525 lines
19 KiB
C++
525 lines
19 KiB
C++
// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_HTTP_HTTP_STREAM_FACTORY_JOB_H_
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#define NET_HTTP_HTTP_STREAM_FACTORY_JOB_H_
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#include <memory>
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#include <utility>
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#include "base/memory/raw_ptr.h"
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#include "base/memory/weak_ptr.h"
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#include "base/time/time.h"
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#include "net/base/completion_repeating_callback.h"
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#include "net/base/net_export.h"
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#include "net/base/proxy_server.h"
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#include "net/base/request_priority.h"
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#include "net/dns/public/resolve_error_info.h"
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#include "net/dns/public/secure_dns_policy.h"
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#include "net/http/bidirectional_stream_impl.h"
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#include "net/http/http_auth.h"
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#include "net/http/http_auth_controller.h"
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#include "net/http/http_request_info.h"
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#include "net/http/http_stream_factory.h"
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#include "net/http/http_stream_request.h"
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#include "net/proxy_resolution/proxy_resolution_service.h"
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#include "net/quic/quic_stream_factory.h"
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#include "net/socket/client_socket_handle.h"
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#include "net/socket/client_socket_pool.h"
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#include "net/socket/client_socket_pool_manager.h"
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#include "net/socket/next_proto.h"
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#include "net/socket/ssl_client_socket.h"
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#include "net/spdy/spdy_session_key.h"
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#include "net/spdy/spdy_session_pool.h"
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#include "net/ssl/ssl_config_service.h"
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#include "url/scheme_host_port.h"
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namespace net {
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namespace test {
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class HttpStreamFactoryJobPeer;
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} // namespace test
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class ClientSocketHandle;
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class HttpAuthController;
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class HttpNetworkSession;
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class HttpStream;
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class SpdySessionPool;
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class NetLog;
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struct SSLConfig;
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// An HttpStreamRequest exists for each stream which is in progress of being
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// created for the HttpStreamFactory.
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class HttpStreamFactory::Job
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: public SpdySessionPool::SpdySessionRequest::Delegate {
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public:
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// For jobs issued simultaneously to an HTTP/2 supported server, a delay is
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// applied to avoid unnecessary socket connection establishments.
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// https://crbug.com/718576
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static const int kHTTP2ThrottleMs = 300;
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// Delegate to report Job's status to HttpStreamRequest and HttpStreamFactory.
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class NET_EXPORT_PRIVATE Delegate {
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public:
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virtual ~Delegate() = default;
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// Invoked when |job| has an HttpStream ready.
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virtual void OnStreamReady(Job* job, const SSLConfig& used_ssl_config) = 0;
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// Invoked when |job| has a BidirectionalStream ready.
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virtual void OnBidirectionalStreamImplReady(
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Job* job,
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const SSLConfig& used_ssl_config,
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const ProxyInfo& used_proxy_info) = 0;
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// Invoked when |job| has a WebSocketHandshakeStream ready.
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virtual void OnWebSocketHandshakeStreamReady(
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Job* job,
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const SSLConfig& used_ssl_config,
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const ProxyInfo& used_proxy_info,
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std::unique_ptr<WebSocketHandshakeStreamBase> stream) = 0;
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// Invoked when |job| fails to create a stream.
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virtual void OnStreamFailed(Job* job,
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int status,
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const SSLConfig& used_ssl_config) = 0;
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// Invoked when |job| fails on the default network.
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virtual void OnFailedOnDefaultNetwork(Job* job) = 0;
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// Invoked when |job| has a certificate error for the HttpStreamRequest.
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virtual void OnCertificateError(Job* job,
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int status,
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const SSLConfig& used_ssl_config,
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const SSLInfo& ssl_info) = 0;
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// Invoked when |job| raises failure for SSL Client Auth.
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virtual void OnNeedsClientAuth(Job* job,
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const SSLConfig& used_ssl_config,
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SSLCertRequestInfo* cert_info) = 0;
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// Invoked when |job| needs proxy authentication.
