128 lines
3.8 KiB
Protocol Buffer
128 lines
3.8 KiB
Protocol Buffer
// Copyright 2016 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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syntax = "proto2";
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option optimize_for = LITE_RUNTIME;
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option java_package = "org.chromium.components.metrics";
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option java_outer_classname = "ExecutionContextProtos";
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package metrics;
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// Enums corresponding to the Chrome execution context in which data was
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// collected.
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// Chrome process type. Derived from content/public/common/process_type.h.
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enum Process {
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UNKNOWN_PROCESS = 0;
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BROWSER_PROCESS = 1;
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RENDERER_PROCESS = 2;
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GPU_PROCESS = 3;
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UTILITY_PROCESS = 4;
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ZYGOTE_PROCESS = 5;
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SANDBOX_HELPER_PROCESS = 6;
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PPAPI_PLUGIN_PROCESS = 7;
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PPAPI_BROKER_PROCESS = 8;
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NETWORK_SERVICE_PROCESS = 10;
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// A Chrome process not identified by any other enum. Defined for the benefit
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// of Chrome OS. Do not use for the Chrome sampling profiler; define a new
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// enum instead.
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OTHER_PROCESS = 9;
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}
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// Chrome thread. This list is not exhaustive.
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enum Thread {
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UNKNOWN_THREAD = 0;
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// The 'main thread' in various processes. In browser process, this is
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// sometimes also called the 'ui thread'.
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MAIN_THREAD = 1;
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FILE_THREAD = 2; // Deprecated.
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FILE_USER_BLOCKING_THREAD = 3; // Deprecated.
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PROCESS_LAUNCHER_THREAD = 4; // Deprecated.
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CACHE_THREAD = 5; // Deprecated.
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IO_THREAD = 6;
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DB_THREAD = 7; // Deprecated.
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GPU_MAIN_THREAD = 8; // Deprecated.
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RENDER_THREAD = 9; // Deprecated.
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UTILITY_THREAD = 10; // Deprecated.
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// Compositor thread (can be in both renderer and gpu processes).
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COMPOSITOR_THREAD = 11;
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// Task scheduler thread.
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SCHEDULER_WORKER_THREAD = 13;
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COMPOSITOR_TILE_WORKER_THREAD = 14;
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SERVICE_WORKER_THREAD = 15;
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// DedicatedWorker thread in the renderer process.
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DEDICATED_WORKER_THREAD = 18;
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// Thread pool thread (can be in different Chrome processes).
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THREAD_POOL_THREAD = 16;
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// GPU memory thread (in renderer process).
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GPU_MEMORY_THREAD = 17;
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// The thread for Chrome memory tracing (can be in different processes).
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MEMORY_INFRA_THREAD = 19;
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// Media thread (in renderer process).
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MEDIA_THREAD = 20;
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// WebRTC threads, e.g. WebRTC_Signaling,WebRTC_Network (in renderer process).
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WEBRTC_THREAD = 21;
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// DRM threads (in GPU process).
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DRM_THREAD = 22;
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// Audio device threads (in renderer process), a worker thread type used to
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// transfer data between the browser and the renderer process.
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AUDIO_DEVICE_THREAD = 23;
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// Audio threads that are not in the renderer processes.
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AUDIO_THREAD = 24;
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// Dav1d worker threads (in renderer process), which runs the AV1 codec.
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DAV1D_WORKER_THREAD = 25;
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// A Chrome thread not identified by any other enum. Defined for the benefit
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// of Chrome OS. Do not use for the Chrome sampling profiler; define a new
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// enum instead.
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OTHER_THREAD = 12;
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}
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// Process phases, or where in the lifetime of the process it is such as
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// startup, normal operation, shutdown, etc. These don't necessarily occur in
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// the order defined here so it's fine to add new ones to further segregrate
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// the lifetime of a process.
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enum ProcessPhase {
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// The browser's main message loop has been started.
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// Based on histogram Startup.MessageLoopStartTime
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MAIN_LOOP_START = 0;
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// The beginning of navigation in the first web contents' main frame.
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// Based on histogram Startup.FirstWebContents.MainNavigationStart
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MAIN_NAVIGATION_START = 1;
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// The navigation is committed (first bytes received) in the first web
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// contents' main frame.
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// Based on histogram Startup.FirstWebContents.MainNavigationFinished
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MAIN_NAVIGATION_FINISHED = 2;
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// First non-empty paint of the first web contents.
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// Based on histogram Startup.FirstWebContents.NonEmptyPaint2
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FIRST_NONEMPTY_PAINT = 3;
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// Process shutdown has begun.
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SHUTDOWN_START = 4;
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}
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