152 lines
4.6 KiB
C++
152 lines
4.6 KiB
C++
// Copyright 2011 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_I18N_CHAR_ITERATOR_H_
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#define BASE_I18N_CHAR_ITERATOR_H_
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#include <stdint.h>
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#include "base/i18n/base_i18n_export.h"
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#include "base/strings/string_piece.h"
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// The CharIterator classes iterate through the characters in UTF8 and
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// UTF16 strings. Example usage:
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//
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// for (UTF8CharIterator iter(str); !iter.end(); iter.Advance()) {
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// VLOG(1) << iter.get();
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// }
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namespace base {
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namespace i18n {
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class BASE_I18N_EXPORT UTF8CharIterator {
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public:
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// Requires |str| to live as long as the UTF8CharIterator does.
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explicit UTF8CharIterator(StringPiece str);
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UTF8CharIterator(const UTF8CharIterator&) = delete;
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UTF8CharIterator& operator=(const UTF8CharIterator&) = delete;
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~UTF8CharIterator();
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// Return the starting array index of the current character within the
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// string.
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size_t array_pos() const { return array_pos_; }
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// Return the logical index of the current character, independent of the
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// number of bytes each character takes.
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size_t char_pos() const { return char_pos_; }
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// Return the current char.
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int32_t get() const { return char_; }
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// Returns true if we're at the end of the string.
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bool end() const { return array_pos_ == str_.length(); }
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// Advance to the next actual character. Returns false if we're at the
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// end of the string.
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bool Advance();
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private:
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// The string we're iterating over.
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StringPiece str_;
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// Array index.
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size_t array_pos_;
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// The next array index.
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size_t next_pos_;
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// Character index.
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size_t char_pos_;
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// The current character.
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int32_t char_;
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};
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class BASE_I18N_EXPORT UTF16CharIterator {
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public:
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// Requires |str| to live as long as the UTF16CharIterator does.
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explicit UTF16CharIterator(StringPiece16 str);
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UTF16CharIterator(UTF16CharIterator&& to_move);
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UTF16CharIterator& operator=(UTF16CharIterator&& to_move);
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UTF16CharIterator(const UTF16CharIterator&) = delete;
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UTF16CharIterator operator=(const UTF16CharIterator&) = delete;
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~UTF16CharIterator();
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// Returns an iterator starting on the unicode character at offset
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// |array_index| into the string, or the previous array offset if
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// |array_index| is the second half of a surrogate pair.
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static UTF16CharIterator LowerBound(StringPiece16 str, size_t array_index);
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// Returns an iterator starting on the unicode character at offset
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// |array_index| into the string, or the next offset if |array_index| is the
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// second half of a surrogate pair.
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static UTF16CharIterator UpperBound(StringPiece16 str, size_t array_index);
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// Return the starting array index of the current character within the
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// string.
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size_t array_pos() const { return array_pos_; }
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// Returns the offset in code points from the initial iterator position, which
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// could be negative if Rewind() is called. The initial value is always zero,
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// regardless of how the iterator is constructed.
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int32_t char_offset() const { return char_offset_; }
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// Returns the code point at the current position.
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int32_t get() const { return char_; }
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// Returns the code point (i.e. the full Unicode character, not half of a
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// surrogate pair) following the current one. Should not be called if end() is
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// true. If the current code point is the last one in the string, returns
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// zero.
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int32_t NextCodePoint() const;
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// Returns the code point (i.e. the full Unicode character, not half of a
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// surrogate pair) preceding the current one. Should not be called if start()
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// is true.
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int32_t PreviousCodePoint() const;
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// Returns true if we're at the start of the string.
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bool start() const { return array_pos_ == 0; }
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// Returns true if we're at the end of the string.
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bool end() const { return array_pos_ == str_.length(); }
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// Advances to the next actual character. Returns false if we're at the
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// end of the string.
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bool Advance();
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// Moves to the previous actual character. Returns false if we're at the start
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// of the string.
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bool Rewind();
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private:
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UTF16CharIterator(base::StringPiece16 str, size_t initial_pos);
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// Fills in the current character we found and advances to the next
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// character, updating all flags as necessary.
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void ReadChar();
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// The string we're iterating over.
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StringPiece16 str_;
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// Array index.
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size_t array_pos_;
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// The next array index.
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size_t next_pos_;
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// Character offset from the initial position of the iterator.
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int32_t char_offset_;
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// The current character.
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int32_t char_;
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};
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} // namespace i18n
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} // namespace base
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#endif // BASE_I18N_CHAR_ITERATOR_H_
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