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virtual void OnNeedsProxyAuth(Job* job,
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const HttpResponseInfo& proxy_response,
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const SSLConfig& used_ssl_config,
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const ProxyInfo& used_proxy_info,
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HttpAuthController* auth_controller) = 0;
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// Invoked when the |job| finishes pre-connecting sockets.
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virtual void OnPreconnectsComplete(Job* job, int result) = 0;
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// Invoked to record connection attempts made by the socket layer to
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// HttpStreamRequest if |job| is associated with HttpStreamRequest.
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virtual void AddConnectionAttemptsToRequest(
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Job* job,
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const ConnectionAttempts& attempts) = 0;
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// Invoked when |job| finishes initiating a connection.
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virtual void OnConnectionInitialized(Job* job, int rv) = 0;
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// Return false if |job| can advance to the next state. Otherwise, |job|
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// will wait for Job::Resume() to be called before advancing.
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virtual bool ShouldWait(Job* job) = 0;
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virtual const NetLogWithSource* GetNetLog() const = 0;
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virtual WebSocketHandshakeStreamBase::CreateHelper*
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websocket_handshake_stream_create_helper() = 0;
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virtual void MaybeSetWaitTimeForMainJob(const base::TimeDelta& delay) = 0;
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};
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// Job is owned by |delegate|, hence |delegate| is valid for the lifetime of
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// the Job.
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//
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// |alternative_protocol| is the protocol required by Alternative Service, if
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// any:
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// * |alternative_protocol == kProtoUnknown| means that the Job can pool to an
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// existing SpdySession, or bind to a idle TCP socket that might use either
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// HTTP/1.1 or HTTP/2.
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// * |alternative_protocol == kProtoHTTP2| means that the Job can pool to an
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// existing SpdySession, or bind to a idle TCP socket. In the latter case,
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// if the socket does not use HTTP/2, then the Job fails.
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// * |alternative_protocol == kProtoQUIC| means that the Job can pool to an
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// existing QUIC connection or open a new one.
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// Note that this can be overwritten by specifying a QUIC proxy in
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// |proxy_info|, or by setting
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// HttpNetworkSession::Params::origins_to_force_quic_on.
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Job(Delegate* delegate,
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JobType job_type,
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HttpNetworkSession* session,
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const HttpRequestInfo& request_info,
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RequestPriority priority,
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const ProxyInfo& proxy_info,
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const SSLConfig& server_ssl_config,
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const SSLConfig& proxy_ssl_config,
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url::SchemeHostPort destination,
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GURL origin_url,
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NextProto alternative_protocol,
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quic::ParsedQuicVersion quic_version,
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bool is_websocket,
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bool enable_ip_based_pooling,
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NetLog* net_log);
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Job(const Job&) = delete;
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Job& operator=(const Job&) = delete;
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~Job() override;
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// Start initiates the process of creating a new HttpStream.
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// |delegate_| will be notified upon completion.
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void Start(HttpStreamRequest::StreamType stream_type);
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// Preconnect will attempt to request |num_streams| sockets from the
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// appropriate ClientSocketPool.
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int Preconnect(int num_streams);
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int RestartTunnelWithProxyAuth();
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LoadState GetLoadState() const;
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// Tells |this| that |delegate_| has determined it still needs to continue
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// connecting.
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virtual void Resume();
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// Called when |this| is orphaned by Delegate. This is valid for
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// ALTERNATIVE job and DNS_ALPN_H3 job.
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void Orphan();
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void SetPriority(RequestPriority priority);
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// Returns true if the current request can be immediately sent on a existing
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// spdy session.
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bool HasAvailableSpdySession() const;
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// Returns true if the current request can be immediately sent on a existing
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// QUIC session.
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bool HasAvailableQuicSession() const;
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// Returns true if a connected (idle or handed out) or connecting socket
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// exists for the job. This method is not supported for WebSocket and QUIC.
