60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <memory>
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#include <unordered_map>
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#include <unordered_set>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "Handle.h"
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namespace gfxstream {
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namespace gl {
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class EmulatedEglImage {
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public:
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static std::unique_ptr<EmulatedEglImage> create(EGLDisplay display,
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EGLContext context,
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EGLenum target,
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EGLClientBuffer buffer);
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~EmulatedEglImage();
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EGLBoolean destroy();
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HandleType getHandle() const { return mHandle; }
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private:
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EmulatedEglImage(HandleType handle,
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EGLDisplay display,
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EGLImageKHR image);
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const HandleType mHandle = 0;
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EGLDisplay mEglDisplay = EGL_NO_DISPLAY;
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EGLImageKHR mEglImage = EGL_NO_IMAGE_KHR;
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};
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typedef std::shared_ptr<EmulatedEglImage> EmulatedEglImagePtr;
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typedef std::unordered_map<HandleType, EmulatedEglImagePtr> EmulatedEglImageMap;
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typedef std::unordered_set<HandleType> EmulatedEglImageSet;
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} // namespace gl
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} // namespace gfxstream
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