466 lines
16 KiB
C++
466 lines
16 KiB
C++
// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Weak pointers are pointers to an object that do not affect its lifetime,
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// and which may be invalidated (i.e. reset to nullptr) by the object, or its
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// owner, at any time, most commonly when the object is about to be deleted.
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// Weak pointers are useful when an object needs to be accessed safely by one
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// or more objects other than its owner, and those callers can cope with the
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// object vanishing and e.g. tasks posted to it being silently dropped.
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// Reference-counting such an object would complicate the ownership graph and
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// make it harder to reason about the object's lifetime.
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// EXAMPLE:
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//
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// class Controller {
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// public:
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// void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); }
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// void WorkComplete(const Result& result) { ... }
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// private:
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// // Member variables should appear before the WeakPtrFactory, to ensure
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// // that any WeakPtrs to Controller are invalidated before its members
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// // variable's destructors are executed, rendering them invalid.
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// WeakPtrFactory<Controller> weak_factory_{this};
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// };
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//
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// class Worker {
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// public:
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// static void StartNew(WeakPtr<Controller> controller) {
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// // Move WeakPtr when possible to avoid atomic refcounting churn on its
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// // internal state.
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// Worker* worker = new Worker(std::move(controller));
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// // Kick off asynchronous processing...
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// }
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// private:
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// Worker(WeakPtr<Controller> controller)
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// : controller_(std::move(controller)) {}
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// void DidCompleteAsynchronousProcessing(const Result& result) {
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// if (controller_)
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// controller_->WorkComplete(result);
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// }
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// WeakPtr<Controller> controller_;
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// };
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//
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// With this implementation a caller may use SpawnWorker() to dispatch multiple
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// Workers and subsequently delete the Controller, without waiting for all
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// Workers to have completed.
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// ------------------------- IMPORTANT: Thread-safety -------------------------
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// Weak pointers may be passed safely between sequences, but must always be
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// dereferenced and invalidated on the same SequencedTaskRunner otherwise
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// checking the pointer would be racey.
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//
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// To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory
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// is dereferenced, the factory and its WeakPtrs become bound to the calling
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// sequence or current SequencedWorkerPool token, and cannot be dereferenced or
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// invalidated on any other task runner. Bound WeakPtrs can still be handed
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// off to other task runners, e.g. to use to post tasks back to object on the
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// bound sequence.
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//
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// If all WeakPtr objects are destroyed or invalidated then the factory is
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// unbound from the SequencedTaskRunner/Thread. The WeakPtrFactory may then be
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// destroyed, or new WeakPtr objects may be used, from a different sequence.
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//
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// Thus, at least one WeakPtr object must exist and have been dereferenced on
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// the correct sequence to enforce that other WeakPtr objects will enforce they
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// are used on the desired sequence.
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#ifndef BASE_MEMORY_WEAK_PTR_H_
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#define BASE_MEMORY_WEAK_PTR_H_
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#include <cstddef>
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#include <type_traits>
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#include <utility>
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#include "base/base_export.h"
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#include "base/check.h"
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#include "base/compiler_specific.h"
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#include "base/dcheck_is_on.h"
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#include "base/memory/raw_ptr.h"
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#include "base/memory/ref_counted.h"
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#include "base/sequence_checker.h"
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#include "base/synchronization/atomic_flag.h"
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namespace base {
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template <typename T>
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class SafeRef;
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template <typename T> class SupportsWeakPtr;
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template <typename T> class WeakPtr;
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namespace internal {
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// These classes are part of the WeakPtr implementation.
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// DO NOT USE THESE CLASSES DIRECTLY YOURSELF.
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class BASE_EXPORT TRIVIAL_ABI WeakReference {
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public:
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// Although Flag is bound to a specific SequencedTaskRunner, it may be
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// deleted from another via base::WeakPtr::~WeakPtr().
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class BASE_EXPORT Flag : public RefCountedThreadSafe<Flag> {
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public:
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Flag();
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void Invalidate();
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bool IsValid() const;
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bool MaybeValid() const;
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#if DCHECK_IS_ON()
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void DetachFromSequence();
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#endif
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private:
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friend class base::RefCountedThreadSafe<Flag>;
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~Flag();
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SEQUENCE_CHECKER(sequence_checker_);
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AtomicFlag invalidated_;
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};
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WeakReference();
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explicit WeakReference(const scoped_refptr<Flag>& flag);
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~WeakReference();
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WeakReference(const WeakReference& other);
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WeakReference& operator=(const WeakReference& other);
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WeakReference(WeakReference&& other) noexcept;
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WeakReference& operator=(WeakReference&& other) noexcept;
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void Reset();
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// Returns whether the WeakReference is valid, meaning the WeakPtrFactory has
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// not invalidated the pointer. Unlike, RefIsMaybeValid(), this may only be
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// called from the same sequence as where the WeakPtr was created.
