1260 lines
46 KiB
C++
1260 lines
46 KiB
C++
// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/files/file_util.h"
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#include <windows.h>
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#include <io.h>
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#include <psapi.h>
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#include <shellapi.h>
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#include <shlobj.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <time.h>
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#include <winsock2.h>
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#include <algorithm>
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#include <limits>
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#include <string>
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#include <utility>
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#include <vector>
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#include "base/check.h"
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#include "base/clang_profiling_buildflags.h"
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#include "base/debug/alias.h"
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#include "base/feature_list.h"
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#include "base/features.h"
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#include "base/files/file_enumerator.h"
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#include "base/files/file_path.h"
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#include "base/files/memory_mapped_file.h"
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#include "base/functional/bind.h"
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#include "base/functional/callback.h"
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#include "base/guid.h"
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#include "base/location.h"
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#include "base/logging.h"
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#include "base/numerics/safe_conversions.h"
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#include "base/path_service.h"
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#include "base/process/process_handle.h"
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#include "base/rand_util.h"
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#include "base/strings/strcat.h"
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#include "base/strings/string_number_conversions.h"
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#include "base/strings/string_piece.h"
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#include "base/strings/string_util.h"
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#include "base/strings/string_util_win.h"
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#include "base/strings/utf_string_conversions.h"
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#include "base/task/bind_post_task.h"
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#include "base/task/sequenced_task_runner.h"
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#include "base/task/thread_pool.h"
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#include "base/threading/scoped_blocking_call.h"
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#include "base/threading/scoped_thread_priority.h"
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#include "base/time/time.h"
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#include "base/win/scoped_handle.h"
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#include "base/win/security_util.h"
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#include "base/win/sid.h"
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#include "base/win/windows_types.h"
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#include "base/win/windows_version.h"
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namespace base {
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namespace {
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int g_extra_allowed_path_for_no_execute = 0;
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const DWORD kFileShareAll =
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FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
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const wchar_t kDefaultTempDirPrefix[] = L"ChromiumTemp";
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// Returns the Win32 last error code or ERROR_SUCCESS if the last error code is
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// ERROR_FILE_NOT_FOUND or ERROR_PATH_NOT_FOUND. This is useful in cases where
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// the absence of a file or path is a success condition (e.g., when attempting
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// to delete an item in the filesystem).
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DWORD ReturnLastErrorOrSuccessOnNotFound() {
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const DWORD error_code = ::GetLastError();
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return (error_code == ERROR_FILE_NOT_FOUND ||
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error_code == ERROR_PATH_NOT_FOUND)
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? ERROR_SUCCESS
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: error_code;
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}
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// Deletes all files and directories in a path.
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// Returns ERROR_SUCCESS on success or the Windows error code corresponding to
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// the first error encountered. ERROR_FILE_NOT_FOUND and ERROR_PATH_NOT_FOUND
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// are considered success conditions, and are therefore never returned.
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DWORD DeleteFileRecursive(const FilePath& path,
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const FilePath::StringType& pattern,
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bool recursive) {
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FileEnumerator traversal(path, false,
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FileEnumerator::FILES | FileEnumerator::DIRECTORIES,
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pattern);
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DWORD result = ERROR_SUCCESS;
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for (FilePath current = traversal.Next(); !current.empty();
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current = traversal.Next()) {
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// Try to clear the read-only bit if we find it.
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FileEnumerator::FileInfo info = traversal.GetInfo();
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if ((info.find_data().dwFileAttributes & FILE_ATTRIBUTE_READONLY) &&
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(recursive || !info.IsDirectory())) {
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::SetFileAttributes(
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current.value().c_str(),
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info.find_data().dwFileAttributes & ~DWORD{FILE_ATTRIBUTE_READONLY});
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}
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DWORD this_result = ERROR_SUCCESS;
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if (info.IsDirectory()) {
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if (recursive) {
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this_result = DeleteFileRecursive(current, pattern, true);
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DCHECK_NE(static_cast<LONG>(this_result), ERROR_FILE_NOT_FOUND);
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DCHECK_NE(static_cast<LONG>(this_result), ERROR_PATH_NOT_FOUND);
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if (this_result == ERROR_SUCCESS &&
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!::RemoveDirectory(current.value().c_str())) {
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this_result = ReturnLastErrorOrSuccessOnNotFound();
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}
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}
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} else if (!::DeleteFile(current.value().c_str())) {
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this_result = ReturnLastErrorOrSuccessOnNotFound();
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}
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if (result == ERROR_SUCCESS)
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result = this_result;
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}
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return result;
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}
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// Appends |mode_char| to |mode| before the optional character set encoding; see
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// https://msdn.microsoft.com/library/yeby3zcb.aspx for details.
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void AppendModeCharacter(wchar_t mode_char, std::wstring* mode) {
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size_t comma_pos = mode->find(L',');
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mode->insert(comma_pos == std::wstring::npos ? mode->length() : comma_pos, 1,
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mode_char);
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}
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bool DoCopyFile(const FilePath& from_path,
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const FilePath& to_path,
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bool fail_if_exists) {
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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if (from_path.ReferencesParent() || to_path.ReferencesParent())
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return false;
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// NOTE: I suspect we could support longer paths, but that would involve
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// analyzing all our usage of files.
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if (from_path.value().length() >= MAX_PATH ||
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to_path.value().length() >= MAX_PATH) {
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return false;
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}
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// Mitigate the issues caused by loading DLLs on a background thread
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// (http://crbug/973868).
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SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY();
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// Unlike the posix implementation that copies the file manually and discards
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// the ACL bits, CopyFile() copies the complete SECURITY_DESCRIPTOR and access
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// bits, which is usually not what we want. We can't do much about the
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// SECURITY_DESCRIPTOR but at least remove the read only bit.
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const wchar_t* dest = to_path.value().c_str();
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if (!::CopyFile(from_path.value().c_str(), dest, fail_if_exists)) {
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// Copy failed.
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return false;
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}
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DWORD attrs = GetFileAttributes(dest);
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if (attrs == INVALID_FILE_ATTRIBUTES) {
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return false;
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}
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if (attrs & FILE_ATTRIBUTE_READONLY) {
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SetFileAttributes(dest, attrs & ~DWORD{FILE_ATTRIBUTE_READONLY});
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}
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return true;
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}
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bool DoCopyDirectory(const FilePath& from_path,
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const FilePath& to_path,
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bool recursive,
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bool fail_if_exists) {
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// NOTE(maruel): Previous version of this function used to call
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// SHFileOperation(). This used to copy the file attributes and extended
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// attributes, OLE structured storage, NTFS file system alternate data
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// streams, SECURITY_DESCRIPTOR. In practice, this is not what we want, we
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// want the containing directory to propagate its SECURITY_DESCRIPTOR.