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bool TargettedSocketGroupHasActiveSocket() const;
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const GURL& origin_url() const { return origin_url_; }
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RequestPriority priority() const { return priority_; }
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bool was_alpn_negotiated() const;
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NextProto negotiated_protocol() const;
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bool using_spdy() const;
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const NetLogWithSource& net_log() const { return net_log_; }
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HttpStreamRequest::StreamType stream_type() const { return stream_type_; }
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std::unique_ptr<HttpStream> ReleaseStream() { return std::move(stream_); }
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std::unique_ptr<BidirectionalStreamImpl> ReleaseBidirectionalStream() {
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return std::move(bidirectional_stream_impl_);
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}
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bool is_waiting() const { return next_state_ == STATE_WAIT_COMPLETE; }
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const ProxyInfo& proxy_info() const;
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ResolveErrorInfo resolve_error_info() const;
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JobType job_type() const { return job_type_; }
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bool using_existing_quic_session() const {
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return using_existing_quic_session_;
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}
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bool expect_on_quic_session_created() const {
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return expect_on_quic_session_created_;
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}
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bool expect_on_quic_host_resolution_for_tests() const {
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return expect_on_quic_host_resolution_;
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}
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bool using_quic() const { return using_quic_; }
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bool should_reconsider_proxy() const { return should_reconsider_proxy_; }
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NetErrorDetails* net_error_details() { return &net_error_details_; }
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private:
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friend class test::HttpStreamFactoryJobPeer;
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enum State {
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STATE_START,
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// The main and alternative jobs are started in parallel. The main job
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// can wait if it's paused. The alternative job never waits.
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//
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// An HTTP/2 alternative job notifies the JobController in DoInitConnection
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// unless it can pool to an existing SpdySession. JobController, in turn,
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// resumes the main job.
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//
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// A QUIC alternative job notifies the JobController in DoInitConnection
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// regardless of whether it pools to an existing QUIC session, but the main
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// job is only resumed after some delay.
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//
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// If the main job is resumed, then it races the alternative job.
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STATE_WAIT,
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STATE_WAIT_COMPLETE,
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STATE_INIT_CONNECTION,
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STATE_INIT_CONNECTION_COMPLETE,
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STATE_WAITING_USER_ACTION,
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STATE_CREATE_STREAM,
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STATE_CREATE_STREAM_COMPLETE,
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STATE_DONE,
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STATE_NONE,
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};
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void OnStreamReadyCallback();
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void OnBidirectionalStreamImplReadyCallback();
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void OnWebSocketHandshakeStreamReadyCallback();
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// This callback function is called when a new SPDY session is created.
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void OnNewSpdySessionReadyCallback();
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void OnStreamFailedCallback(int result);
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void OnCertificateErrorCallback(int result, const SSLInfo& ssl_info);
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void OnNeedsProxyAuthCallback(const HttpResponseInfo& response_info,
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HttpAuthController* auth_controller,
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base::OnceClosure restart_with_auth_callback);
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void OnNeedsClientAuthCallback(SSLCertRequestInfo* cert_info);
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void OnPreconnectsComplete(int result);
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void OnIOComplete(int result);
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// RunLoop() finishes asynchronously and invokes one of the On* methods (see
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// above) when done.
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void RunLoop(int result);
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int DoLoop(int result);
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int StartInternal();
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int DoInitConnectionImpl();
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int DoInitConnectionImplQuic();
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// If this is a QUIC alt job, then this function is called when host
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// resolution completes. It's called with the next result after host
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// resolution, not the result of host resolution itself.
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void OnQuicHostResolution(int result);
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// If this is a QUIC alt job, this function is called when the QUIC session is
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// created. It's called with the result of either failed session creation or
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// an attempted crypto connection.
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void OnQuicSessionCreated(int result);
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// Invoked when the underlying connection fails on the default network.
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void OnFailedOnDefaultNetwork(int result);
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// Each of these methods corresponds to a State value. Those with an input
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// argument receive the result from the previous state. If a method returns
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// ERR_IO_PENDING, then the result from OnIOComplete will be passed to the
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// next state method as the result arg.
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int DoStart();
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int DoWait();
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int DoWaitComplete(int result);
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int DoInitConnection();
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int DoInitConnectionComplete(int result);
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int DoWaitingUserAction(int result);
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int DoCreateStream();
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int DoCreateStreamComplete(int result);
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void ResumeInitConnection();
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// Creates a SpdyHttpStream or a BidirectionalStreamImpl from the given values
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// and sets to |stream_| or |bidirectional_stream_impl_| respectively. Does
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// nothing if |stream_factory_| is for WebSocket.