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bool IsValid() const;
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// Returns false if the WeakReference is confirmed to be invalid. This call is
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// safe to make from any thread, e.g. to optimize away unnecessary work, but
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// RefIsValid() must always be called, on the correct sequence, before
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// actually using the pointer.
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//
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// Warning: as with any object, this call is only thread-safe if the WeakPtr
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// instance isn't being re-assigned or reset() racily with this call.
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bool MaybeValid() const;
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private:
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scoped_refptr<const Flag> flag_;
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};
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class BASE_EXPORT WeakReferenceOwner {
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public:
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WeakReferenceOwner();
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~WeakReferenceOwner();
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WeakReference GetRef() const;
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bool HasRefs() const { return !flag_->HasOneRef(); }
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void Invalidate();
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private:
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scoped_refptr<WeakReference::Flag> flag_;
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};
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// This class provides a common implementation of common functions that would
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// otherwise get instantiated separately for each distinct instantiation of
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// SupportsWeakPtr<>.
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class SupportsWeakPtrBase {
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public:
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// A safe static downcast of a WeakPtr<Base> to WeakPtr<Derived>. This
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// conversion will only compile if there is exists a Base which inherits
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// from SupportsWeakPtr<Base>. See base::AsWeakPtr() below for a helper
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// function that makes calling this easier.
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//
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// Precondition: t != nullptr
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template<typename Derived>
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static WeakPtr<Derived> StaticAsWeakPtr(Derived* t) {
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static_assert(
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std::is_base_of<internal::SupportsWeakPtrBase, Derived>::value,
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"AsWeakPtr argument must inherit from SupportsWeakPtr");
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return AsWeakPtrImpl<Derived>(t);
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}
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private:
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// This template function uses type inference to find a Base of Derived
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// which is an instance of SupportsWeakPtr<Base>. We can then safely
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// static_cast the Base* to a Derived*.
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template <typename Derived, typename Base>
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static WeakPtr<Derived> AsWeakPtrImpl(SupportsWeakPtr<Base>* t) {
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WeakPtr<Base> weak = t->AsWeakPtr();
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return WeakPtr<Derived>(weak.CloneWeakReference(),
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static_cast<Derived*>(weak.ptr_));
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}
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};
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// Forward declaration from safe_ptr.h.
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template <typename T>
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SafeRef<T> MakeSafeRefFromWeakPtrInternals(internal::WeakReference&& ref,
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T* ptr);
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} // namespace internal
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template <typename T> class WeakPtrFactory;
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// The WeakPtr class holds a weak reference to |T*|.
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//
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// This class is designed to be used like a normal pointer. You should always
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// null-test an object of this class before using it or invoking a method that
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// may result in the underlying object being destroyed.
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//
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// EXAMPLE:
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//
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// class Foo { ... };
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// WeakPtr<Foo> foo;
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// if (foo)
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// foo->method();
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//
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template <typename T>
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class TRIVIAL_ABI WeakPtr {
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public:
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WeakPtr() = default;
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// NOLINTNEXTLINE(google-explicit-constructor)
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WeakPtr(std::nullptr_t) {}
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// Allow conversion from U to T provided U "is a" T. Note that this
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// is separate from the (implicit) copy and move constructors.