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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// NOTE: I suspect we could support longer paths, but that would involve
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// analyzing all our usage of files.
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if (from_path.value().length() >= MAX_PATH ||
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to_path.value().length() >= MAX_PATH) {
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return false;
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}
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// This function does not properly handle destinations within the source.
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FilePath real_to_path = to_path;
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if (PathExists(real_to_path)) {
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real_to_path = MakeAbsoluteFilePath(real_to_path);
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if (real_to_path.empty())
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return false;
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} else {
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real_to_path = MakeAbsoluteFilePath(real_to_path.DirName());
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if (real_to_path.empty())
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return false;
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}
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FilePath real_from_path = MakeAbsoluteFilePath(from_path);
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if (real_from_path.empty())
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return false;
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if (real_to_path == real_from_path || real_from_path.IsParent(real_to_path))
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return false;
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int traverse_type = FileEnumerator::FILES;
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if (recursive)
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traverse_type |= FileEnumerator::DIRECTORIES;
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FileEnumerator traversal(from_path, recursive, traverse_type);
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if (!PathExists(from_path)) {
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DLOG(ERROR) << "CopyDirectory() couldn't stat source directory: "
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<< from_path.value().c_str();
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return false;
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}
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// TODO(maruel): This is not necessary anymore.
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DCHECK(recursive || DirectoryExists(from_path));
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FilePath current = from_path;
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bool from_is_dir = DirectoryExists(from_path);
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bool success = true;
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FilePath from_path_base = from_path;
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if (recursive && DirectoryExists(to_path)) {
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// If the destination already exists and is a directory, then the
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// top level of source needs to be copied.
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from_path_base = from_path.DirName();
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}
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while (success && !current.empty()) {
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// current is the source path, including from_path, so append
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// the suffix after from_path to to_path to create the target_path.
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FilePath target_path(to_path);
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if (from_path_base != current) {
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if (!from_path_base.AppendRelativePath(current, &target_path)) {
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success = false;
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break;
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}
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}
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if (from_is_dir) {
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if (!DirectoryExists(target_path) &&
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!::CreateDirectory(target_path.value().c_str(), NULL)) {
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DLOG(ERROR) << "CopyDirectory() couldn't create directory: "
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<< target_path.value().c_str();
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success = false;
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}
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} else if (!DoCopyFile(current, target_path, fail_if_exists)) {
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DLOG(ERROR) << "CopyDirectory() couldn't create file: "
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<< target_path.value().c_str();
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success = false;
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}
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current = traversal.Next();
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if (!current.empty())
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from_is_dir = traversal.GetInfo().IsDirectory();
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}
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return success;
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}
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// Returns ERROR_SUCCESS on success, or a Windows error code on failure.
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DWORD DoDeleteFile(const FilePath& path, bool recursive) {
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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if (path.empty())
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return ERROR_SUCCESS;
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if (path.value().length() >= MAX_PATH)
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return ERROR_BAD_PATHNAME;
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// Handle any path with wildcards.
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if (path.BaseName().value().find_first_of(FILE_PATH_LITERAL("*?")) !=
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FilePath::StringType::npos) {
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const DWORD error_code =
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DeleteFileRecursive(path.DirName(), path.BaseName().value(), recursive);
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DCHECK_NE(static_cast<LONG>(error_code), ERROR_FILE_NOT_FOUND);
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DCHECK_NE(static_cast<LONG>(error_code), ERROR_PATH_NOT_FOUND);
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return error_code;
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}
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// Report success if the file or path does not exist.
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const DWORD attr = ::GetFileAttributes(path.value().c_str());
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if (attr == INVALID_FILE_ATTRIBUTES)
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return ReturnLastErrorOrSuccessOnNotFound();
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// Clear the read-only bit if it is set.
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if ((attr & FILE_ATTRIBUTE_READONLY) &&
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!::SetFileAttributes(path.value().c_str(),
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attr & ~DWORD{FILE_ATTRIBUTE_READONLY})) {
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// It's possible for |path| to be gone now under a race with other deleters.
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return ReturnLastErrorOrSuccessOnNotFound();
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}
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// Perform a simple delete on anything that isn't a directory.
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if (!(attr & FILE_ATTRIBUTE_DIRECTORY)) {
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return ::DeleteFile(path.value().c_str())
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? ERROR_SUCCESS
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: ReturnLastErrorOrSuccessOnNotFound();
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}
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if (recursive) {
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const DWORD error_code =
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DeleteFileRecursive(path, FILE_PATH_LITERAL("*"), true);
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DCHECK_NE(static_cast<LONG>(error_code), ERROR_FILE_NOT_FOUND);
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DCHECK_NE(static_cast<LONG>(error_code), ERROR_PATH_NOT_FOUND);
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if (error_code != ERROR_SUCCESS)
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return error_code;
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}
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return ::RemoveDirectory(path.value().c_str())
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? ERROR_SUCCESS
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: ReturnLastErrorOrSuccessOnNotFound();
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}
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// Deletes the file/directory at |path| (recursively if |recursive| and |path|
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// names a directory), returning true on success. Sets the Windows last-error
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// code and returns false on failure.
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bool DeleteFileOrSetLastError(const FilePath& path, bool recursive) {
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const DWORD error = DoDeleteFile(path, recursive);
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if (error == ERROR_SUCCESS)
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return true;
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::SetLastError(error);
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return false;
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}
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constexpr int kMaxDeleteAttempts = 9;
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void DeleteFileWithRetry(const FilePath& path,
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bool recursive,
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int attempt,
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OnceCallback<void(bool)> reply_callback) {
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// Retry every 250ms for up to two seconds. These values were pulled out of
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// thin air, and may be adjusted in the future based on the metrics collected.
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static constexpr TimeDelta kDeleteFileRetryDelay = Milliseconds(250);
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if (DeleteFileOrSetLastError(path, recursive)) {
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// Consider introducing further retries until the item has been removed from
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// the filesystem and its name is ready for reuse; see the comments in
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// chrome/installer/mini_installer/delete_with_retry.cc for details.
