149 lines
3.3 KiB
HLSL
149 lines
3.3 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
|
|
{
|
|
float4 _10_inputVal : packoffset(c0);
|
|
float4 _10_expected : packoffset(c1);
|
|
float4 _10_colorGreen : packoffset(c2);
|
|
float4 _10_colorRed : packoffset(c3);
|
|
};
|
|
|
|
|
|
static float4 sk_FragColor;
|
|
|
|
struct SPIRV_Cross_Output
|
|
{
|
|
float4 sk_FragColor : SV_Target0;
|
|
};
|
|
|
|
float4 main(float2 _24)
|
|
{
|
|
bool _51 = false;
|
|
if (rsqrt(_10_inputVal.x) == _10_expected.x)
|
|
{
|
|
float2 _41 = rsqrt(_10_inputVal.xy);
|
|
_51 = all(bool2(_41.x == _10_expected.xy.x, _41.y == _10_expected.xy.y));
|
|
}
|
|
else
|
|
{
|
|
_51 = false;
|
|
}
|
|
bool _65 = false;
|
|
if (_51)
|
|
{
|
|
float3 _54 = rsqrt(_10_inputVal.xyz);
|
|
_65 = all(bool3(_54.x == _10_expected.xyz.x, _54.y == _10_expected.xyz.y, _54.z == _10_expected.xyz.z));
|
|
}
|
|
else
|
|
{
|
|
_65 = false;
|
|
}
|
|
bool _76 = false;
|
|
if (_65)
|
|
{
|
|
float4 _68 = rsqrt(_10_inputVal);
|
|
_76 = all(bool4(_68.x == _10_expected.x, _68.y == _10_expected.y, _68.z == _10_expected.z, _68.w == _10_expected.w));
|
|
}
|
|
else
|
|
{
|
|
_76 = false;
|
|
}
|
|
bool _84 = false;
|
|
if (_76)
|
|
{
|
|
_84 = 1.0f == _10_expected.x;
|
|
}
|
|
else
|
|
{
|
|
_84 = false;
|
|
}
|
|
bool _94 = false;
|
|
if (_84)
|
|
{
|
|
_94 = all(bool2(float2(1.0f, 0.5f).x == _10_expected.xy.x, float2(1.0f, 0.5f).y == _10_expected.xy.y));
|
|
}
|
|
else
|
|
{
|
|
_94 = false;
|
|
}
|
|
bool _104 = false;
|
|
if (_94)
|
|
{
|
|
_104 = all(bool3(float3(1.0f, 0.5f, 0.25f).x == _10_expected.xyz.x, float3(1.0f, 0.5f, 0.25f).y == _10_expected.xyz.y, float3(1.0f, 0.5f, 0.25f).z == _10_expected.xyz.z));
|
|
}
|
|
else
|
|
{
|
|
_104 = false;
|
|
}
|
|
bool _113 = false;
|
|
if (_104)
|
|
{
|
|
_113 = all(bool4(float4(1.0f, 0.5f, 0.25f, 0.125f).x == _10_expected.x, float4(1.0f, 0.5f, 0.25f, 0.125f).y == _10_expected.y, float4(1.0f, 0.5f, 0.25f, 0.125f).z == _10_expected.z, float4(1.0f, 0.5f, 0.25f, 0.125f).w == _10_expected.w));
|
|
}
|
|
else
|
|
{
|
|
_113 = false;
|
|
}
|
|
bool _122 = false;
|
|
if (_113)
|
|
{
|
|
_122 = rsqrt(-1.0f) == _10_expected.x;
|
|
}
|
|
else
|
|
{
|
|
_122 = false;
|
|
}
|
|
bool _133 = false;
|
|
if (_122)
|
|
{
|
|
float2 _125 = rsqrt(float2(-1.0f, -4.0f));
|
|
_133 = all(bool2(_125.x == _10_expected.xy.x, _125.y == _10_expected.xy.y));
|
|
}
|
|
else
|
|
{
|
|
_133 = false;
|
|
}
|
|
bool _144 = false;
|
|
if (_133)
|
|
{
|
|
float3 _136 = rsqrt(float3(-1.0f, -4.0f, -16.0f));
|
|
_144 = all(bool3(_136.x == _10_expected.xyz.x, _136.y == _10_expected.xyz.y, _136.z == _10_expected.xyz.z));
|
|
}
|
|
else
|
|
{
|
|
_144 = false;
|
|
}
|
|
bool _154 = false;
|
|
if (_144)
|
|
{
|
|
float4 _147 = rsqrt(float4(-1.0f, -4.0f, -16.0f, -64.0f));
|
|
_154 = all(bool4(_147.x == _10_expected.x, _147.y == _10_expected.y, _147.z == _10_expected.z, _147.w == _10_expected.w));
|
|
}
|
|
else
|
|
{
|
|
_154 = false;
|
|
}
|
|
float4 _155 = 0.0f.xxxx;
|
|
if (_154)
|
|
{
|
|
_155 = _10_colorGreen;
|
|
}
|
|
else
|
|
{
|
|
_155 = _10_colorRed;
|
|
}
|
|
return _155;
|
|
}
|
|
|
|
void frag_main()
|
|
{
|
|
float2 _20 = 0.0f.xx;
|
|
sk_FragColor = main(_20);
|
|
}
|
|
|
|
SPIRV_Cross_Output main()
|
|
{
|
|
frag_main();
|
|
SPIRV_Cross_Output stage_output;
|
|
stage_output.sk_FragColor = sk_FragColor;
|
|
return stage_output;
|
|
}
|