119 lines
2.4 KiB
HLSL
119 lines
2.4 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _10_I : packoffset(c0);
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float4 _10_N : packoffset(c1);
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float4 _10_colorGreen : packoffset(c2);
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float4 _10_colorRed : packoffset(c3);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float spvReflect(float i, float n)
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{
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return i - 2.0 * dot(n, i) * n;
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}
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float4 main(float2 _24)
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{
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float expectedX = -49.0f;
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float2 expectedXY = float2(-169.0f, 202.0f);
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float3 expectedXYZ = float3(-379.0f, 454.0f, -529.0f);
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float4 expectedXYZW = float4(-699.0f, 838.0f, -977.0f, 1116.0f);
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bool _72 = false;
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if (spvReflect(_10_I.x, _10_N.x) == (-49.0f))
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{
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float2 _62 = reflect(_10_I.xy, _10_N.xy);
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_72 = all(bool2(_62.x == float2(-169.0f, 202.0f).x, _62.y == float2(-169.0f, 202.0f).y));
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}
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else
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{
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_72 = false;
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}
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bool _85 = false;
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if (_72)
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{
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float3 _75 = reflect(_10_I.xyz, _10_N.xyz);
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_85 = all(bool3(_75.x == float3(-379.0f, 454.0f, -529.0f).x, _75.y == float3(-379.0f, 454.0f, -529.0f).y, _75.z == float3(-379.0f, 454.0f, -529.0f).z));
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}
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else
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{
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_85 = false;
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}
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bool _96 = false;
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if (_85)
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{
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float4 _88 = reflect(_10_I, _10_N);
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_96 = all(bool4(_88.x == float4(-699.0f, 838.0f, -977.0f, 1116.0f).x, _88.y == float4(-699.0f, 838.0f, -977.0f, 1116.0f).y, _88.z == float4(-699.0f, 838.0f, -977.0f, 1116.0f).z, _88.w == float4(-699.0f, 838.0f, -977.0f, 1116.0f).w));
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}
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else
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{
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_96 = false;
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}
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bool _100 = false;
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if (_96)
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{
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_100 = true;
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}
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else
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{
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_100 = false;
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}
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bool _103 = false;
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if (_100)
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{
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_103 = true;
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}
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else
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{
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_103 = false;
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}
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bool _106 = false;
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if (_103)
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{
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_106 = true;
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}
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else
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{
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_106 = false;
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}
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bool _109 = false;
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if (_106)
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{
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_109 = true;
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}
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else
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{
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_109 = false;
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}
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float4 _110 = 0.0f.xxxx;
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if (_109)
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{
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_110 = _10_colorGreen;
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}
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else
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{
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_110 = _10_colorRed;
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}
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return _110;
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}
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void frag_main()
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{
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float2 _20 = 0.0f.xx;
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sk_FragColor = main(_20);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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