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if (!reply_callback.is_null())
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std::move(reply_callback).Run(true);
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return;
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}
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++attempt;
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DCHECK_LE(attempt, kMaxDeleteAttempts);
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if (attempt == kMaxDeleteAttempts) {
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if (!reply_callback.is_null())
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std::move(reply_callback).Run(false);
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return;
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}
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ThreadPool::PostDelayedTask(FROM_HERE,
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{TaskPriority::BEST_EFFORT, MayBlock()},
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BindOnce(&DeleteFileWithRetry, path, recursive,
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attempt, std::move(reply_callback)),
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kDeleteFileRetryDelay);
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}
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OnceClosure GetDeleteFileCallbackInternal(
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const FilePath& path,
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bool recursive,
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OnceCallback<void(bool)> reply_callback) {
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OnceCallback<void(bool)> bound_callback;
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if (!reply_callback.is_null()) {
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bound_callback = BindPostTask(SequencedTaskRunner::GetCurrentDefault(),
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std::move(reply_callback));
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}
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return BindOnce(&DeleteFileWithRetry, path, recursive, /*attempt=*/0,
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std::move(bound_callback));
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}
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// This function verifies that no code is attempting to set an ACL on a file
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// that is outside of 'safe' paths. A 'safe' path is defined as one that is
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// within the user data dir, or the temporary directory. This is explicitly to
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// prevent code from trying to pass a writeable handle to a file outside of
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// these directories to an untrusted process. E.g. if some future code created a
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// writeable handle to a file in c:\users\user\sensitive.dat, this DCHECK would
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// hit. Setting an ACL on a file outside of these chrome-controlled directories
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// might cause the browser or operating system to fail in unexpected ways.
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bool IsPathSafeToSetAclOn(const FilePath& path) {
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#if BUILDFLAG(CLANG_PROFILING)
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// Ignore .profraw profiling files, as they can occur anywhere, and only occur
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// during testing.
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if (path.Extension() == FILE_PATH_LITERAL(".profraw")) {
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return true;
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}
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#endif // BUILDFLAG(CLANG_PROFILING)
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std::vector<int> valid_path_keys({DIR_TEMP});
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if (g_extra_allowed_path_for_no_execute) {
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valid_path_keys.push_back(g_extra_allowed_path_for_no_execute);
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}
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// MakeLongFilePath is needed here because temp files can have an 8.3 path
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// under certain conditions. See comments in base::MakeLongFilePath.
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FilePath long_path = MakeLongFilePath(path);
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DCHECK(!long_path.empty()) << "Cannot get long path for " << path;
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std::vector<FilePath> valid_paths;
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for (const auto path_key : valid_path_keys) {
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FilePath valid_path;
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if (!PathService::Get(path_key, &valid_path)) {
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DLOG(FATAL) << "Cannot get path for pathservice key " << path_key;
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continue;
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}
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valid_paths.push_back(valid_path);
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}
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// Admin users create temporary files in `GetSecureSystemTemp`, see
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// `CreateNewTempDirectory` below.
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FilePath secure_system_temp;
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if (::IsUserAnAdmin() && GetSecureSystemTemp(&secure_system_temp)) {
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valid_paths.push_back(secure_system_temp);
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}
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for (const auto& valid_path : valid_paths) {
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// Temp files can sometimes have an 8.3 path. See comments in
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// `MakeLongFilePath`.
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FilePath full_path = MakeLongFilePath(valid_path);
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DCHECK(!full_path.empty()) << "Cannot get long path for " << valid_path;
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if (full_path.IsParent(long_path)) {
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return true;
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}
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}
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return false;
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}
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} // namespace
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OnceClosure GetDeleteFileCallback(const FilePath& path,
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OnceCallback<void(bool)> reply_callback) {
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return GetDeleteFileCallbackInternal(path, /*recursive=*/false,
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std::move(reply_callback));
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}
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OnceClosure GetDeletePathRecursivelyCallback(
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const FilePath& path,
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OnceCallback<void(bool)> reply_callback) {
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return GetDeleteFileCallbackInternal(path, /*recursive=*/true,
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std::move(reply_callback));
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}
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FilePath MakeAbsoluteFilePath(const FilePath& input) {
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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wchar_t file_path[MAX_PATH];
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if (!_wfullpath(file_path, input.value().c_str(), MAX_PATH))
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return FilePath();
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return FilePath(file_path);
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}
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bool DeleteFile(const FilePath& path) {
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return DeleteFileOrSetLastError(path, /*recursive=*/false);
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}
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bool DeletePathRecursively(const FilePath& path) {
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return DeleteFileOrSetLastError(path, /*recursive=*/true);
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}
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bool DeleteFileAfterReboot(const FilePath& path) {
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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if (path.value().length() >= MAX_PATH)
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return false;
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return ::MoveFileEx(path.value().c_str(), nullptr,
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MOVEFILE_DELAY_UNTIL_REBOOT);
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}
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bool ReplaceFile(const FilePath& from_path,
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const FilePath& to_path,
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File::Error* error) {
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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|
|
// Alias paths for investigation of shutdown hangs. crbug.com/1054164
|
|
FilePath::CharType from_path_str[MAX_PATH];
|
|
base::wcslcpy(from_path_str, from_path.value().c_str(),
|
|
std::size(from_path_str));
|
|
base::debug::Alias(from_path_str);
|
|
FilePath::CharType to_path_str[MAX_PATH];
|
|
base::wcslcpy(to_path_str, to_path.value().c_str(), std::size(to_path_str));
|
|
base::debug::Alias(to_path_str);
|
|
|
|
// Assume that |to_path| already exists and try the normal replace. This will
|
|
// fail with ERROR_FILE_NOT_FOUND if |to_path| does not exist. When writing to
|
|
// a network share, we may not be able to change the ACLs. Ignore ACL errors
|
|
// then (REPLACEFILE_IGNORE_MERGE_ERRORS).
|
|
if (::ReplaceFile(to_path.value().c_str(), from_path.value().c_str(), NULL,
|
|
REPLACEFILE_IGNORE_MERGE_ERRORS, NULL, NULL)) {
|
|
return true;
|
|
}
|
|
|
|
File::Error replace_error = File::OSErrorToFileError(GetLastError());
|
|
|
|
// Try a simple move next. It will only succeed when |to_path| doesn't already
|
|
// exist.
|
|
if (::MoveFile(from_path.value().c_str(), to_path.value().c_str()))
|
|
return true;
|
|
|
|
// In the case of FILE_ERROR_NOT_FOUND from ReplaceFile, it is likely that
|
|
// |to_path| does not exist. In this case, the more relevant error comes
|
|
// from the call to MoveFile.
