unplugged-system/frameworks/base/libs/hwui/mediatek/MTKDebug.cpp

173 lines
7.0 KiB
C++
Executable File

/* Copyright Statement:
*
* This software/firmware and related documentation ("MediaTek Software") are
* protected under relevant copyright laws. The information contained herein is
* confidential and proprietary to MediaTek Inc. and/or its licensors. Without
* the prior written permission of MediaTek inc. and/or its licensors, any
* reproduction, modification, use or disclosure of MediaTek Software, and
* information contained herein, in whole or in part, shall be strictly
* prohibited.
*
* MediaTek Inc. (C) 2010. All rights reserved.
*
* BY OPENING THIS FILE, RECEIVER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO RECEIVER
* ON AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL
* WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NONINFRINGEMENT. NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH
* RESPECT TO THE SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY,
* INCORPORATED IN, OR SUPPLIED WITH THE MEDIATEK SOFTWARE, AND RECEIVER AGREES
* TO LOOK ONLY TO SUCH THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO.
* RECEIVER EXPRESSLY ACKNOWLEDGES THAT IT IS RECEIVER'S SOLE RESPONSIBILITY TO
* OBTAIN FROM ANY THIRD PARTY ALL PROPER LICENSES CONTAINED IN MEDIATEK
* SOFTWARE. MEDIATEK SHALL ALSO NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE
* RELEASES MADE TO RECEIVER'S SPECIFICATION OR TO CONFORM TO A PARTICULAR
* STANDARD OR OPEN FORUM. RECEIVER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S
* ENTIRE AND CUMULATIVE LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE
* RELEASED HEREUNDER WILL BE, AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE
* MEDIATEK SOFTWARE AT ISSUE, OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE
* CHARGE PAID BY RECEIVER TO MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* The following software/firmware and/or related documentation ("MediaTek
* Software") have been modified by MediaTek Inc. All revisions are subject to
* any receiver's applicable license agreements with MediaTek Inc.
*/
#include "MTKDebug.h"
namespace android {
namespace uirenderer {
bool g_HWUI_DEBUG_INIT = false;
bool g_HWUI_DEBUG_CACHE_FLUSH = IS_ENG_BUILD;
bool g_HWUI_DEBUG_PROGRAMS = false;
bool g_HWUI_DEBUG_LAYERS = IS_ENG_BUILD;
bool g_HWUI_DEBUG_RENDER_BUFFERS = false;
bool g_HWUI_DEBUG_STENCIL = false;
bool g_HWUI_DEBUG_PATCHES = false;
bool g_HWUI_DEBUG_PATCHES_VERTICES = false;
bool g_HWUI_DEBUG_PATCHES_EMPTY_VERTICES = false;
bool g_HWUI_DEBUG_PATHS = false;
bool g_HWUI_DEBUG_TEXTURES = false;
bool g_HWUI_DEBUG_LAYER_RENDERER = false;
bool g_HWUI_DEBUG_FONT_RENDERER = false;
bool g_HWUI_DEBUG_SHADOW = false;
// debug dump functions
bool g_HWUI_debug_dumpDisplayList = false;
bool g_HWUI_debug_dumpDraw = false;
bool g_HWUI_debug_dumpTexture = false;
bool g_HWUI_debug_dumpAlphaTexture = false;
bool g_HWUI_debug_dumpLayer = false;
bool g_HWUI_debug_dumpTextureLayer = false;
// sync with egl trace
bool g_HWUI_debug_egl_trace = false;
// misc
bool g_HWUI_debug_enhancement = true;
bool g_HWUI_debug_continuous_frame = false;
