unplugged-system/external/skia/tests/sksl/intrinsics/Ldexp.hlsl

28 lines
420 B
HLSL

cbuffer _UniformBuffer : register(b0, space0)
{
float _13_a : packoffset(c0);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
static int b = 0;
void frag_main()
{
sk_FragColor.x = ldexp(_13_a, b);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}