|
|
if (error) {
|
|
*error = replace_error == File::FILE_ERROR_NOT_FOUND
|
|
? File::GetLastFileError()
|
|
: replace_error;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CopyDirectory(const FilePath& from_path,
|
|
const FilePath& to_path,
|
|
bool recursive) {
|
|
return DoCopyDirectory(from_path, to_path, recursive, false);
|
|
}
|
|
|
|
bool CopyDirectoryExcl(const FilePath& from_path,
|
|
const FilePath& to_path,
|
|
bool recursive) {
|
|
return DoCopyDirectory(from_path, to_path, recursive, true);
|
|
}
|
|
|
|
bool PathExists(const FilePath& path) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
return (GetFileAttributes(path.value().c_str()) != INVALID_FILE_ATTRIBUTES);
|
|
}
|
|
|
|
namespace {
|
|
|
|
bool PathHasAccess(const FilePath& path,
|
|
DWORD dir_desired_access,
|
|
DWORD file_desired_access) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
const wchar_t* const path_str = path.value().c_str();
|
|
DWORD fileattr = GetFileAttributes(path_str);
|
|
if (fileattr == INVALID_FILE_ATTRIBUTES)
|
|
return false;
|
|
|
|
bool is_directory = fileattr & FILE_ATTRIBUTE_DIRECTORY;
|
|
DWORD desired_access =
|
|
is_directory ? dir_desired_access : file_desired_access;
|
|
DWORD flags_and_attrs =
|
|
is_directory ? FILE_FLAG_BACKUP_SEMANTICS : FILE_ATTRIBUTE_NORMAL;
|
|
|
|
win::ScopedHandle file(CreateFile(path_str, desired_access, kFileShareAll,
|
|
nullptr, OPEN_EXISTING, flags_and_attrs,
|
|
nullptr));
|
|
|
|
return file.is_valid();
|
|
}
|
|
|
|
} // namespace
|
|
|
|
bool PathIsReadable(const FilePath& path) {
|
|
return PathHasAccess(path, FILE_LIST_DIRECTORY, GENERIC_READ);
|
|
}
|
|
|
|
bool PathIsWritable(const FilePath& path) {
|
|
return PathHasAccess(path, FILE_ADD_FILE, GENERIC_WRITE);
|
|
}
|
|
|
|
bool DirectoryExists(const FilePath& path) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
DWORD fileattr = GetFileAttributes(path.value().c_str());
|
|
if (fileattr != INVALID_FILE_ATTRIBUTES)
|
|
return (fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0;
|
|
return false;
|
|
}
|
|
|
|
bool GetTempDir(FilePath* path) {
|
|
wchar_t temp_path[MAX_PATH + 1];
|
|
DWORD path_len = ::GetTempPath(MAX_PATH, temp_path);
|
|
if (path_len >= MAX_PATH || path_len <= 0)
|
|
return false;
|
|
// TODO(evanm): the old behavior of this function was to always strip the
|
|
// trailing slash. We duplicate this here, but it shouldn't be necessary
|
|
// when everyone is using the appropriate FilePath APIs.
|
|
*path = FilePath(temp_path).StripTrailingSeparators();
|
|
return true;
|
|
}
|
|
|
|
FilePath GetHomeDir() {
|
|
wchar_t result[MAX_PATH];
|
|
if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PROFILE, NULL, SHGFP_TYPE_CURRENT,
|
|
result)) &&
|
|
result[0]) {
|
|
return FilePath(result);
|
|
}
|
|
|
|
// Fall back to the temporary directory on failure.
|
|
FilePath temp;
|
|
if (GetTempDir(&temp))
|
|
return temp;
|
|
|
|
// Last resort.
|
|
return FilePath(FILE_PATH_LITERAL("C:\\"));
|
|
}
|
|
|
|
File CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* temp_file) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
// Open the file with exclusive r/w/d access, and allow the caller to decide
|
|
// to mark it for deletion upon close after the fact.
|
|
constexpr uint32_t kFlags = File::FLAG_CREATE | File::FLAG_READ |
|
|
File::FLAG_WRITE | File::FLAG_WIN_EXCLUSIVE_READ |
|
|
File::FLAG_WIN_EXCLUSIVE_WRITE |
|
|
File::FLAG_CAN_DELETE_ON_CLOSE;
|
|
|
|
// Use GUID instead of ::GetTempFileName() to generate unique file names.
|
|
// "Due to the algorithm used to generate file names, GetTempFileName can
|
|
// perform poorly when creating a large number of files with the same prefix.
|
|
// In such cases, it is recommended that you construct unique file names based
|
|
// on GUIDs."
|
|
// https://msdn.microsoft.com/library/windows/desktop/aa364991.aspx
|
|
|
|
FilePath temp_name;
|
|
File file;
|
|
|
|
// Although it is nearly impossible to get a duplicate name with GUID, we
|
|
// still use a loop here in case it happens.
|
|
for (int i = 0; i < 100; ++i) {
|
|
temp_name = dir.Append(FormatTemporaryFileName(UTF8ToWide(GenerateGUID())));
|
|
file.Initialize(temp_name, kFlags);
|
|
if (file.IsValid())
|
|
break;
|
|
}
|
|
|
|
if (!file.IsValid()) {
|
|
DPLOG(WARNING) << "Failed to get temporary file name in " << dir.value();
|
|
return file;
|
|
}
|
|
|
|
wchar_t long_temp_name[MAX_PATH + 1];
|
|
const DWORD long_name_len =
|
|
GetLongPathName(temp_name.value().c_str(), long_temp_name, MAX_PATH);
|
|
if (long_name_len != 0 && long_name_len <= MAX_PATH) {
|
|
*temp_file =
|
|
FilePath(FilePath::StringPieceType(long_temp_name, long_name_len));
|
|
} else {
|
|
// GetLongPathName() failed, but we still have a temporary file.
|
|
*temp_file = std::move(temp_name);
|
|
}
|
|
|
|
return file;
|
|
}
|
|
|
|
bool CreateTemporaryFileInDir(const FilePath& dir, FilePath* temp_file) {
|
|
return CreateAndOpenTemporaryFileInDir(dir, temp_file).IsValid();
|
|
}
|
|
|
|
FilePath FormatTemporaryFileName(FilePath::StringPieceType identifier) {
|
|
return FilePath(StrCat({identifier, FILE_PATH_LITERAL(".tmp")}));
|
|
}
|
|
|
|
ScopedFILE CreateAndOpenTemporaryStreamInDir(const FilePath& dir,
|
|
FilePath* path) {
|
|
// Open file in binary mode, to avoid problems with fwrite. On Windows
|
|
// it replaces \n's with \r\n's, which may surprise you.