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template <typename U,
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typename = std::enable_if_t<std::is_convertible_v<U*, T*>>>
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// NOLINTNEXTLINE(google-explicit-constructor)
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WeakPtr(const WeakPtr<U>& other) : ref_(other.ref_), ptr_(other.ptr_) {}
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template <typename U,
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typename = std::enable_if_t<std::is_convertible_v<U*, T*>>>
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// NOLINTNEXTLINE(google-explicit-constructor)
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WeakPtr& operator=(const WeakPtr<U>& other) {
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ref_ = other.ref_;
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ptr_ = other.ptr_;
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return *this;
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}
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template <typename U,
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typename = std::enable_if_t<std::is_convertible_v<U*, T*>>>
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// NOLINTNEXTLINE(google-explicit-constructor)
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WeakPtr(WeakPtr<U>&& other)
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: ref_(std::move(other.ref_)), ptr_(std::move(other.ptr_)) {}
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template <typename U,
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typename = std::enable_if_t<std::is_convertible_v<U*, T*>>>
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// NOLINTNEXTLINE(google-explicit-constructor)
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WeakPtr& operator=(WeakPtr<U>&& other) {
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ref_ = std::move(other.ref_);
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ptr_ = std::move(other.ptr_);
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return *this;
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}
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T* get() const { return ref_.IsValid() ? ptr_ : nullptr; }
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// Provide access to the underlying T as a reference. Will CHECK() if the T
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// pointee is no longer alive.
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T& operator*() const {
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CHECK(ref_.IsValid());
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return *ptr_;
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}
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// Used to call methods on the underlying T. Will CHECK() if the T pointee is
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// no longer alive.
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T* operator->() const {
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CHECK(ref_.IsValid());
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return ptr_;
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}
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// Allow conditionals to test validity, e.g. if (weak_ptr) {...};
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explicit operator bool() const { return get() != nullptr; }
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// Resets the WeakPtr to hold nothing.
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//
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// The `get()` method will return `nullptr` thereafter, and `MaybeValid()`
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// will be `false`.
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void reset() {
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ref_.Reset();
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ptr_ = nullptr;
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}
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// Returns false if the WeakPtr is confirmed to be invalid. This call is safe
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// to make from any thread, e.g. to optimize away unnecessary work, but
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// RefIsValid() must always be called, on the correct sequence, before
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// actually using the pointer.
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//
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// Warning: as with any object, this call is only thread-safe if the WeakPtr
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// instance isn't being re-assigned or reset() racily with this call.
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bool MaybeValid() const { return ref_.MaybeValid(); }
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// Returns whether the object |this| points to has been invalidated. This can
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// be used to distinguish a WeakPtr to a destroyed object from one that has
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// been explicitly set to null.
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bool WasInvalidated() const { return ptr_ && !ref_.IsValid(); }
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private:
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friend class internal::SupportsWeakPtrBase;
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template <typename U> friend class WeakPtr;
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friend class SupportsWeakPtr<T>;
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friend class WeakPtrFactory<T>;
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friend class WeakPtrFactory<std::remove_const_t<T>>;
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WeakPtr(internal::WeakReference&& ref, T* ptr)
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: ref_(std::move(ref)), ptr_(ptr) {
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DCHECK(ptr);
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}
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internal::WeakReference CloneWeakReference() const { return ref_; }
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internal::WeakReference ref_;
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// This pointer is only valid when ref_.is_valid() is true. Otherwise, its
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// value is undefined (as opposed to nullptr). The pointer is allowed to
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// dangle as we verify its liveness through `ref_` before allowing access to
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// the pointee. We don't use raw_ptr<T> here to prevent WeakPtr from keeping
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// the memory allocation in quarantine, as it can't be accessed through the
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// WeakPtr.
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RAW_PTR_EXCLUSION T* ptr_ = nullptr;
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};
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// Allow callers to compare WeakPtrs against nullptr to test validity.
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template <class T>
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bool operator!=(const WeakPtr<T>& weak_ptr, std::nullptr_t) {
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return !(weak_ptr == nullptr);
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}
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template <class T>
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bool operator!=(std::nullptr_t, const WeakPtr<T>& weak_ptr) {
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return weak_ptr != nullptr;
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}
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template <class T>
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bool operator==(const WeakPtr<T>& weak_ptr, std::nullptr_t) {
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return weak_ptr.get() == nullptr;
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}
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template <class T>
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bool operator==(std::nullptr_t, const WeakPtr<T>& weak_ptr) {
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return weak_ptr == nullptr;
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}
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namespace internal {
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class BASE_EXPORT WeakPtrFactoryBase {
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protected:
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WeakPtrFactoryBase(uintptr_t ptr);
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~WeakPtrFactoryBase();
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internal::WeakReferenceOwner weak_reference_owner_;
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uintptr_t ptr_;
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};
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} // namespace internal
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// A class may be composed of a WeakPtrFactory and thereby
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// control how it exposes weak pointers to itself. This is helpful if you only
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// need weak pointers within the implementation of a class. This class is also
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// useful when working with primitive types. For example, you could have a
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// WeakPtrFactory<bool> that is used to pass around a weak reference to a bool.
