3x2fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX2X4FVPROC t_glUniformMatrix2x4fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX4X2FVPROC t_glUniformMatrix4x2fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX3X4FVPROC t_glUniformMatrix3x4fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX4X3FVPROC t_glUniformMatrix4x3fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLITFRAMEBUFFERPROC t_glBlitFramebuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC
|
|
t_glRenderbufferStorageMultisample;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURELAYERPROC t_glFramebufferTextureLayer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMAPBUFFERRANGEPROC t_glMapBufferRange;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC t_glFlushMappedBufferRange;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDVERTEXARRAYPROC t_glBindVertexArray;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEVERTEXARRAYSPROC t_glDeleteVertexArrays;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENVERTEXARRAYSPROC t_glGenVertexArrays;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISVERTEXARRAYPROC t_glIsVertexArray;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGERI_VPROC t_glGetIntegeri_v;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBEGINTRANSFORMFEEDBACKPROC t_glBeginTransformFeedback;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENDTRANSFORMFEEDBACKPROC t_glEndTransformFeedback;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDBUFFERRANGEPROC t_glBindBufferRange;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDBUFFERBASEPROC t_glBindBufferBase;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC t_glTransformFeedbackVaryings;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTRANSFORMFEEDBACKVARYINGPROC
|
|
t_glGetTransformFeedbackVarying;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBIPOINTERPROC t_glVertexAttribIPointer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIIVPROC t_glGetVertexAttribIiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIUIVPROC t_glGetVertexAttribIuiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBI4IPROC t_glVertexAttribI4i;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBI4UIPROC t_glVertexAttribI4ui;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBI4IVPROC t_glVertexAttribI4iv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBI4UIVPROC t_glVertexAttribI4uiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMUIVPROC t_glGetUniformuiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAGDATALOCATIONPROC t_glGetFragDataLocation;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1UIPROC t_glUniform1ui;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2UIPROC t_glUniform2ui;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3UIPROC t_glUniform3ui;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4UIPROC t_glUniform4ui;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1UIVPROC t_glUniform1uiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2UIVPROC t_glUniform2uiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3UIVPROC t_glUniform3uiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4UIVPROC t_glUniform4uiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARBUFFERIVPROC t_glClearBufferiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARBUFFERUIVPROC t_glClearBufferuiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARBUFFERFVPROC t_glClearBufferfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARBUFFERFIPROC t_glClearBufferfi;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSTRINGIPROC t_glGetStringi;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYBUFFERSUBDATAPROC t_glCopyBufferSubData;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMINDICESPROC t_glGetUniformIndices;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMSIVPROC t_glGetActiveUniformsiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMBLOCKINDEXPROC t_glGetUniformBlockIndex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVPROC t_glGetActiveUniformBlockiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC t_glGetActiveUniformBlockName;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMBLOCKBINDINGPROC t_glUniformBlockBinding;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINSTANCEDPROC t_glDrawArraysInstanced;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDPROC t_glDrawElementsInstanced;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFENCESYNCPROC t_glFenceSync;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISSYNCPROC t_glIsSync;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETESYNCPROC t_glDeleteSync;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIENTWAITSYNCPROC t_glClientWaitSync;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLWAITSYNCPROC t_glWaitSync;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64VPROC t_glGetInteger64v;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSYNCIVPROC t_glGetSynciv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64I_VPROC t_glGetInteger64i_v;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPARAMETERI64VPROC t_glGetBufferParameteri64v;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENSAMPLERSPROC t_glGenSamplers;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETESAMPLERSPROC t_glDeleteSamplers;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISSAMPLERPROC t_glIsSampler;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDSAMPLERPROC t_glBindSampler;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIPROC t_glSamplerParameteri;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIVPROC t_glSamplerParameteriv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERFPROC t_glSamplerParameterf;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERFVPROC t_glSamplerParameterfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIVPROC t_glGetSamplerParameteriv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERFVPROC t_glGetSamplerParameterfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBDIVISORPROC t_glVertexAttribDivisor;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDTRANSFORMFEEDBACKPROC t_glBindTransformFeedback;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETETRANSFORMFEEDBACKSPROC t_glDeleteTransformFeedbacks;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENTRANSFORMFEEDBACKSPROC t_glGenTransformFeedbacks;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISTRANSFORMFEEDBACKPROC t_glIsTransformFeedback;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPAUSETRANSFORMFEEDBACKPROC t_glPauseTransformFeedback;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLRESUMETRANSFORMFEEDBACKPROC t_glResumeTransformFeedback;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMBINARYPROC t_glGetProgramBinary;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMBINARYPROC t_glProgramBinary;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMPARAMETERIPROC t_glProgramParameteri;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLINVALIDATEFRAMEBUFFERPROC t_glInvalidateFramebuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLINVALIDATESUBFRAMEBUFFERPROC t_glInvalidateSubFramebuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE2DPROC t_glTexStorage2D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE3DPROC t_glTexStorage3D;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTERNALFORMATIVPROC t_glGetInternalformativ;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISPATCHCOMPUTEPROC t_glDispatchCompute;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISPATCHCOMPUTEINDIRECTPROC t_glDispatchComputeIndirect;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINDIRECTPROC t_glDrawArraysIndirect;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINDIRECTPROC t_glDrawElementsIndirect;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERPARAMETERIPROC t_glFramebufferParameteri;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVPROC t_glGetFramebufferParameteriv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMINTERFACEIVPROC t_glGetProgramInterfaceiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCEINDEXPROC t_glGetProgramResourceIndex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCENAMEPROC t_glGetProgramResourceName;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCEIVPROC t_glGetProgramResourceiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONPROC t_glGetProgramResourceLocation;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUSEPROGRAMSTAGESPROC t_glUseProgramStages;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLACTIVESHADERPROGRAMPROC t_glActiveShaderProgram;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATESHADERPROGRAMVPROC t_glCreateShaderProgramv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDPROGRAMPIPELINEPROC t_glBindProgramPipeline;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEPROGRAMPIPELINESPROC t_glDeleteProgramPipelines;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENPROGRAMPIPELINESPROC t_glGenProgramPipelines;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISPROGRAMPIPELINEPROC t_glIsProgramPipeline;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMPIPELINEIVPROC t_glGetProgramPipelineiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1IPROC t_glProgramUniform1i;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2IPROC t_glProgramUniform2i;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3IPROC t_glProgramUniform3i;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4IPROC t_glProgramUniform4i;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1UIPROC t_glProgramUniform1ui;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2UIPROC t_glProgramUniform2ui;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3UIPROC t_glProgramUniform3ui;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4UIPROC t_glProgramUniform4ui;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1FPROC t_glProgramUniform1f;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2FPROC t_glProgramUniform2f;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3FPROC t_glProgramUniform3f;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4FPROC t_glProgramUniform4f;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1IVPROC t_glProgramUniform1iv;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2IVPROC t_glProgramUniform2iv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3IVPROC t_glProgramUniform3iv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4IVPROC t_glProgramUniform4iv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1UIVPROC t_glProgramUniform1uiv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2UIVPROC t_glProgramUniform2uiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3UIVPROC t_glProgramUniform3uiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4UIVPROC t_glProgramUniform4uiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1FVPROC t_glProgramUniform1fv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2FVPROC t_glProgramUniform2fv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3FVPROC t_glProgramUniform3fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4FVPROC t_glProgramUniform4fv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVPROC t_glProgramUniformMatrix2fv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVPROC t_glProgramUniformMatrix3fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC t_glProgramUniformMatrix4fv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC t_glProgramUniformMatrix2x3fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC t_glProgramUniformMatrix3x2fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC t_glProgramUniformMatrix2x4fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC t_glProgramUniformMatrix4x2fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC t_glProgramUniformMatrix3x4fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC t_glProgramUniformMatrix4x3fv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEPROC t_glValidateProgramPipeline;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGPROC t_glGetProgramPipelineInfoLog;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDIMAGETEXTUREPROC t_glBindImageTexture;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBOOLEANI_VPROC t_glGetBooleani_v;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMEMORYBARRIERPROC t_glMemoryBarrier;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMEMORYBARRIERBYREGIONPROC t_glMemoryBarrierByRegion;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEPROC t_glTexStorage2DMultisample;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMULTISAMPLEFVPROC t_glGetMultisamplefv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLEMASKIPROC t_glSampleMaski;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVPROC t_glGetTexLevelParameteriv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVPROC t_glGetTexLevelParameterfv;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDVERTEXBUFFERPROC t_glBindVertexBuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBFORMATPROC t_glVertexAttribFormat;
