unplugged-system/frameworks/native/services/surfaceflinger/mediatek/LayerDebug.h

20 lines
395 B
C++

#ifndef ANDROID_GUI_LAYERDEBG_H
#define ANDROID_GUI_LAYERDEBG_H
#include <gui/LayerDebugInfo.h>
namespace android {
class LayerInfoDumpAPI;
class LayerDebug {
public:
LayerDebug();
~LayerDebug();
void onDumpLayer(const std::vector<gui::LayerDebugInfo>& value);
private:
LayerInfoDumpAPI* mDump;
};
}; // namespace android
#endif // ANDROID_GUI_LAYERDEBG_H