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int SetSpdyHttpStreamOrBidirectionalStreamImpl(
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base::WeakPtr<SpdySession> session);
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// SpdySessionPool::SpdySessionRequest::Delegate implementation:
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void OnSpdySessionAvailable(base::WeakPtr<SpdySession> spdy_session) override;
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// Retrieve SSLInfo from our SSL Socket.
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// This must only be called when we are using an SSLSocket.
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void GetSSLInfo(SSLInfo* ssl_info);
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// Called in Job constructor: should Job be forced to use QUIC.
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static bool ShouldForceQuic(HttpNetworkSession* session,
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const url::SchemeHostPort& destination,
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const ProxyInfo& proxy_info,
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bool using_ssl,
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bool is_websocket);
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// Called in Job constructor. Use |spdy_session_key_| after construction.
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static SpdySessionKey GetSpdySessionKey(
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const ProxyServer& proxy_server,
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const GURL& origin_url,
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PrivacyMode privacy_mode,
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const SocketTag& socket_tag,
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const NetworkAnonymizationKey& network_anonymization_key,
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SecureDnsPolicy secure_dns_policy);
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// Returns true if the current request can use an existing spdy session.
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bool CanUseExistingSpdySession() const;
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// Called when we encounter a network error that could be resolved by trying
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// a new proxy configuration. If there is another proxy configuration to try
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// then this method sets next_state_ appropriately and returns either OK or
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// ERR_IO_PENDING depending on whether or not the new proxy configuration is
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// available synchronously or asynchronously. Otherwise, the given error
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// code is simply returned.
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int ReconsiderProxyAfterError(int error);
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void MaybeCopyConnectionAttemptsFromHandle();
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// Returns true if the request should be throttled to allow for only one
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// connection attempt to be made to an H2 server at a time.
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bool ShouldThrottleConnectForSpdy() const;
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const HttpRequestInfo request_info_;
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RequestPriority priority_;
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const ProxyInfo proxy_info_;
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SSLConfig server_ssl_config_;
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SSLConfig proxy_ssl_config_;
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const NetLogWithSource net_log_;
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const CompletionRepeatingCallback io_callback_;
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std::unique_ptr<ClientSocketHandle> connection_;
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const raw_ptr<HttpNetworkSession> session_;
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State next_state_ = STATE_NONE;
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// The server we are trying to reach, could be that of the origin or of the
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// alternative service (after applying host mapping rules).
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const url::SchemeHostPort destination_;
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// The origin url we're trying to reach. This url may be different from the
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// original request when host mapping rules are set-up.
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const GURL origin_url_;
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// True if request is for Websocket.
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const bool is_websocket_;
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// True if WebSocket request is allowed to use a WebSocket-capable existing
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// HTTP/2 connection. In this case FindAvailableSession() must be called with
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// |enable_websocket = true|.
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const bool try_websocket_over_http2_;
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// Enable pooling to a SpdySession with matching IP and certificate
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// even if the SpdySessionKey is different.
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const bool enable_ip_based_pooling_;
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// Unowned. |this| job is owned by |delegate_|.
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const raw_ptr<Delegate> delegate_;
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const JobType job_type_;
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// True if handling a HTTPS request. Note this only describes the origin URL.
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// If false (an HTTP request), the request may still be sent over an HTTPS
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// proxy. This differs from `using_quic_` and `using_spdy_`, which also
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// describe some proxy cases.
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const bool using_ssl_;
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// True if Job actually uses QUIC. Note this describes both using QUIC
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// with an HTTPS origin, and proxying a cleartext HTTP request over an QUIC
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// proxy. This differs from `using_ssl_`, which only describes the origin.
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const bool using_quic_;
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// quic::ParsedQuicVersion that should be used to connect to the QUIC
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// server if Job uses QUIC.
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quic::ParsedQuicVersion quic_version_;
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// True if Alternative Service protocol field requires that HTTP/2 is used.
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// In this case, Job fails if it cannot pool to an existing SpdySession and
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// the server does not negotiate HTTP/2 on a new socket.