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|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBIFORMATPROC t_glVertexAttribIFormat;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBBINDINGPROC t_glVertexAttribBinding;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXBINDINGDIVISORPROC t_glVertexBindingDivisor;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDBARRIERPROC t_glBlendBarrier;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYIMAGESUBDATAPROC t_glCopyImageSubData;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGECONTROLPROC t_glDebugMessageControl;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGEINSERTPROC t_glDebugMessageInsert;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGECALLBACKPROC t_glDebugMessageCallback;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETDEBUGMESSAGELOGPROC t_glGetDebugMessageLog;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPUSHDEBUGGROUPPROC t_glPushDebugGroup;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOPDEBUGGROUPPROC t_glPopDebugGroup;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLOBJECTLABELPROC t_glObjectLabel;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTLABELPROC t_glGetObjectLabel;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLOBJECTPTRLABELPROC t_glObjectPtrLabel;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTPTRLABELPROC t_glGetObjectPtrLabel;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPOINTERVPROC t_glGetPointerv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEIPROC t_glEnablei;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEIPROC t_glDisablei;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONIPROC t_glBlendEquationi;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIPROC t_glBlendEquationSeparatei;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCIPROC t_glBlendFunci;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCSEPARATEIPROC t_glBlendFuncSeparatei;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORMASKIPROC t_glColorMaski;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISENABLEDIPROC t_glIsEnabledi;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXPROC t_glDrawElementsBaseVertex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC
|
|
t_glDrawRangeElementsBaseVertex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC
|
|
t_glDrawElementsInstancedBaseVertex;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTUREPROC t_glFramebufferTexture;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPRIMITIVEBOUNDINGBOXPROC t_glPrimitiveBoundingBox;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSPROC t_glGetGraphicsResetStatus;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADNPIXELSPROC t_glReadnPixels;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMFVPROC t_glGetnUniformfv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMIVPROC t_glGetnUniformiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMUIVPROC t_glGetnUniformuiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMINSAMPLESHADINGPROC t_glMinSampleShading;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPATCHPARAMETERIPROC t_glPatchParameteri;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIIVPROC t_glTexParameterIiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIUIVPROC t_glTexParameterIuiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIIVPROC t_glGetTexParameterIiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIUIVPROC t_glGetTexParameterIuiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIIVPROC t_glSamplerParameterIiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIUIVPROC t_glSamplerParameterIuiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVPROC t_glGetSamplerParameterIiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVPROC t_glGetSamplerParameterIuiv;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFERPROC t_glTexBuffer;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFERRANGEPROC t_glTexBufferRange;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEPROC t_glTexStorage3DMultisample;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBEGINPERFMONITORAMDPROC t_glBeginPerfMonitorAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEPERFMONITORSAMDPROC t_glDeletePerfMonitorsAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENDPERFMONITORAMDPROC t_glEndPerfMonitorAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENPERFMONITORSAMDPROC t_glGenPerfMonitorsAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPERFMONITORCOUNTERDATAAMDPROC
|
|
t_glGetPerfMonitorCounterDataAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPERFMONITORCOUNTERINFOAMDPROC
|
|
t_glGetPerfMonitorCounterInfoAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC
|
|
t_glGetPerfMonitorCounterStringAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPERFMONITORCOUNTERSAMDPROC t_glGetPerfMonitorCountersAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPERFMONITORGROUPSTRINGAMDPROC
|
|
t_glGetPerfMonitorGroupStringAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPERFMONITORGROUPSAMDPROC t_glGetPerfMonitorGroupsAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSELECTPERFMONITORCOUNTERSAMDPROC
|
|
t_glSelectPerfMonitorCountersAMD;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC
|
|
t_glDrawArraysInstancedBaseInstanceANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC
|
|
t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC
|
|
t_glMultiDrawArraysInstancedBaseInstanceANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC
|
|
t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYSUBTEXTURE3DANGLEPROC t_glCopySubTexture3DANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXTURE3DANGLEPROC t_glCopyTexture3DANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLITFRAMEBUFFERANGLEPROC t_glBlitFramebufferANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC
|
|
t_glRenderbufferStorageMultisampleANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETCOMPRESSEDTEXIMAGEANGLEPROC t_glGetCompressedTexImageANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETRENDERBUFFERIMAGEANGLEPROC t_glGetRenderbufferImageANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXIMAGEANGLEPROC t_glGetTexImageANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVANGLEPROC
|
|
t_glGetTexLevelParameterfvANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVANGLEPROC
|
|
t_glGetTexLevelParameterivANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINSTANCEDANGLEPROC t_glDrawArraysInstancedANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDANGLEPROC t_glDrawElementsInstancedANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBDIVISORANGLEPROC t_glVertexAttribDivisorANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOGICOPANGLEPROC t_glLogicOpANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC t_glTexStorageMemFlags2DANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC
|
|
t_glTexStorageMemFlags2DMultisampleANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC t_glTexStorageMemFlags3DANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC
|
|
t_glTexStorageMemFlags3DMultisampleANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC
|
|
t_glImportMemoryZirconHandleANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWARRAYSANGLEPROC t_glMultiDrawArraysANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC
|
|
t_glMultiDrawArraysInstancedANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWELEMENTSANGLEPROC t_glMultiDrawElementsANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC
|
|
t_glMultiDrawElementsInstancedANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROVOKINGVERTEXANGLEPROC t_glProvokingVertexANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEEXTENSIONANGLEPROC t_glDisableExtensionANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLREQUESTEXTENSIONANGLEPROC t_glRequestExtensionANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC
|
|
t_glCompressedTexImage2DRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC
|
|
t_glCompressedTexImage3DRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC
|
|
t_glCompressedTexSubImage2DRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC
|
|
t_glCompressedTexSubImage3DRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC
|
|
t_glGetActiveUniformBlockivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBOOLEANI_VROBUSTANGLEPROC t_glGetBooleani_vRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBOOLEANVROBUSTANGLEPROC t_glGetBooleanvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC
|
|
t_glGetBufferParameteri64vRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC
|
|
t_glGetBufferParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC
|
|
t_glGetBufferPointervRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFLOATVROBUSTANGLEPROC t_glGetFloatvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC
|
|
t_glGetFramebufferAttachmentParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC
|
|
t_glGetFramebufferParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64I_VROBUSTANGLEPROC t_glGetInteger64i_vRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64VROBUSTANGLEPROC t_glGetInteger64vRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGERI_VROBUSTANGLEPROC t_glGetIntegeri_vRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGERVROBUSTANGLEPROC t_glGetIntegervRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC
|
|
t_glGetInternalformativRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC
|
|
t_glGetMultisamplefvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC
|
|
t_glGetPointervRobustANGLERobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC
|
|
t_glGetProgramInterfaceivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMIVROBUSTANGLEPROC t_glGetProgramivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC
|
|
t_glGetQueryObjecti64vRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC
|
|
t_glGetQueryObjectivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC
|
|
t_glGetQueryObjectui64vRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC
|
|
t_glGetQueryObjectuivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYIVROBUSTANGLEPROC t_glGetQueryivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC
|
|
t_glGetRenderbufferParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC
|
|
t_glGetSamplerParameterIivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC
|
|
t_glGetSamplerParameterIuivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC
|
|
t_glGetSamplerParameterfvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC
|
|
t_glGetSamplerParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERIVROBUSTANGLEPROC t_glGetShaderivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC
|
|
t_glGetTexLevelParameterfvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC
|
|
t_glGetTexLevelParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC
|
|
t_glGetTexParameterIivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC
|
|
t_glGetTexParameterIuivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC
|
|
t_glGetTexParameterfvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC
|
|
t_glGetTexParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMFVROBUSTANGLEPROC t_glGetUniformfvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMIVROBUSTANGLEPROC t_glGetUniformivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMUIVROBUSTANGLEPROC t_glGetUniformuivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC
|
|
t_glGetVertexAttribIivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC
|
|
t_glGetVertexAttribIuivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC
|
|
t_glGetVertexAttribPointervRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC
|
|
t_glGetVertexAttribfvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC
|
|
t_glGetVertexAttribivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMFVROBUSTANGLEPROC t_glGetnUniformfvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMIVROBUSTANGLEPROC t_glGetnUniformivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMUIVROBUSTANGLEPROC t_glGetnUniformuivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADPIXELSROBUSTANGLEPROC t_glReadPixelsRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADNPIXELSROBUSTANGLEPROC t_glReadnPixelsRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC
|
|
t_glSamplerParameterIivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC
|
|
t_glSamplerParameterIuivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC
|
|
t_glSamplerParameterfvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC
|
|
t_glSamplerParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE2DROBUSTANGLEPROC t_glTexImage2DRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE3DROBUSTANGLEPROC t_glTexImage3DRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIIVROBUSTANGLEPROC t_glTexParameterIivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC
|
|
t_glTexParameterIuivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERFVROBUSTANGLEPROC t_glTexParameterfvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIVROBUSTANGLEPROC t_glTexParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC t_glTexSubImage2DRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC t_glTexSubImage3DRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC
