186 lines
4.4 KiB
HLSL
186 lines
4.4 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _10_testInputs : packoffset(c0);
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float4 _10_colorGreen : packoffset(c1);
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float4 _10_colorRed : packoffset(c2);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 main(float2 _24)
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{
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float4 expectedA = float4(0.5f, 0.5f, 0.75f, 2.25f);
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float4 expectedB = float4(0.0f, 1.0f, 0.75f, 2.25f);
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bool _55 = false;
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if (max(_10_testInputs.x, 0.5f) == 0.5f)
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{
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float2 _46 = max(_10_testInputs.xy, 0.5f.xx);
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_55 = all(bool2(_46.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, _46.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y));
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}
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else
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{
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_55 = false;
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}
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bool _68 = false;
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if (_55)
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{
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float3 _58 = max(_10_testInputs.xyz, 0.5f.xxx);
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_68 = all(bool3(_58.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, _58.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, _58.z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z));
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}
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else
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{
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_68 = false;
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}
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bool _78 = false;
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if (_68)
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{
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float4 _71 = max(_10_testInputs, 0.5f.xxxx);
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_78 = all(bool4(_71.x == float4(0.5f, 0.5f, 0.75f, 2.25f).x, _71.y == float4(0.5f, 0.5f, 0.75f, 2.25f).y, _71.z == float4(0.5f, 0.5f, 0.75f, 2.25f).z, _71.w == float4(0.5f, 0.5f, 0.75f, 2.25f).w));
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}
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else
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{
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_78 = false;
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}
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bool _82 = false;
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if (_78)
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{
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_82 = true;
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}
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else
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{
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_82 = false;
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}
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bool _88 = false;
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if (_82)
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{
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_88 = all(bool2(0.5f.xx.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, 0.5f.xx.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y));
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}
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else
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{
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_88 = false;
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}
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bool _95 = false;
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if (_88)
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{
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_95 = all(bool3(float3(0.5f, 0.5f, 0.75f).x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, float3(0.5f, 0.5f, 0.75f).y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, float3(0.5f, 0.5f, 0.75f).z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z));
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}
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else
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{
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_95 = false;
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}
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bool _98 = false;
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if (_95)
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{
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_98 = true;
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}
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else
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{
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_98 = false;
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}
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bool _110 = false;
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if (_98)
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{
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_110 = max(_10_testInputs.x, _10_colorGreen.x) == 0.0f;
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}
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else
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{
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_110 = false;
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}
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bool _123 = false;
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if (_110)
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{
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float2 _113 = max(_10_testInputs.xy, _10_colorGreen.xy);
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_123 = all(bool2(_113.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, _113.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y));
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}
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else
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{
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_123 = false;
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}
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bool _136 = false;
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if (_123)
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{
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float3 _126 = max(_10_testInputs.xyz, _10_colorGreen.xyz);
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_136 = all(bool3(_126.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, _126.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, _126.z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z));
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}
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else
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{
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_136 = false;
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}
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bool _146 = false;
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if (_136)
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{
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float4 _139 = max(_10_testInputs, _10_colorGreen);
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_146 = all(bool4(_139.x == float4(0.0f, 1.0f, 0.75f, 2.25f).x, _139.y == float4(0.0f, 1.0f, 0.75f, 2.25f).y, _139.z == float4(0.0f, 1.0f, 0.75f, 2.25f).z, _139.w == float4(0.0f, 1.0f, 0.75f, 2.25f).w));
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}
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else
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{
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_146 = false;
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}
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bool _149 = false;
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if (_146)
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{
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_149 = true;
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}
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else
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{
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_149 = false;
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}
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bool _156 = false;
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if (_149)
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{
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_156 = all(bool2(float2(0.0f, 1.0f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, float2(0.0f, 1.0f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y));
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}
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else
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{
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_156 = false;
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}
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bool _163 = false;
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if (_156)
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{
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_163 = all(bool3(float3(0.0f, 1.0f, 0.75f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, float3(0.0f, 1.0f, 0.75f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, float3(0.0f, 1.0f, 0.75f).z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z));
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}
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else
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{
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_163 = false;
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}
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bool _166 = false;
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if (_163)
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{
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_166 = true;
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}
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else
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{
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_166 = false;
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}
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float4 _167 = 0.0f.xxxx;
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if (_166)
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{
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_167 = _10_colorGreen;
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}
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else
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{
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_167 = _10_colorRed;
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}
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return _167;
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}
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void frag_main()
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{
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float2 _20 = 0.0f.xx;
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sk_FragColor = main(_20);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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