379 lines
12 KiB
C++
379 lines
12 KiB
C++
// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/timer/timer.h"
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#include <stddef.h>
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#include <utility>
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#include "base/check.h"
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#include "base/feature_list.h"
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#include "base/memory/ptr_util.h"
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#include "base/memory/raw_ptr_exclusion.h"
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#include "base/memory/ref_counted.h"
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#include "base/task/sequenced_task_runner.h"
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#include "base/task/task_features.h"
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#include "base/threading/platform_thread.h"
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#include "base/time/tick_clock.h"
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namespace base {
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namespace internal {
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TimerBase::TimerBase(const Location& posted_from) : posted_from_(posted_from) {
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// It is safe for the timer to be created on a different thread/sequence than
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// the one from which the timer APIs are called. The first call to the
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// checker's CalledOnValidSequence() method will re-bind the checker, and
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// later calls will verify that the same task runner is used.
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DETACH_FROM_SEQUENCE(sequence_checker_);
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}
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TimerBase::~TimerBase() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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AbandonScheduledTask();
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}
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bool TimerBase::IsRunning() const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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return delayed_task_handle_.IsValid();
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}
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void TimerBase::SetTaskRunner(scoped_refptr<SequencedTaskRunner> task_runner) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(task_runner->RunsTasksInCurrentSequence());
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DCHECK(!IsRunning());
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task_runner_.swap(task_runner);
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}
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scoped_refptr<SequencedTaskRunner> TimerBase::GetTaskRunner() {
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return task_runner_ ? task_runner_ : SequencedTaskRunner::GetCurrentDefault();
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}
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void TimerBase::Stop() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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AbandonScheduledTask();
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OnStop();
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// No more member accesses here: |this| could be deleted after Stop() call.
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}
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void TimerBase::AbandonScheduledTask() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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if (delayed_task_handle_.IsValid())
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delayed_task_handle_.CancelTask();
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// It's safe to destroy or restart Timer on another sequence after the task is
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// abandoned.
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DETACH_FROM_SEQUENCE(sequence_checker_);
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}
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DelayTimerBase::DelayTimerBase(const TickClock* tick_clock)
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: tick_clock_(tick_clock) {}
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DelayTimerBase::DelayTimerBase(const Location& posted_from,
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TimeDelta delay,
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const TickClock* tick_clock)
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: TimerBase(posted_from), delay_(delay), tick_clock_(tick_clock) {}
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DelayTimerBase::~DelayTimerBase() = default;
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TimeDelta DelayTimerBase::GetCurrentDelay() const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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return delay_;
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}
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void DelayTimerBase::StartInternal(const Location& posted_from,
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TimeDelta delay) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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posted_from_ = posted_from;
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delay_ = delay;
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Reset();
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}
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void DelayTimerBase::AbandonAndStop() {
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Stop();
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}
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void DelayTimerBase::Reset() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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EnsureNonNullUserTask();
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// We can't reuse the |scheduled_task_|, so abandon it and post a new one.
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AbandonScheduledTask();
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ScheduleNewTask(delay_);
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}
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void DelayTimerBase::ScheduleNewTask(TimeDelta delay) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!delayed_task_handle_.IsValid());
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// Ignore negative deltas.
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// TODO(pmonette): Fix callers providing negative deltas and ban passing them.
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if (delay < TimeDelta())
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delay = TimeDelta();
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if (!timer_callback_) {
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timer_callback_ = BindRepeating(&DelayTimerBase::OnScheduledTaskInvoked,
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Unretained(this));
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}
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delayed_task_handle_ = GetTaskRunner()->PostCancelableDelayedTask(
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base::subtle::PostDelayedTaskPassKey(), posted_from_, timer_callback_,
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delay);
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desired_run_time_ = Now() + delay;
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}
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TimeTicks DelayTimerBase::Now() const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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return tick_clock_ ? tick_clock_->NowTicks() : TimeTicks::Now();
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}
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void DelayTimerBase::OnScheduledTaskInvoked() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!delayed_task_handle_.IsValid()) << posted_from_.ToString();
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RunUserTask();
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// No more member accesses here: |this| could be deleted at this point.
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}
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} // namespace internal
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OneShotTimer::OneShotTimer() = default;
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OneShotTimer::OneShotTimer(const TickClock* tick_clock)
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: internal::DelayTimerBase(tick_clock) {}
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OneShotTimer::~OneShotTimer() = default;
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void OneShotTimer::Start(const Location& posted_from,
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TimeDelta delay,
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OnceClosure user_task) {
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user_task_ = std::move(user_task);
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StartInternal(posted_from, delay);
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}
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void OneShotTimer::FireNow() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!task_runner_) << "FireNow() is incompatible with SetTaskRunner()";
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DCHECK(IsRunning());
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RunUserTask();
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}
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void OneShotTimer::OnStop() {
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user_task_.Reset();
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// No more member accesses here: |this| could be deleted after freeing
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// |user_task_|.
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}
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void OneShotTimer::RunUserTask() {
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// Make a local copy of the task to run. The Stop method will reset the
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// |user_task_| member.
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OnceClosure task = std::move(user_task_);
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Stop();
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DCHECK(task);
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std::move(task).Run();
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// No more member accesses here: |this| could be deleted at this point.