|
|
t_glImportSemaphoreZirconHandleANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBEGINPIXELLOCALSTORAGEANGLEPROC
|
|
t_glBeginPixelLocalStorageANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENDPIXELLOCALSTORAGEANGLEPROC t_glEndPixelLocalStorageANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERMEMORYLESSPIXELLOCALSTORAGEANGLEPROC
|
|
t_glFramebufferMemorylessPixelLocalStorageANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEFVANGLEPROC
|
|
t_glFramebufferPixelLocalClearValuefvANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEIVANGLEPROC
|
|
t_glFramebufferPixelLocalClearValueivANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEUIVANGLEPROC
|
|
t_glFramebufferPixelLocalClearValueuivANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERPIXELLOCALSTORAGEINTERRUPTANGLEPROC
|
|
t_glFramebufferPixelLocalStorageInterruptANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERPIXELLOCALSTORAGERESTOREANGLEPROC
|
|
t_glFramebufferPixelLocalStorageRestoreANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTUREPIXELLOCALSTORAGEANGLEPROC
|
|
t_glFramebufferTexturePixelLocalStorageANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERFVANGLEPROC
|
|
t_glGetFramebufferPixelLocalStorageParameterfvANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERFVROBUSTANGLEPROC
|
|
t_glGetFramebufferPixelLocalStorageParameterfvRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERIVANGLEPROC
|
|
t_glGetFramebufferPixelLocalStorageParameterivANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERIVROBUSTANGLEPROC
|
|
t_glGetFramebufferPixelLocalStorageParameterivRobustANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPIXELLOCALSTORAGEBARRIERANGLEPROC
|
|
t_glPixelLocalStorageBarrierANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLINVALIDATETEXTUREANGLEPROC t_glInvalidateTextureANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE2DEXTERNALANGLEPROC t_glTexImage2DExternalANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMULTISAMPLEFVANGLEPROC t_glGetMultisamplefvANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLEMASKIANGLEPROC t_glSampleMaskiANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC
|
|
t_glTexStorage2DMultisampleANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC
|
|
t_glGetTranslatedShaderSourceANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLACQUIRETEXTURESANGLEPROC t_glAcquireTexturesANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLRELEASETEXTURESANGLEPROC t_glReleaseTexturesANGLE;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC
|
|
t_glBindUniformLocationCHROMIUM;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC
|
|
t_glCompressedCopyTextureCHROMIUM;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYSUBTEXTURECHROMIUMPROC t_glCopySubTextureCHROMIUM;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXTURECHROMIUMPROC t_glCopyTextureCHROMIUM;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOVERAGEMODULATIONCHROMIUMPROC t_glCoverageModulationCHROMIUM;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOSECONTEXTCHROMIUMPROC t_glLoseContextCHROMIUM;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC
|
|
t_glEGLImageTargetTexStorageEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC
|
|
t_glEGLImageTargetTextureStorageEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC
|
|
t_glDrawArraysInstancedBaseInstanceEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC
|
|
t_glDrawElementsInstancedBaseInstanceEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC
|
|
t_glDrawElementsInstancedBaseVertexBaseInstanceEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDFRAGDATALOCATIONEXTPROC t_glBindFragDataLocationEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC
|
|
t_glBindFragDataLocationIndexedEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAGDATAINDEXEXTPROC t_glGetFragDataIndexEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC
|
|
t_glGetProgramResourceLocationIndexEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERSTORAGEEXTPROC t_glBufferStorageEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIPCONTROLEXTPROC t_glClipControlEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYIMAGESUBDATAEXTPROC t_glCopyImageSubDataEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTLABELEXTPROC t_glGetObjectLabelEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLLABELOBJECTEXTPROC t_glLabelObjectEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLINSERTEVENTMARKEREXTPROC t_glInsertEventMarkerEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOPGROUPMARKEREXTPROC t_glPopGroupMarkerEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPUSHGROUPMARKEREXTPROC t_glPushGroupMarkerEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISCARDFRAMEBUFFEREXTPROC t_glDiscardFramebufferEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBEGINQUERYEXTPROC t_glBeginQueryEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEQUERIESEXTPROC t_glDeleteQueriesEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENDQUERYEXTPROC t_glEndQueryEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENQUERIESEXTPROC t_glGenQueriesEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64VEXTPROC t_glGetInteger64vEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTI64VEXTPROC t_glGetQueryObjecti64vEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTIVEXTPROC t_glGetQueryObjectivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUI64VEXTPROC t_glGetQueryObjectui64vEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUIVEXTPROC t_glGetQueryObjectuivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYIVEXTPROC t_glGetQueryivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISQUERYEXTPROC t_glIsQueryEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLQUERYCOUNTEREXTPROC t_glQueryCounterEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWBUFFERSEXTPROC t_glDrawBuffersEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIEXTPROC t_glBlendEquationSeparateiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONIEXTPROC t_glBlendEquationiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCSEPARATEIEXTPROC t_glBlendFuncSeparateiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCIEXTPROC t_glBlendFunciEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORMASKIEXTPROC t_glColorMaskiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEIEXTPROC t_glDisableiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEIEXTPROC t_glEnableiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISENABLEDIEXTPROC t_glIsEnablediEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXEXTPROC t_glDrawElementsBaseVertexEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC
