58 lines
1.6 KiB
CMake
58 lines
1.6 KiB
CMake
# GLES decoder
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add_subdirectory(gles1_dec)
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add_subdirectory(gles2_dec)
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# GLES dispatch based on Translator
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add_subdirectory(OpenGLESDispatch)
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# GLES translator
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add_subdirectory(glestranslator)
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add_subdirectory(glsnapshot)
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add_library(gfxstream-gl-server
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BufferGl.cpp
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ColorBufferGl.cpp
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CompositorGl.cpp
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DebugGl.cpp
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DisplayGl.cpp
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DisplaySurfaceGl.cpp
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EmulatedEglConfig.cpp
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EmulatedEglContext.cpp
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EmulatedEglFenceSync.cpp
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EmulatedEglImage.cpp
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EmulatedEglWindowSurface.cpp
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EmulationGl.cpp
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GLESVersionDetector.cpp
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ReadbackWorkerGl.cpp
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TextureDraw.cpp
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TextureResize.cpp
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YUVConverter.cpp)
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target_link_libraries(
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gfxstream-gl-server
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PUBLIC
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aemu-base.headers
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gfxstream-gl-host-common.headers
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gfxstream_vulkan_headers
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gfxstream_egl_headers
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gles1_dec
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gles2_dec
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GLSnapshot
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OpenGLESDispatch)
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if(BUILD_STANDALONE)
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target_link_libraries(
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gfxstream-gl-server
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PRIVATE
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gfxstream-gl-host-common)
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endif()
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target_include_directories(gfxstream-gl-server
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PRIVATE
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${GFXSTREAM_REPO_ROOT}
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${GFXSTREAM_REPO_ROOT}/gldispatch/include
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${GFXSTREAM_REPO_ROOT}/include
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${GFXSTREAM_REPO_ROOT}/stream-servers
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${GFXSTREAM_REPO_ROOT}/stream-servers/gl
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${GFXSTREAM_REPO_ROOT}/third-party/glm/include)
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