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}
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void OneShotTimer::EnsureNonNullUserTask() {
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DCHECK(user_task_);
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}
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RepeatingTimer::RepeatingTimer() = default;
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RepeatingTimer::RepeatingTimer(const TickClock* tick_clock)
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: internal::DelayTimerBase(tick_clock) {}
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RepeatingTimer::~RepeatingTimer() = default;
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RepeatingTimer::RepeatingTimer(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task)
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: internal::DelayTimerBase(posted_from, delay),
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user_task_(std::move(user_task)) {}
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RepeatingTimer::RepeatingTimer(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task,
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const TickClock* tick_clock)
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: internal::DelayTimerBase(posted_from, delay, tick_clock),
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user_task_(std::move(user_task)) {}
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void RepeatingTimer::Start(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task) {
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user_task_ = std::move(user_task);
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StartInternal(posted_from, delay);
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}
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void RepeatingTimer::OnStop() {}
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void RepeatingTimer::RunUserTask() {
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// Make a local copy of the task to run in case the task destroy the timer
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// instance.
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RepeatingClosure task = user_task_;
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ScheduleNewTask(GetCurrentDelay());
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task.Run();
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// No more member accesses here: |this| could be deleted at this point.
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}
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void RepeatingTimer::EnsureNonNullUserTask() {
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DCHECK(user_task_);
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}
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RetainingOneShotTimer::RetainingOneShotTimer() = default;
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RetainingOneShotTimer::RetainingOneShotTimer(const TickClock* tick_clock)
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: internal::DelayTimerBase(tick_clock) {}
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RetainingOneShotTimer::~RetainingOneShotTimer() = default;
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RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task)
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: internal::DelayTimerBase(posted_from, delay),
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user_task_(std::move(user_task)) {}
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RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task,
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const TickClock* tick_clock)
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: internal::DelayTimerBase(posted_from, delay, tick_clock),
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user_task_(std::move(user_task)) {}
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void RetainingOneShotTimer::Start(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task) {
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user_task_ = std::move(user_task);
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StartInternal(posted_from, delay);
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}
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void RetainingOneShotTimer::OnStop() {}
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void RetainingOneShotTimer::RunUserTask() {
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// Make a local copy of the task to run in case the task destroys the timer
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// instance.
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RepeatingClosure task = user_task_;
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Stop();
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task.Run();
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// No more member accesses here: |this| could be deleted at this point.
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}
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void RetainingOneShotTimer::EnsureNonNullUserTask() {
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DCHECK(user_task_);
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}
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DeadlineTimer::DeadlineTimer() = default;
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DeadlineTimer::~DeadlineTimer() = default;
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void DeadlineTimer::Start(const Location& posted_from,
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TimeTicks deadline,
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OnceClosure user_task,
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subtle::DelayPolicy delay_policy) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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AbandonScheduledTask();
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user_task_ = std::move(user_task);
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posted_from_ = posted_from;
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ScheduleNewTask(deadline, delay_policy);
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}
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void DeadlineTimer::OnStop() {
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user_task_.Reset();
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// No more member accesses here: |this| could be deleted after freeing
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// |user_task_|.
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}
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void DeadlineTimer::ScheduleNewTask(TimeTicks deadline,
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subtle::DelayPolicy delay_policy) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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if (!timer_callback_) {
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timer_callback_ =
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BindRepeating(&DeadlineTimer::OnScheduledTaskInvoked, Unretained(this));
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}
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delayed_task_handle_ = GetTaskRunner()->PostCancelableDelayedTaskAt(
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base::subtle::PostDelayedTaskPassKey(), posted_from_, timer_callback_,
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deadline, delay_policy);
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}
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void DeadlineTimer::OnScheduledTaskInvoked() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!delayed_task_handle_.IsValid());
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// Make a local copy of the task to run. The Stop method will reset the
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// |user_task_| member.
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OnceClosure task = std::move(user_task_);
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Stop();
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std::move(task).Run();
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// No more member accesses here: |this| could be deleted at this point.
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}
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MetronomeTimer::MetronomeTimer() = default;
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MetronomeTimer::~MetronomeTimer() = default;
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MetronomeTimer::MetronomeTimer(const Location& posted_from,
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TimeDelta interval,
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RepeatingClosure user_task,
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TimeTicks phase)
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: TimerBase(posted_from),
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interval_(interval),
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user_task_(user_task),
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phase_(phase) {}
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void MetronomeTimer::Start(const Location& posted_from,
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TimeDelta interval,
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RepeatingClosure user_task,
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TimeTicks phase) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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user_task_ = std::move(user_task);
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posted_from_ = posted_from;
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interval_ = interval;
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phase_ = phase;
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Reset();
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}
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void MetronomeTimer::OnStop() {
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user_task_.Reset();
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// No more member accesses here: |this| could be deleted after freeing
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// |user_task_|.
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}
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void MetronomeTimer::Reset() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(user_task_);
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// We can't reuse the |scheduled_task_|, so abandon it and post a new one.
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AbandonScheduledTask();
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ScheduleNewTask();
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}
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void MetronomeTimer::ScheduleNewTask() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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// The next wake up is scheduled at the next aligned time which is at least
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// `interval_ / 2` after now. `interval_ / 2` is added to avoid playing
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// "catch-up" if wake ups are late.
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TimeTicks deadline =
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(TimeTicks::Now() + interval_ / 2).SnappedToNextTick(phase_, interval_);
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if (!timer_callback_) {
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timer_callback_ = BindRepeating(&MetronomeTimer::OnScheduledTaskInvoked,
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Unretained(this));
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}
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delayed_task_handle_ = GetTaskRunner()->PostCancelableDelayedTaskAt(
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base::subtle::PostDelayedTaskPassKey(), posted_from_, timer_callback_,
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deadline, subtle::DelayPolicy::kPrecise);
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}
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void MetronomeTimer::OnScheduledTaskInvoked() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!delayed_task_handle_.IsValid());
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// Make a local copy of the task to run in case the task destroy the timer
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// instance.
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RepeatingClosure task = user_task_;
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ScheduleNewTask();
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std::move(task).Run();
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// No more member accesses here: |this| could be deleted at this point.
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}
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} // namespace base
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