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template <class T>
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class WeakPtrFactory : public internal::WeakPtrFactoryBase {
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public:
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WeakPtrFactory() = delete;
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explicit WeakPtrFactory(T* ptr)
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: WeakPtrFactoryBase(reinterpret_cast<uintptr_t>(ptr)) {}
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WeakPtrFactory(const WeakPtrFactory&) = delete;
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WeakPtrFactory& operator=(const WeakPtrFactory&) = delete;
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~WeakPtrFactory() = default;
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WeakPtr<const T> GetWeakPtr() const {
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return WeakPtr<const T>(weak_reference_owner_.GetRef(),
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reinterpret_cast<const T*>(ptr_));
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}
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template <int&... ExplicitArgumentBarrier,
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typename U = T,
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typename = std::enable_if_t<!std::is_const_v<U>>>
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WeakPtr<T> GetWeakPtr() {
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return WeakPtr<T>(weak_reference_owner_.GetRef(),
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reinterpret_cast<T*>(ptr_));
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}
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template <int&... ExplicitArgumentBarrier,
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typename U = T,
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typename = std::enable_if_t<!std::is_const_v<U>>>
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WeakPtr<T> GetMutableWeakPtr() const {
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return WeakPtr<T>(weak_reference_owner_.GetRef(),
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reinterpret_cast<T*>(ptr_));
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}
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// Returns a smart pointer that is valid until the WeakPtrFactory is
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// invalidated. Unlike WeakPtr, this smart pointer cannot be null, and cannot
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// be checked to see if the WeakPtrFactory is invalidated. It's intended to
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// express that the pointer will not (intentionally) outlive the `T` object it
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// points to, and to crash safely in the case of a bug instead of causing a
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// use-after-free. This type provides an alternative to WeakPtr to prevent
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// use-after-free bugs without also introducing "fuzzy lifetimes" that can be
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// checked for at runtime.
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SafeRef<T> GetSafeRef() const {
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return internal::MakeSafeRefFromWeakPtrInternals(
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weak_reference_owner_.GetRef(), reinterpret_cast<T*>(ptr_));
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}
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// Call this method to invalidate all existing weak pointers.
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void InvalidateWeakPtrs() {
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DCHECK(ptr_);
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weak_reference_owner_.Invalidate();
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}
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// Call this method to determine if any weak pointers exist.
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bool HasWeakPtrs() const {
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DCHECK(ptr_);
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return weak_reference_owner_.HasRefs();
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}
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};
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// A class may extend from SupportsWeakPtr to let others take weak pointers to
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// it. This avoids the class itself implementing boilerplate to dispense weak
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// pointers. However, since SupportsWeakPtr's destructor won't invalidate
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// weak pointers to the class until after the derived class' members have been
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// destroyed, its use can lead to subtle use-after-destroy issues.
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template <class T>
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class SupportsWeakPtr : public internal::SupportsWeakPtrBase {
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public:
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SupportsWeakPtr() = default;
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SupportsWeakPtr(const SupportsWeakPtr&) = delete;
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SupportsWeakPtr& operator=(const SupportsWeakPtr&) = delete;
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WeakPtr<T> AsWeakPtr() {
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return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this));
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}
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protected:
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~SupportsWeakPtr() = default;
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private:
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internal::WeakReferenceOwner weak_reference_owner_;
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};
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// Helper function that uses type deduction to safely return a WeakPtr<Derived>
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// when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it
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// extends a Base that extends SupportsWeakPtr<Base>.
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//
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// EXAMPLE:
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// class Base : public base::SupportsWeakPtr<Producer> {};
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// class Derived : public Base {};
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//
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// Derived derived;
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// base::WeakPtr<Derived> ptr = base::AsWeakPtr(&derived);
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//
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// Note that the following doesn't work (invalid type conversion) since
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// Derived::AsWeakPtr() is WeakPtr<Base> SupportsWeakPtr<Base>::AsWeakPtr(),
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// and there's no way to safely cast WeakPtr<Base> to WeakPtr<Derived> at
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// the caller.
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//
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// base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails.
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template <typename Derived>
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WeakPtr<Derived> AsWeakPtr(Derived* t) {
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return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t);
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}
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} // namespace base
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#endif // BASE_MEMORY_WEAK_PTR_H_
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