41 lines
1.5 KiB
C++
Executable File
41 lines
1.5 KiB
C++
Executable File
/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <SkCanvas.h>
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#include <SkGainmapInfo.h>
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#include <SkImage.h>
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#include <SkPaint.h>
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#include "hwui/Bitmap.h"
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namespace android::uirenderer {
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float getTargetHdrSdrRatio(const SkColorSpace* destColorspace);
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void DrawGainmapBitmap(SkCanvas* c, const sk_sp<const SkImage>& image, const SkRect& src,
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const SkRect& dst, const SkSamplingOptions& sampling, const SkPaint* paint,
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SkCanvas::SrcRectConstraint constraint,
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const sk_sp<const SkImage>& gainmapImage, const SkGainmapInfo& gainmapInfo);
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sk_sp<SkShader> MakeGainmapShader(const sk_sp<const SkImage>& image,
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const sk_sp<const SkImage>& gainmapImage,
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const SkGainmapInfo& gainmapInfo, SkTileMode tileModeX,
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SkTileMode tileModeY, const SkSamplingOptions& sampling);
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} // namespace android::uirenderer
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