bool g_HWUI_debug_record_state = IS_ENG_BUILD || IS_USERDEBUG_BUILD;
bool g_HWUI_debug_systrace = false;
bool g_HWUI_debug_hwuitask = false;
void setDebugLog() {
bool* pDebugArray[] = {
&g_HWUI_DEBUG_INIT,
&g_HWUI_DEBUG_CACHE_FLUSH,
&g_HWUI_DEBUG_PROGRAMS,
&g_HWUI_DEBUG_LAYERS,
&g_HWUI_DEBUG_RENDER_BUFFERS,
&g_HWUI_DEBUG_STENCIL,
&g_HWUI_DEBUG_PATCHES,
&g_HWUI_DEBUG_PATCHES_VERTICES,
&g_HWUI_DEBUG_PATCHES_EMPTY_VERTICES,
&g_HWUI_DEBUG_PATHS,
&g_HWUI_DEBUG_TEXTURES,
&g_HWUI_DEBUG_LAYER_RENDERER,
&g_HWUI_DEBUG_FONT_RENDERER,
&g_HWUI_DEBUG_SHADOW,
&g_HWUI_debug_continuous_frame,
&g_HWUI_debug_record_state,
&g_HWUI_debug_systrace,
&g_HWUI_debug_hwuitask,
&g_HWUI_debug_dumpDisplayList,
&g_HWUI_debug_dumpDraw,
&g_HWUI_debug_dumpTexture,
&g_HWUI_debug_dumpAlphaTexture,
&g_HWUI_debug_dumpLayer,
&g_HWUI_debug_dumpTextureLayer,
&g_HWUI_debug_enhancement,
&g_HWUI_debug_egl_trace
};
const char* properties[] = {
"debug.hwui.log.init",
"debug.hwui.log.cache_flush",
"debug.hwui.log.programs",
"debug.hwui.log.layers",
"debug.hwui.log.render_buffers",
"debug.hwui.log.stencil",
"debug.hwui.log.patches",
"debug.hwui.log.patches_vtx",
"debug.hwui.log.patchesEmptyVtx",
"debug.hwui.log.paths",
"debug.hwui.log.tex",
"debug.hwui.log.layer_renderer",
"debug.hwui.log.font_renderer",
"debug.hwui.log.shadow",
"debug.hwui.log.continuous_frame", // log continuous frame
"debug.hwui.log.record_state", // record state op
"debug.hwui.log.systrace", // log more detail in systrace, sync with CanvasContext
"debug.hwui.log.hwuitask", // log more detail in hwuiTask
"debug.hwui.dump.displaylist", // dump rendering result per frame
"debug.hwui.dump.draw", // dump rendering result per draw operation
"debug.hwui.dump.tex", // dump texture returned from textureCache
"debug.hwui.dump.fonttex", // dump texture for fonts, aka g_HWUI_debug_dumpAlphaTexture
"debug.hwui.dump.layer", // dump layer, the result of fbo
"debug.hwui.dump.texture_layer", // dump texturelayer, copy layer to bitmap
"debug.hwui.enhancement", // mtk enhancements
"debug.egl.trace" // sync with DevelopmentSettings
};
char value[PROPERTY_VALUE_MAX];
char valueId[PROPERTY_VALUE_MAX];
char valueName[PROPERTY_VALUE_MAX];
int size = int(sizeof(pDebugArray) / sizeof(pDebugArray[0]));
char propertyId[] = "debug.hwui.process.id";
char propertyName[] = "debug.hwui.process.name";
bool enabled = true;
int pid = Dumper::getInstance().mPid;
char* pname = Dumper::getInstance().mProcessName;
property_get(propertyId, valueId, "0");
property_get(propertyName, valueName, "0");
if (strcmp(valueId, "0") != 0 || strcmp(valueName, "0") != 0) {
if (atoi(valueId) != pid && strcmp(valueName, pname) != 0) {
// target process's pid is not matched
enabled = false;
ALOGD("%s=%s, current=%d, %s=%s, current=%s",
propertyId, valueId, pid, propertyName, valueName, pname);
}
}
if (enabled) {
for (int i = 0; i < size; i++) {
property_get(properties[i], value, "");
if (value[0] != '\0') {
ALOGD("<%s> setHwuiLog: %s=%s", pname, properties[i], value);
//must check "1" because egl_trace property is systrace/error/1
*pDebugArray[i] = (strcmp(value, "1") == 0) ? true : false;
}
}
}
}
}; // namespace uirenderer
}; // namespace android