145 lines
5.4 KiB
C++
145 lines
5.4 KiB
C++
// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_IOS_SCOPED_CRITICAL_ACTION_H_
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#define BASE_IOS_SCOPED_CRITICAL_ACTION_H_
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#include <map>
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#include <string>
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#include <utility>
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#include "base/feature_list.h"
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#include "base/memory/ref_counted.h"
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#include "base/strings/string_piece_forward.h"
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#include "base/synchronization/lock.h"
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#include "base/time/time.h"
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namespace base {
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namespace ios {
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// Feature exposed publicly for unit-testing purposes.
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BASE_DECLARE_FEATURE(kScopedCriticalActionReuseEnabled);
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// This class attempts to allow the application to continue to run for a period
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// of time after it transitions to the background. The construction of an
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// instance of this class marks the beginning of a task that needs background
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// running time when the application is moved to the background and the
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// destruction marks the end of such a task.
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//
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// Note there is no guarantee that the task will continue to finish when the
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// application is moved to the background.
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//
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// This class should be used at times where leaving a task unfinished might be
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// detrimental to user experience. For example, it should be used to ensure that
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// the application has enough time to save important data or at least attempt to
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// save such data.
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class ScopedCriticalAction {
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public:
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ScopedCriticalAction(StringPiece task_name);
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ScopedCriticalAction(const ScopedCriticalAction&) = delete;
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ScopedCriticalAction& operator=(const ScopedCriticalAction&) = delete;
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~ScopedCriticalAction();
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// Exposed for unit-testing.
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static void ClearNumActiveBackgroundTasksForTest();
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static int GetNumActiveBackgroundTasksForTest();
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private:
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// Core logic; ScopedCriticalAction should not be reference counted so
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// that it follows the normal pattern of stack-allocating ScopedFoo objects,
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// but the expiration handler needs to have a reference counted object to
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// refer to. All functions are thread safe.
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class Core : public base::RefCountedThreadSafe<Core> {
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public:
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Core();
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Core(const Core&) = delete;
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Core& operator=(const Core&) = delete;
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// Informs the OS that the background task has started. This is a
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// static method to ensure that the instance has a non-zero refcount.
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// |task_name| is used by the OS to log any leaked background tasks.
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// Invoking this function more than once is allowed: all except the
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// first successful call will be a no-op.
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static void StartBackgroundTask(scoped_refptr<Core> core,
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StringPiece task_name);
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// Informs the OS that the background task has completed. This is a
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// static method to ensure that the instance has a non-zero refcount.
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// Invoking this function more than once is allowed: all except the
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// first call will be a no-op.
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static void EndBackgroundTask(scoped_refptr<Core> core);
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private:
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friend base::RefCountedThreadSafe<Core>;
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~Core();
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// |UIBackgroundTaskIdentifier| returned by
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// |beginBackgroundTaskWithName:expirationHandler:| when marking the
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// beginning of a long-running background task. It is defined as a uint64_t
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// instead of a |UIBackgroundTaskIdentifier| so this class can be used in
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// .cc files.
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uint64_t background_task_id_ GUARDED_BY(background_task_id_lock_);
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Lock background_task_id_lock_;
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};
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// This class is thread safe.
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class ActiveBackgroundTaskCache {
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public:
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// This struct should be considered internal to this class and opaque to
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// callers.
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struct InternalEntry {
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InternalEntry();
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InternalEntry(const InternalEntry&) = delete;
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InternalEntry(InternalEntry&&);
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~InternalEntry();
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InternalEntry& operator=(const InternalEntry&) = delete;
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InternalEntry& operator=(InternalEntry&&);
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// The instance of the core that drives the background task.
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scoped_refptr<Core> core;
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// Refcounting for the number of ScopedCriticalAction instances that
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// require the existence of this background task.
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int num_active_handles = 0;
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};
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using NameAndTime = std::pair<std::string, base::TimeTicks>;
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using InternalEntriesMap = std::map<NameAndTime, InternalEntry>;
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// A handle should be treated as an opaque token by the caller.
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using Handle = InternalEntriesMap::iterator;
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// Returns a leaky singleton instance.
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static ActiveBackgroundTaskCache* GetInstance();
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ActiveBackgroundTaskCache();
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~ActiveBackgroundTaskCache();
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// Starts a new background task if none existed with the same name. If a
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// task already exists with the same name, its lifetime is effectively
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// extended. Callers must invoke ReleaseHandle() once they no longer need to
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// prevent background suspension.
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Handle EnsureBackgroundTaskExistsWithName(StringPiece task_name);
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// Indicates that a previous caller to EnsureBackgroundTaskExistsWithName()
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// no longer needs to prevent background suspension.
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void ReleaseHandle(Handle handle);
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private:
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InternalEntriesMap entries_map_ GUARDED_BY(entries_map_lock_);
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Lock entries_map_lock_;
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};
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// Depepending on whether reuse is globally enabled upon construction, either
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// a dedicated Core instance is used or a reusable one.
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scoped_refptr<Core> core_;
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ActiveBackgroundTaskCache::Handle task_handle_;
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};
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} // namespace ios
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} // namespace base
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#endif // BASE_IOS_SCOPED_CRITICAL_ACTION_H_
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