38 lines
1020 B
C++
38 lines
1020 B
C++
// Copyright 2019 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/android/scoped_hardware_buffer_fence_sync.h"
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#include <utility>
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namespace base {
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namespace android {
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ScopedHardwareBufferFenceSync::ScopedHardwareBufferFenceSync(
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ScopedHardwareBufferHandle handle,
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ScopedFD fence_fd,
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ScopedFD available_fence_fd,
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bool is_video)
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: handle_(std::move(handle)),
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fence_fd_(std::move(fence_fd)),
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available_fence_fd_(std::move(available_fence_fd)),
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is_video_(is_video) {}
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ScopedHardwareBufferFenceSync::~ScopedHardwareBufferFenceSync() = default;
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ScopedHardwareBufferHandle ScopedHardwareBufferFenceSync::TakeBuffer() {
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return std::move(handle_);
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}
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ScopedFD ScopedHardwareBufferFenceSync::TakeFence() {
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return std::move(fence_fd_);
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}
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ScopedFD ScopedHardwareBufferFenceSync::TakeAvailableFence() {
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return std::move(available_fence_fd_);
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}
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} // namespace android
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} // namespace base
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