|
|
// Reference: http://msdn.microsoft.com/en-us/library/h9t88zwz(VS.71).aspx
|
|
return ScopedFILE(
|
|
FileToFILE(CreateAndOpenTemporaryFileInDir(dir, path), "wb+"));
|
|
}
|
|
|
|
bool CreateTemporaryDirInDir(const FilePath& base_dir,
|
|
const FilePath::StringType& prefix,
|
|
FilePath* new_dir) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
FilePath path_to_create;
|
|
|
|
for (int count = 0; count < 50; ++count) {
|
|
// Try create a new temporary directory with random generated name. If
|
|
// the one exists, keep trying another path name until we reach some limit.
|
|
std::wstring new_dir_name;
|
|
new_dir_name.assign(prefix);
|
|
new_dir_name.append(AsWString(NumberToString16(GetCurrentProcId())));
|
|
new_dir_name.push_back('_');
|
|
new_dir_name.append(AsWString(
|
|
NumberToString16(RandInt(0, std::numeric_limits<int32_t>::max()))));
|
|
|
|
path_to_create = base_dir.Append(new_dir_name);
|
|
if (::CreateDirectory(path_to_create.value().c_str(), NULL)) {
|
|
*new_dir = path_to_create;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool GetSecureSystemTemp(FilePath* temp) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
CHECK(temp);
|
|
|
|
for (const auto key : {DIR_WINDOWS, DIR_PROGRAM_FILES}) {
|
|
FilePath secure_system_temp;
|
|
if (!PathService::Get(key, &secure_system_temp)) {
|
|
continue;
|
|
}
|
|
|
|
if (key == DIR_WINDOWS) {
|
|
secure_system_temp = secure_system_temp.AppendASCII("SystemTemp");
|
|
}
|
|
|
|
if (PathExists(secure_system_temp) && PathIsWritable(secure_system_temp)) {
|
|
*temp = secure_system_temp;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// The directory is created under `GetSecureSystemTemp` for security reasons if
|
|
// the caller is admin to avoid attacks from lower privilege processes.
|
|
//
|
|
// If unable to create a dir under `GetSecureSystemTemp`, the dir is created
|
|
// under %TEMP%. The reasons for not being able to create a dir under
|
|
// `GetSecureSystemTemp` could be because `%systemroot%\SystemTemp` does not
|
|
// exist, or unable to resolve `DIR_WINDOWS` or `DIR_PROGRAM_FILES`, say due to
|
|
// registry redirection, or unable to create a directory due to
|
|
// `GetSecureSystemTemp` being read-only or having atypical ACLs.
|
|
bool CreateNewTempDirectory(const FilePath::StringType& prefix,
|
|
FilePath* new_temp_path) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
DCHECK(new_temp_path);
|
|
|
|
FilePath parent_dir;
|
|
if (::IsUserAnAdmin() && GetSecureSystemTemp(&parent_dir) &&
|
|
CreateTemporaryDirInDir(parent_dir,
|
|
prefix.empty() ? kDefaultTempDirPrefix : prefix,
|
|
new_temp_path)) {
|
|
return true;
|
|
}
|
|
|
|
if (!GetTempDir(&parent_dir))
|
|
return false;
|
|
|
|
return CreateTemporaryDirInDir(parent_dir, prefix, new_temp_path);
|
|
}
|
|
|
|
bool CreateDirectoryAndGetError(const FilePath& full_path,
|
|
File::Error* error) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
// If the path exists, we've succeeded if it's a directory, failed otherwise.
|
|
const wchar_t* const full_path_str = full_path.value().c_str();
|
|
const DWORD fileattr = ::GetFileAttributes(full_path_str);
|
|
if (fileattr != INVALID_FILE_ATTRIBUTES) {
|
|
if ((fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0) {
|
|
return true;
|
|
}
|
|
DLOG(WARNING) << "CreateDirectory(" << full_path_str << "), "
|
|
<< "conflicts with existing file.";
|
|
if (error)
|
|
*error = File::FILE_ERROR_NOT_A_DIRECTORY;
|
|
::SetLastError(ERROR_FILE_EXISTS);
|
|
return false;
|
|
}
|
|
|
|
// Invariant: Path does not exist as file or directory.
|
|
|
|
// Attempt to create the parent recursively. This will immediately return
|
|
// true if it already exists, otherwise will create all required parent
|
|
// directories starting with the highest-level missing parent.
|
|
FilePath parent_path(full_path.DirName());
|
|
if (parent_path.value() == full_path.value()) {
|
|
if (error)
|
|
*error = File::FILE_ERROR_NOT_FOUND;
|
|
::SetLastError(ERROR_FILE_NOT_FOUND);
|
|
return false;
|
|
}
|
|
if (!CreateDirectoryAndGetError(parent_path, error)) {
|
|
DLOG(WARNING) << "Failed to create one of the parent directories.";
|
|
DCHECK(!error || *error != File::FILE_OK);
|
|
return false;
|
|
}
|
|
|
|
if (::CreateDirectory(full_path_str, NULL))
|
|
return true;
|
|
|
|
const DWORD error_code = ::GetLastError();
|
|
if (error_code == ERROR_ALREADY_EXISTS && DirectoryExists(full_path)) {
|
|
// This error code ERROR_ALREADY_EXISTS doesn't indicate whether we were
|
|
// racing with someone creating the same directory, or a file with the same
|
|
// path. If DirectoryExists() returns true, we lost the race to create the
|
|
// same directory.
|
|
return true;
|
|
}
|
|
if (error)
|
|
*error = File::OSErrorToFileError(error_code);
|
|
::SetLastError(error_code);
|
|
DPLOG(WARNING) << "Failed to create directory " << full_path_str;
|
|
return false;
|
|
}
|
|
|
|
bool NormalizeFilePath(const FilePath& path, FilePath* real_path) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
File file(path,
|
|
File::FLAG_OPEN | File::FLAG_READ | File::FLAG_WIN_SHARE_DELETE);
|
|
if (!file.IsValid())
|
|
return false;
|
|
|
|
// The expansion of |path| into a full path may make it longer.
