51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
// Copyright 2011 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_SOCKET_MOCK_CLIENT_SOCKET_POOL_MANAGER_H_
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#define NET_SOCKET_MOCK_CLIENT_SOCKET_POOL_MANAGER_H_
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#include <map>
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#include <memory>
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#include <string>
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#include "net/base/proxy_server.h"
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#include "net/socket/client_socket_pool_manager.h"
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#include "net/socket/client_socket_pool_manager_impl.h"
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namespace net {
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class ClientSocketPool;
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class MockClientSocketPoolManager : public ClientSocketPoolManager {
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public:
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MockClientSocketPoolManager();
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MockClientSocketPoolManager(const MockClientSocketPoolManager&) = delete;
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MockClientSocketPoolManager& operator=(const MockClientSocketPoolManager&) =
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delete;
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~MockClientSocketPoolManager() override;
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// Sets socket pool that gets used for the specified ProxyServer.
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void SetSocketPool(const ProxyServer& proxy_server,
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std::unique_ptr<ClientSocketPool> pool);
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// ClientSocketPoolManager methods:
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void FlushSocketPoolsWithError(int error,
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const char* net_log_reason_utf8) override;
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void CloseIdleSockets(const char* net_log_reason_utf8) override;
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ClientSocketPool* GetSocketPool(const ProxyServer& proxy_server) override;
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base::Value SocketPoolInfoToValue() const override;
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private:
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using ClientSocketPoolMap =
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std::map<ProxyServer, std::unique_ptr<ClientSocketPool>>;
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ClientSocketPoolMap socket_pools_;
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};
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} // namespace net
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#endif // NET_SOCKET_MOCK_CLIENT_SOCKET_POOL_MANAGER_H_
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