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const bool expect_spdy_;
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// True if Job actually uses HTTP/2. Note this describes both using HTTP/2
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// with an HTTPS origin, and proxying a cleartext HTTP request over an HTTP/2
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// proxy. This differs from `using_ssl_`, which only describes the origin.
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bool using_spdy_ = false;
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// True if this job might succeed with a different proxy config.
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bool should_reconsider_proxy_ = false;
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QuicStreamRequest quic_request_;
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// Only valid for a QUIC job. Set when a QUIC connection is started. If true,
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// then OnQuicHostResolution() is expected to be called in the future.
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bool expect_on_quic_host_resolution_ = false;
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// Only valid for a QUIC job. Set when a QUIC connection is started. If true,
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// OnQuicSessionCreated() is expected to be called in the future.
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bool expect_on_quic_session_created_ = false;
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// True if this job used an existing QUIC session.
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bool using_existing_quic_session_ = false;
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// True when the tunnel is in the process of being established - we can't
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// read from the socket until the tunnel is done.
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bool establishing_tunnel_ = false;
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std::unique_ptr<HttpStream> stream_;
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std::unique_ptr<WebSocketHandshakeStreamBase> websocket_stream_;
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std::unique_ptr<BidirectionalStreamImpl> bidirectional_stream_impl_;
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// True if we negotiated ALPN.
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bool was_alpn_negotiated_ = false;
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// Protocol negotiated with the server.
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NextProto negotiated_protocol_ = kProtoUnknown;
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// 0 if we're not preconnecting. Otherwise, the number of streams to
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// preconnect.
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int num_streams_ = 0;
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// Initialized when we have an existing SpdySession.
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base::WeakPtr<SpdySession> existing_spdy_session_;
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// Once Job claims a pushed stream on a SpdySession, |pushed_stream_id_| is
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// the ID of the claimed stream, and |existing_spdy_session_| points to that
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// SpdySession. Otherwise |pushed_stream_id_| is set to kNoPushedStreamFound
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// (but |existing_spdy_session_| can still be non-null).
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spdy::SpdyStreamId pushed_stream_id_;
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// Which SpdySessions in the pool to use. Note that, if requesting an HTTP URL
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// through an HTTPS proxy, this key matches the proxy, not the origin server.
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const SpdySessionKey spdy_session_key_;
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// Type of stream that is requested.
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HttpStreamRequest::StreamType stream_type_ =
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HttpStreamRequest::BIDIRECTIONAL_STREAM;
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// Whether Job has continued to DoInitConnection().
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bool init_connection_already_resumed_ = false;
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base::OnceClosure restart_with_auth_callback_;
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NetErrorDetails net_error_details_;
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ResolveErrorInfo resolve_error_info_;
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std::unique_ptr<SpdySessionPool::SpdySessionRequest> spdy_session_request_;
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|
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base::WeakPtrFactory<Job> ptr_factory_{this};
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|
};
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// Factory for creating Jobs.
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|
class HttpStreamFactory::JobFactory {
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public:
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JobFactory();
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virtual ~JobFactory();
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virtual std::unique_ptr<HttpStreamFactory::Job> CreateJob(
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HttpStreamFactory::Job::Delegate* delegate,
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|
HttpStreamFactory::JobType job_type,
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|
HttpNetworkSession* session,
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|
const HttpRequestInfo& request_info,
|
|
RequestPriority priority,
|
|
const ProxyInfo& proxy_info,
|
|
const SSLConfig& server_ssl_config,
|
|
const SSLConfig& proxy_ssl_config,
|
|
url::SchemeHostPort destination,
|
|
GURL origin_url,
|
|
bool is_websocket,
|
|
bool enable_ip_based_pooling,
|
|
NetLog* net_log,
|
|
NextProto alternative_protocol = kProtoUnknown,
|
|
quic::ParsedQuicVersion quic_version =
|
|
quic::ParsedQuicVersion::Unsupported());
|
|
};
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|
|
|
} // namespace net
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|
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#endif // NET_HTTP_HTTP_STREAM_FACTORY_JOB_H_
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