|
|
constexpr int kMaxPathLength = MAX_PATH + 10;
|
|
wchar_t native_file_path[kMaxPathLength];
|
|
// kMaxPathLength includes space for trailing '\0' so we subtract 1.
|
|
// Returned length, used_wchars, does not include trailing '\0'.
|
|
// Failure is indicated by returning 0 or >= kMaxPathLength.
|
|
DWORD used_wchars = ::GetFinalPathNameByHandle(
|
|
file.GetPlatformFile(), native_file_path, kMaxPathLength - 1,
|
|
FILE_NAME_NORMALIZED | VOLUME_NAME_NT);
|
|
|
|
if (used_wchars >= kMaxPathLength || used_wchars == 0)
|
|
return false;
|
|
|
|
// GetFinalPathNameByHandle() returns the \\?\ syntax for file names and
|
|
// existing code expects we return a path starting 'X:\' so we call
|
|
// DevicePathToDriveLetterPath rather than using VOLUME_NAME_DOS above.
|
|
return DevicePathToDriveLetterPath(
|
|
FilePath(FilePath::StringPieceType(native_file_path, used_wchars)),
|
|
real_path);
|
|
}
|
|
|
|
bool DevicePathToDriveLetterPath(const FilePath& nt_device_path,
|
|
FilePath* out_drive_letter_path) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
// Get the mapping of drive letters to device paths.
|
|
const int kDriveMappingSize = 1024;
|
|
wchar_t drive_mapping[kDriveMappingSize] = {'\0'};
|
|
if (!::GetLogicalDriveStrings(kDriveMappingSize - 1, drive_mapping)) {
|
|
DLOG(ERROR) << "Failed to get drive mapping.";
|
|
return false;
|
|
}
|
|
|
|
// The drive mapping is a sequence of null terminated strings.
|
|
// The last string is empty.
|
|
wchar_t* drive_map_ptr = drive_mapping;
|
|
wchar_t device_path_as_string[MAX_PATH];
|
|
wchar_t drive[] = FILE_PATH_LITERAL(" :");
|
|
|
|
// For each string in the drive mapping, get the junction that links
|
|
// to it. If that junction is a prefix of |device_path|, then we
|
|
// know that |drive| is the real path prefix.
|
|
while (*drive_map_ptr) {
|
|
drive[0] = drive_map_ptr[0]; // Copy the drive letter.
|
|
|
|
if (QueryDosDevice(drive, device_path_as_string, MAX_PATH)) {
|
|
FilePath device_path(device_path_as_string);
|
|
if (device_path == nt_device_path ||
|
|
device_path.IsParent(nt_device_path)) {
|
|
*out_drive_letter_path =
|
|
FilePath(drive + nt_device_path.value().substr(
|
|
wcslen(device_path_as_string)));
|
|
return true;
|
|
}
|
|
}
|
|
// Move to the next drive letter string, which starts one
|
|
// increment after the '\0' that terminates the current string.
|
|
while (*drive_map_ptr++) {}
|
|
}
|
|
|
|
// No drive matched. The path does not start with a device junction
|
|
// that is mounted as a drive letter. This means there is no drive
|
|
// letter path to the volume that holds |device_path|, so fail.
|
|
return false;
|
|
}
|
|
|
|
FilePath MakeLongFilePath(const FilePath& input) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
DWORD path_long_len = ::GetLongPathName(input.value().c_str(), nullptr, 0);
|
|
if (path_long_len == 0UL)
|
|
return FilePath();
|
|
|
|
std::wstring path_long_str;
|
|
path_long_len = ::GetLongPathName(input.value().c_str(),
|
|
WriteInto(&path_long_str, path_long_len),
|
|
path_long_len);
|
|
if (path_long_len == 0UL)
|
|
return FilePath();
|
|
|
|
return FilePath(path_long_str);
|
|
}
|
|
|
|
bool CreateWinHardLink(const FilePath& to_file, const FilePath& from_file) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
return ::CreateHardLink(to_file.value().c_str(), from_file.value().c_str(),
|
|
nullptr);
|
|
}
|
|
|
|
// TODO(rkc): Work out if we want to handle NTFS junctions here or not, handle
|
|
// them if we do decide to.
|
|
bool IsLink(const FilePath& file_path) {
|
|
return false;
|
|
}
|
|
|
|
bool GetFileInfo(const FilePath& file_path, File::Info* results) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
WIN32_FILE_ATTRIBUTE_DATA attr;
|
|
if (!GetFileAttributesEx(file_path.value().c_str(), GetFileExInfoStandard,
|
|
&attr)) {
|
|
return false;
|
|
}
|
|
|
|
ULARGE_INTEGER size;
|
|
size.HighPart = attr.nFileSizeHigh;
|
|
size.LowPart = attr.nFileSizeLow;
|
|
// TODO(crbug.com/1333521): Change Info::size to uint64_t and eliminate this
|
|
// cast.
|
|
results->size = checked_cast<int64_t>(size.QuadPart);
|
|
|
|
results->is_directory =
|
|
(attr.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
|
|
results->last_modified = Time::FromFileTime(attr.ftLastWriteTime);
|
|
results->last_accessed = Time::FromFileTime(attr.ftLastAccessTime);
|
|
results->creation_time = Time::FromFileTime(attr.ftCreationTime);
|
|
|
|
return true;
|
|
}
|
|
|
|
FILE* OpenFile(const FilePath& filename, const char* mode) {
|
|
// 'N' is unconditionally added below, so be sure there is not one already
|
|
// present before a comma in |mode|.