|
|
t_glDrawElementsInstancedBaseVertexEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC
|
|
t_glDrawRangeElementsBaseVertexEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC
|
|
t_glMultiDrawElementsBaseVertexEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERSTORAGEEXTERNALEXTPROC t_glBufferStorageExternalEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC
|
|
t_glNamedBufferStorageExternalEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTUREEXTPROC t_glFramebufferTextureEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINSTANCEDEXTPROC t_glDrawArraysInstancedEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDEXTPROC t_glDrawElementsInstancedEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBDIVISOREXTPROC t_glVertexAttribDivisorEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC t_glFlushMappedBufferRangeEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMAPBUFFERRANGEEXTPROC t_glMapBufferRangeEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERSTORAGEMEMEXTPROC t_glBufferStorageMemEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATEMEMORYOBJECTSEXTPROC t_glCreateMemoryObjectsEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEMEMORYOBJECTSEXTPROC t_glDeleteMemoryObjectsEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC
|
|
t_glGetMemoryObjectParameterivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNSIGNEDBYTEI_VEXTPROC t_glGetUnsignedBytei_vEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNSIGNEDBYTEVEXTPROC t_glGetUnsignedBytevEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISMEMORYOBJECTEXTPROC t_glIsMemoryObjectEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMEMORYOBJECTPARAMETERIVEXTPROC t_glMemoryObjectParameterivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEM2DEXTPROC t_glTexStorageMem2DEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC
|
|
t_glTexStorageMem2DMultisampleEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEM3DEXTPROC t_glTexStorageMem3DEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC
|
|
t_glTexStorageMem3DMultisampleEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLIMPORTMEMORYFDEXTPROC t_glImportMemoryFdEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC t_glMultiDrawArraysIndirectEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC
|
|
t_glMultiDrawElementsIndirectEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC
|
|
t_glFramebufferTexture2DMultisampleEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
|
|
t_glRenderbufferStorageMultisampleEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOLYGONOFFSETCLAMPEXTPROC t_glPolygonOffsetClampEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPRIMITIVEBOUNDINGBOXEXTPROC t_glPrimitiveBoundingBoxEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSEXTPROC t_glGetGraphicsResetStatusEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMFVEXTPROC t_glGetnUniformfvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMIVEXTPROC t_glGetnUniformivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADNPIXELSEXTPROC t_glReadnPixelsEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETESEMAPHORESEXTPROC t_glDeleteSemaphoresEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENSEMAPHORESEXTPROC t_glGenSemaphoresEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC
|
|
t_glGetSemaphoreParameterui64vEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISSEMAPHOREEXTPROC t_glIsSemaphoreEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSEMAPHOREPARAMETERUI64VEXTPROC t_glSemaphoreParameterui64vEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSIGNALSEMAPHOREEXTPROC t_glSignalSemaphoreEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLWAITSEMAPHOREEXTPROC t_glWaitSemaphoreEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLIMPORTSEMAPHOREFDEXTPROC t_glImportSemaphoreFdEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLACTIVESHADERPROGRAMEXTPROC t_glActiveShaderProgramEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDPROGRAMPIPELINEEXTPROC t_glBindProgramPipelineEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATESHADERPROGRAMVEXTPROC t_glCreateShaderProgramvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEPROGRAMPIPELINESEXTPROC t_glDeleteProgramPipelinesEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENPROGRAMPIPELINESEXTPROC t_glGenProgramPipelinesEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC
|
|
t_glGetProgramPipelineInfoLogEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMPIPELINEIVEXTPROC t_glGetProgramPipelineivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLISPROGRAMPIPELINEEXTPROC t_glIsProgramPipelineEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMPARAMETERIEXTPROC t_glProgramParameteriEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1FEXTPROC t_glProgramUniform1fEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1FVEXTPROC t_glProgramUniform1fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1IEXTPROC t_glProgramUniform1iEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1IVEXTPROC t_glProgramUniform1ivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1UIEXTPROC t_glProgramUniform1uiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1UIVEXTPROC t_glProgramUniform1uivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2FEXTPROC t_glProgramUniform2fEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2FVEXTPROC t_glProgramUniform2fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2IEXTPROC t_glProgramUniform2iEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2IVEXTPROC t_glProgramUniform2ivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2UIEXTPROC t_glProgramUniform2uiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2UIVEXTPROC t_glProgramUniform2uivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3FEXTPROC t_glProgramUniform3fEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3FVEXTPROC t_glProgramUniform3fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3IEXTPROC t_glProgramUniform3iEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3IVEXTPROC t_glProgramUniform3ivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3UIEXTPROC t_glProgramUniform3uiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3UIVEXTPROC t_glProgramUniform3uivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4FEXTPROC t_glProgramUniform4fEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4FVEXTPROC t_glProgramUniform4fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4IEXTPROC t_glProgramUniform4iEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4IVEXTPROC t_glProgramUniform4ivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4UIEXTPROC t_glProgramUniform4uiEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4UIVEXTPROC t_glProgramUniform4uivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC t_glProgramUniformMatrix2fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC
|
|
t_glProgramUniformMatrix2x3fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC
|
|
t_glProgramUniformMatrix2x4fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC t_glProgramUniformMatrix3fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC
|
|
t_glProgramUniformMatrix3x2fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC
|
|
t_glProgramUniformMatrix3x4fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC t_glProgramUniformMatrix4fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC
|
|
t_glProgramUniformMatrix4x2fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC
|
|
t_glProgramUniformMatrix4x3fvEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLUSEPROGRAMSTAGESEXTPROC t_glUseProgramStagesEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEEXTPROC t_glValidateProgramPipelineEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC t_glFramebufferFetchBarrierEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPATCHPARAMETERIEXTPROC t_glPatchParameteriEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVEXTPROC t_glGetSamplerParameterIivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVEXTPROC t_glGetSamplerParameterIuivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIIVEXTPROC t_glGetTexParameterIivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIUIVEXTPROC t_glGetTexParameterIuivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIIVEXTPROC t_glSamplerParameterIivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIUIVEXTPROC t_glSamplerParameterIuivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIIVEXTPROC t_glTexParameterIivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIUIVEXTPROC t_glTexParameterIuivEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFEREXTPROC t_glTexBufferEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFERRANGEEXTPROC t_glTexBufferRangeEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE1DEXTPROC t_glTexStorage1DEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE2DEXTPROC t_glTexStorage2DEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE3DEXTPROC t_glTexStorage3DEXT;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDBARRIERKHRPROC t_glBlendBarrierKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGECALLBACKKHRPROC t_glDebugMessageCallbackKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGECONTROLKHRPROC t_glDebugMessageControlKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGEINSERTKHRPROC t_glDebugMessageInsertKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETDEBUGMESSAGELOGKHRPROC t_glGetDebugMessageLogKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTLABELKHRPROC t_glGetObjectLabelKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTPTRLABELKHRPROC t_glGetObjectPtrLabelKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPOINTERVKHRPROC t_glGetPointervKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLOBJECTLABELKHRPROC t_glObjectLabelKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLOBJECTPTRLABELKHRPROC t_glObjectPtrLabelKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOPDEBUGGROUPKHRPROC t_glPopDebugGroupKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLPUSHDEBUGGROUPKHRPROC t_glPushDebugGroupKHR;
|
|
ANGLE_TRACE_LOADER_EXPORT extern PFNGLMAXSHADERCOMPILERTHREADSKHRPROC
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t_glMaxShaderCompilerThreadsKHR;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERPARAMETERIMESAPROC t_glFramebufferParameteriMESA;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC
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t_glGetFramebufferParameterivMESA;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEFENCESNVPROC t_glDeleteFencesNV;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFINISHFENCENVPROC t_glFinishFenceNV;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENFENCESNVPROC t_glGenFencesNV;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFENCEIVNVPROC t_glGetFenceivNV;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLISFENCENVPROC t_glIsFenceNV;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLSETFENCENVPROC t_glSetFenceNV;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTESTFENCENVPROC t_glTestFenceNV;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLITFRAMEBUFFERNVPROC t_glBlitFramebufferNV;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
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t_glEGLImageTargetRenderbufferStorageOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC t_glEGLImageTargetTexture2DOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYIMAGESUBDATAOESPROC t_glCopyImageSubDataOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIOESPROC t_glBlendEquationSeparateiOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONIOESPROC t_glBlendEquationiOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCSEPARATEIOESPROC t_glBlendFuncSeparateiOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCIOESPROC t_glBlendFunciOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORMASKIOESPROC t_glColorMaskiOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEIOESPROC t_glDisableiOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEIOESPROC t_glEnableiOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLISENABLEDIOESPROC t_glIsEnablediOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXOESPROC t_glDrawElementsBaseVertexOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC
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t_glDrawElementsInstancedBaseVertexOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC
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t_glDrawRangeElementsBaseVertexOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTUREOESPROC t_glFramebufferTextureOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMBINARYOESPROC t_glGetProgramBinaryOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMBINARYOESPROC t_glProgramBinaryOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPOINTERVOESPROC t_glGetBufferPointervOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLMAPBUFFEROESPROC t_glMapBufferOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNMAPBUFFEROESPROC t_glUnmapBufferOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLPRIMITIVEBOUNDINGBOXOESPROC t_glPrimitiveBoundingBoxOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLMINSAMPLESHADINGOESPROC t_glMinSampleShadingOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DOESPROC t_glCompressedTexImage3DOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC t_glCompressedTexSubImage3DOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DOESPROC t_glCopyTexSubImage3DOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURE3DOESPROC t_glFramebufferTexture3DOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE3DOESPROC t_glTexImage3DOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE3DOESPROC t_glTexSubImage3DOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVOESPROC t_glGetSamplerParameterIivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVOESPROC t_glGetSamplerParameterIuivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIIVOESPROC t_glGetTexParameterIivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIUIVOESPROC t_glGetTexParameterIuivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIIVOESPROC t_glSamplerParameterIivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIUIVOESPROC t_glSamplerParameterIuivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIIVOESPROC t_glTexParameterIivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIUIVOESPROC t_glTexParameterIuivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFEROESPROC t_glTexBufferOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFERRANGEOESPROC t_glTexBufferRangeOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC t_glTexStorage3DMultisampleOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDVERTEXARRAYOESPROC t_glBindVertexArrayOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEVERTEXARRAYSOESPROC t_glDeleteVertexArraysOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENVERTEXARRAYSOESPROC t_glGenVertexArraysOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLISVERTEXARRAYOESPROC t_glIsVertexArrayOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC
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t_glFramebufferTextureMultiviewOVR;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLSHADINGRATEQCOMPROC t_glShadingRateQCOM;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXFOESPROC t_glDrawTexfOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXFVOESPROC t_glDrawTexfvOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXIOESPROC t_glDrawTexiOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXIVOESPROC t_glDrawTexivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXSOESPROC t_glDrawTexsOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXSVOESPROC t_glDrawTexsvOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXXOESPROC t_glDrawTexxOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXXVOESPROC t_glDrawTexxvOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDFRAMEBUFFEROESPROC t_glBindFramebufferOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDRENDERBUFFEROESPROC t_glBindRenderbufferOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSOESPROC t_glCheckFramebufferStatusOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEFRAMEBUFFERSOESPROC t_glDeleteFramebuffersOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETERENDERBUFFERSOESPROC t_glDeleteRenderbuffersOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFEROESPROC t_glFramebufferRenderbufferOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DOESPROC t_glFramebufferTexture2DOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENFRAMEBUFFERSOESPROC t_glGenFramebuffersOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENRENDERBUFFERSOESPROC t_glGenRenderbuffersOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENERATEMIPMAPOESPROC t_glGenerateMipmapOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC
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t_glGetFramebufferAttachmentParameterivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVOESPROC
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|
t_glGetRenderbufferParameterivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLISFRAMEBUFFEROESPROC t_glIsFramebufferOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLISRENDERBUFFEROESPROC t_glIsRenderbufferOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEOESPROC t_glRenderbufferStorageOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLCURRENTPALETTEMATRIXOESPROC t_glCurrentPaletteMatrixOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC
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|
t_glLoadPaletteFromModelViewMatrixOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATRIXINDEXPOINTEROESPROC t_glMatrixIndexPointerOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLWEIGHTPOINTEROESPROC t_glWeightPointerOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTSIZEPOINTEROESPROC t_glPointSizePointerOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLQUERYMATRIXXOESPROC t_glQueryMatrixxOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXGENFVOESPROC t_glGetTexGenfvOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXGENIVOESPROC t_glGetTexGenivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXGENXVOESPROC t_glGetTexGenxvOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENFOESPROC t_glTexGenfOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENFVOESPROC t_glTexGenfvOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENIOESPROC t_glTexGeniOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENIVOESPROC t_glTexGenivOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENXOESPROC t_glTexGenxOES;
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ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENXVOESPROC t_glTexGenxvOES;
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|
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typedef void (*GenericProc)(void);
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|
typedef GenericProc(KHRONOS_APIENTRY *LoadProc)(const char *);
|
|
ANGLE_TRACE_LOADER_EXPORT void LoadTraceGLES(LoadProc loadProc);
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#if defined(__cplusplus)
|
|
} // extern "C"
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|
#endif // defined(__cplusplus)
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#endif // ANGLE_TRACES_UTIL_GLES_LOADER_AUTOGEN_H_
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