|
|
DCHECK(
|
|
strchr(mode, 'N') == nullptr ||
|
|
(strchr(mode, ',') != nullptr && strchr(mode, 'N') > strchr(mode, ',')));
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
std::wstring w_mode = UTF8ToWide(mode);
|
|
AppendModeCharacter(L'N', &w_mode);
|
|
return _wfsopen(filename.value().c_str(), w_mode.c_str(), _SH_DENYNO);
|
|
}
|
|
|
|
FILE* FileToFILE(File file, const char* mode) {
|
|
DCHECK(!file.async());
|
|
if (!file.IsValid())
|
|
return NULL;
|
|
int fd =
|
|
_open_osfhandle(reinterpret_cast<intptr_t>(file.GetPlatformFile()), 0);
|
|
if (fd < 0)
|
|
return NULL;
|
|
file.TakePlatformFile();
|
|
FILE* stream = _fdopen(fd, mode);
|
|
if (!stream)
|
|
_close(fd);
|
|
return stream;
|
|
}
|
|
|
|
File FILEToFile(FILE* file_stream) {
|
|
if (!file_stream)
|
|
return File();
|
|
|
|
int fd = _fileno(file_stream);
|
|
DCHECK_GE(fd, 0);
|
|
intptr_t file_handle = _get_osfhandle(fd);
|
|
DCHECK_NE(file_handle, reinterpret_cast<intptr_t>(INVALID_HANDLE_VALUE));
|
|
|
|
HANDLE other_handle = nullptr;
|
|
if (!::DuplicateHandle(
|
|
/*hSourceProcessHandle=*/GetCurrentProcess(),
|
|
reinterpret_cast<HANDLE>(file_handle),
|
|
/*hTargetProcessHandle=*/GetCurrentProcess(), &other_handle,
|
|
/*dwDesiredAccess=*/0,
|
|
/*bInheritHandle=*/FALSE,
|
|
/*dwOptions=*/DUPLICATE_SAME_ACCESS)) {
|
|
return File(File::GetLastFileError());
|
|
}
|
|
|
|
return File(ScopedPlatformFile(other_handle));
|
|
}
|
|
|
|
int ReadFile(const FilePath& filename, char* data, int max_size) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
win::ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_READ,
|
|
FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
|
|
OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN,
|
|
NULL));
|
|
if (!file.is_valid() || max_size < 0)
|
|
return -1;
|
|
|
|
DWORD read;
|
|
if (::ReadFile(file.get(), data, static_cast<DWORD>(max_size), &read, NULL)) {
|
|
// TODO(crbug.com/1333521): Change to return some type with a uint64_t size
|
|
// and eliminate this cast.
|
|
return checked_cast<int>(read);
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int WriteFile(const FilePath& filename, const char* data, int size) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
win::ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_WRITE, 0,
|
|
NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
|
|
NULL));
|
|
if (!file.is_valid() || size < 0) {
|
|
DPLOG(WARNING) << "WriteFile failed for path " << filename.value();
|
|
return -1;
|
|
}
|
|
|
|
DWORD written;
|
|
BOOL result =
|
|
::WriteFile(file.get(), data, static_cast<DWORD>(size), &written, NULL);
|
|
if (result && static_cast<int>(written) == size)
|
|
return static_cast<int>(written);
|
|
|
|
if (!result) {
|
|
// WriteFile failed.
|
|
DPLOG(WARNING) << "writing file " << filename.value() << " failed";
|
|
} else {
|
|
// Didn't write all the bytes.
|
|
DLOG(WARNING) << "wrote" << written << " bytes to " << filename.value()
|
|
<< " expected " << size;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
bool AppendToFile(const FilePath& filename, span<const uint8_t> data) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
win::ScopedHandle file(CreateFile(filename.value().c_str(), FILE_APPEND_DATA,
|
|
0, nullptr, OPEN_EXISTING, 0, nullptr));
|
|
if (!file.is_valid()) {
|
|
VPLOG(1) << "CreateFile failed for path " << filename.value();
|
|
return false;
|
|
}
|
|
|
|
DWORD written;
|
|
DWORD size = checked_cast<DWORD>(data.size());
|
|
BOOL result = ::WriteFile(file.get(), data.data(), size, &written, nullptr);
|
|
if (result && written == size)
|
|
return true;
|
|
|
|
if (!result) {
|
|
// WriteFile failed.
|
|
VPLOG(1) << "Writing file " << filename.value() << " failed";
|
|
} else {
|
|
// Didn't write all the bytes.
|
|
VPLOG(1) << "Only wrote " << written << " out of " << size << " byte(s) to "
|
|
<< filename.value();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool AppendToFile(const FilePath& filename, StringPiece data) {
|
|
return AppendToFile(filename, as_bytes(make_span(data)));
|
|
}
|
|
|
|
bool GetCurrentDirectory(FilePath* dir) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
wchar_t system_buffer[MAX_PATH];
|
|
system_buffer[0] = 0;
|
|
DWORD len = ::GetCurrentDirectory(MAX_PATH, system_buffer);
|
|
if (len == 0 || len > MAX_PATH)
|
|
return false;
|
|
// TODO(evanm): the old behavior of this function was to always strip the
|
|
// trailing slash. We duplicate this here, but it shouldn't be necessary
|
|
// when everyone is using the appropriate FilePath APIs.
|
|
*dir = FilePath(FilePath::StringPieceType(system_buffer))
|
|
.StripTrailingSeparators();
|
|
return true;
|
|
}
|
|
|
|
bool SetCurrentDirectory(const FilePath& directory) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
return ::SetCurrentDirectory(directory.value().c_str()) != 0;
|
|
}
|
|
|
|
int GetMaximumPathComponentLength(const FilePath& path) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
wchar_t volume_path[MAX_PATH];
|
|
if (!GetVolumePathNameW(path.NormalizePathSeparators().value().c_str(),
|
|
volume_path, std::size(volume_path))) {
|
|
return -1;
|
|
}
|
|
|
|
DWORD max_length = 0;
|
|
if (!GetVolumeInformationW(volume_path, NULL, 0, NULL, &max_length, NULL,
|
|
NULL, 0)) {
|
|
return -1;
|
|
}
|
|
|
|
// Length of |path| with path separator appended.
|
|
size_t prefix = path.StripTrailingSeparators().value().size() + 1;
|
|
// The whole path string must be shorter than MAX_PATH. That is, it must be
|
|
// prefix + component_length < MAX_PATH (or equivalently, <= MAX_PATH - 1).
|
|
int whole_path_limit = std::max(0, MAX_PATH - 1 - static_cast<int>(prefix));
|
|
return std::min(whole_path_limit, static_cast<int>(max_length));
|
|
}
|
|
|
|
bool CopyFile(const FilePath& from_path, const FilePath& to_path) {
|
|
return DoCopyFile(from_path, to_path, false);
|
|
}
|
|
|
|
bool SetNonBlocking(int fd) {
|
|
unsigned long nonblocking = 1;
|
|
if (ioctlsocket(static_cast<SOCKET>(fd), static_cast<long>(FIONBIO),
|
|
&nonblocking) == 0)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
bool PreReadFile(const FilePath& file_path,
|
|
bool is_executable,
|
|
int64_t max_bytes) {
|
|
DCHECK_GE(max_bytes, 0);
|
|
|
|
if (max_bytes == 0) {
|
|
// ::PrefetchVirtualMemory() fails when asked to read zero bytes.
|
|
// base::MemoryMappedFile::Initialize() fails on an empty file.
|
|
return true;
|
|
}
|
|
|
|
// ::PrefetchVirtualMemory() fails if the file is opened with write access.
|
|
MemoryMappedFile::Access access = is_executable
|
|
? MemoryMappedFile::READ_CODE_IMAGE
|
|
: MemoryMappedFile::READ_ONLY;
|
|
MemoryMappedFile mapped_file;
|
|
if (!mapped_file.Initialize(file_path, access))
|
|
return internal::PreReadFileSlow(file_path, max_bytes);
|
|
|
|
const ::SIZE_T length =
|
|
std::min(base::saturated_cast<::SIZE_T>(max_bytes),
|
|
base::saturated_cast<::SIZE_T>(mapped_file.length()));
|
|
::_WIN32_MEMORY_RANGE_ENTRY address_range = {mapped_file.data(), length};
|
|
// Use ::PrefetchVirtualMemory(). This is better than a
|
|
// simple data file read, more from a RAM perspective than CPU. This is
|
|
// because reading the file as data results in double mapping to
|
|
// Image/executable pages for all pages of code executed.
|
|
if (!::PrefetchVirtualMemory(::GetCurrentProcess(),
|
|
/*NumberOfEntries=*/1, &address_range,
|
|
/*Flags=*/0)) {
|
|
return internal::PreReadFileSlow(file_path, max_bytes);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool PreventExecuteMapping(const FilePath& path) {
|
|
if (!base::FeatureList::IsEnabled(
|
|
features::kEnforceNoExecutableFileHandles)) {
|
|
return true;
|
|
}
|
|
|
|
bool is_path_safe = IsPathSafeToSetAclOn(path);
|
|
|
|
if (!is_path_safe) {
|
|
// To mitigate the effect of past OS bugs where attackers are able to use
|
|
// writeable handles to create malicious executable images which can be
|
|
// later mapped into unsandboxed processes, file handles that permit writing
|
|
// that are passed to untrusted processes, e.g. renderers, should be marked
|
|
// with a deny execute ACE. This prevents re-opening the file for execute
|
|
// later on.
|
|
//
|
|
// To accomplish this, code that needs to pass writable file handles to a
|
|
// renderer should open the file with the flags added by
|
|
// `AddFlagsForPassingToUntrustedProcess()` (explicitly
|
|
// FLAG_WIN_NO_EXECUTE). This results in this PreventExecuteMapping being
|
|
// called by base::File.
|
|
//
|
|
// However, simply using this universally on all files that are opened
|
|
// writeable is also undesirable: things can and will randomly break if they
|
|
// are marked no-exec (e.g. marking an exe that the user downloads as
|
|
// no-exec will prevent the user from running it). There are also
|
|
// performance implications of doing this for all files unnecessarily.
|
|
//
|
|
// Code that passes writable files to the renderer is also expected to
|
|
// reference files in places like the user data dir (e.g. for the filesystem
|
|
// API) or temp files. Any attempt to pass a writeable handle to a path
|
|
// outside these areas is likely its own security issue as an untrusted
|
|
// renderer process should never have write access to e.g. system files or
|
|
// downloads.
|
|
//
|
|
// This check aims to catch misuse of
|
|
// `AddFlagsForPassingToUntrustedProcess()` on paths outside these
|
|
// locations. Any time it hits it is also likely that a handle to a
|
|
// dangerous path is being passed to a renderer, which is inherently unsafe.
|
|
//
|
|
// If this check hits, please do not ignore it but consult security team.
|
|
DLOG(FATAL) << "Unsafe to deny execute access to path : " << path;
|
|
|
|
return false;
|
|
}
|
|
|
|
static constexpr wchar_t kEveryoneSid[] = L"WD";
|
|
auto sids = win::Sid::FromSddlStringVector({kEveryoneSid});
|
|
|
|
// Remove executable access from the file. The API does not add a duplicate
|
|
// ACE if it already exists.
|
|
return win::DenyAccessToPath(path, *sids, FILE_EXECUTE, /*NO_INHERITANCE=*/0,
|
|
/*recursive=*/false);
|
|
}
|
|
|
|
void SetExtraNoExecuteAllowedPath(int path_key) {
|
|
DCHECK(!g_extra_allowed_path_for_no_execute ||
|
|
g_extra_allowed_path_for_no_execute == path_key);
|
|
g_extra_allowed_path_for_no_execute = path_key;
|
|
base::FilePath valid_path;
|
|
DCHECK(
|
|
base::PathService::Get(g_extra_allowed_path_for_no_execute, &valid_path));
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
namespace internal {
|
|
|
|
bool MoveUnsafe(const FilePath& from_path, const FilePath& to_path) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
|
|
// NOTE: I suspect we could support longer paths, but that would involve
|
|
// analyzing all our usage of files.
|
|
if (from_path.value().length() >= MAX_PATH ||
|
|
to_path.value().length() >= MAX_PATH) {
|
|
return false;
|
|
}
|
|
if (MoveFileEx(from_path.value().c_str(), to_path.value().c_str(),
|
|
MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING) != 0)
|
|
return true;
|
|
|
|
// Keep the last error value from MoveFileEx around in case the below
|
|
// fails.
|
|
bool ret = false;
|
|
DWORD last_error = ::GetLastError();
|
|
|
|
if (DirectoryExists(from_path)) {
|
|
// MoveFileEx fails if moving directory across volumes. We will simulate
|
|
// the move by using Copy and Delete. Ideally we could check whether
|
|
// from_path and to_path are indeed in different volumes.
|
|
ret = internal::CopyAndDeleteDirectory(from_path, to_path);
|
|
}
|
|
|
|
if (!ret) {
|
|
// Leave a clue about what went wrong so that it can be (at least) picked
|
|
// up by a PLOG entry.
|
|
::SetLastError(last_error);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool CopyAndDeleteDirectory(const FilePath& from_path,
|
|
const FilePath& to_path) {
|
|
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
|
|
if (CopyDirectory(from_path, to_path, true)) {
|
|
if (DeletePathRecursively(from_path))
|
|
return true;
|
|
|
|
// Like Move, this function is not transactional, so we just
|
|
// leave the copied bits behind if deleting from_path fails.
|
|
// If to_path exists previously then we have already overwritten
|
|
// it by now, we don't get better off by deleting the new bits.
|
|
}
|
|
return false;
|
|
}
|
|
|
|
} // namespace internal
|
|
} // namespace base
|