209 lines
9.0 KiB
Swift
209 lines
9.0 KiB
Swift
// Generated GRPC code for FlatBuffers swift!
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/// The following code is generated by the Flatbuffers library which might not be in sync with grpc-swift
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/// in case of an issue please open github issue, though it would be maintained
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// swiftlint:disable all
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// swiftformat:disable all
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import Foundation
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import GRPC
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import NIO
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import NIOHTTP1
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import FlatBuffers
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public protocol GRPCFlatBufPayload: GRPCPayload, FlatBufferGRPCMessage {}
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public extension GRPCFlatBufPayload {
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init(serializedByteBuffer: inout NIO.ByteBuffer) throws {
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self.init(byteBuffer: FlatBuffers.ByteBuffer(contiguousBytes: serializedByteBuffer.readableBytesView, count: serializedByteBuffer.readableBytes))
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}
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func serialize(into buffer: inout NIO.ByteBuffer) throws {
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let buf = UnsafeRawBufferPointer(start: self.rawPointer, count: Int(self.size))
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buffer.writeBytes(buf)
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}
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}
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extension Message: GRPCFlatBufPayload {}
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/// Usage: instantiate MyGame_Example_MonsterStorageServiceClient, then call methods of this protocol to make API calls.
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public protocol MyGame_Example_MonsterStorageClientProtocol: GRPCClient {
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var serviceName: String { get }
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var interceptors: MyGame_Example_MonsterStorageClientInterceptorFactoryProtocol? { get }
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func Store(
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_ request: Message<MyGame_Example_Monster>
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, callOptions: CallOptions?
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) -> UnaryCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>
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func Retrieve(
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_ request: Message<MyGame_Example_Stat>
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, callOptions: CallOptions?,
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handler: @escaping (Message<MyGame_Example_Monster>) -> Void
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) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>>
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func GetMaxHitPoint(
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callOptions: CallOptions?
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) -> ClientStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>
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func GetMinMaxHitPoints(
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callOptions: CallOptions?,
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handler: @escaping (Message<MyGame_Example_Stat> ) -> Void
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) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>
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}
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extension MyGame_Example_MonsterStorageClientProtocol {
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public var serviceName: String { "MyGame.Example.MonsterStorage" }
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public func Store(
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_ request: Message<MyGame_Example_Monster>
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, callOptions: CallOptions? = nil
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) -> UnaryCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>> {
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return self.makeUnaryCall(
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path: "/MyGame.Example.MonsterStorage/Store",
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request: request,
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callOptions: callOptions ?? self.defaultCallOptions,
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interceptors: self.interceptors?.makeStoreInterceptors() ?? []
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)
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}
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public func Retrieve(
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_ request: Message<MyGame_Example_Stat>
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, callOptions: CallOptions? = nil,
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handler: @escaping (Message<MyGame_Example_Monster>) -> Void
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) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>> {
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return self.makeServerStreamingCall(
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path: "/MyGame.Example.MonsterStorage/Retrieve",
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request: request,
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callOptions: callOptions ?? self.defaultCallOptions,
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interceptors: self.interceptors?.makeRetrieveInterceptors() ?? [],
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handler: handler
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)
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}
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public func GetMaxHitPoint(
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callOptions: CallOptions? = nil
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) -> ClientStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>> {
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return self.makeClientStreamingCall(
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path: "/MyGame.Example.MonsterStorage/GetMaxHitPoint",
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callOptions: callOptions ?? self.defaultCallOptions,
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interceptors: self.interceptors?.makeGetMaxHitPointInterceptors() ?? []
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)
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}
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public func GetMinMaxHitPoints(
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callOptions: CallOptions? = nil,
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handler: @escaping (Message<MyGame_Example_Stat> ) -> Void
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) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>> {
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return self.makeBidirectionalStreamingCall(
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path: "/MyGame.Example.MonsterStorage/GetMinMaxHitPoints",
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callOptions: callOptions ?? self.defaultCallOptions,
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interceptors: self.interceptors?.makeGetMinMaxHitPointsInterceptors() ?? [],
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handler: handler
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)
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}
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}
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public protocol MyGame_Example_MonsterStorageClientInterceptorFactoryProtocol {
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/// - Returns: Interceptors to use when invoking 'Store'.
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func makeStoreInterceptors() -> [ClientInterceptor<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>]
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/// - Returns: Interceptors to use when invoking 'Retrieve'.
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func makeRetrieveInterceptors() -> [ClientInterceptor<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>>]
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/// - Returns: Interceptors to use when invoking 'GetMaxHitPoint'.
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func makeGetMaxHitPointInterceptors() -> [ClientInterceptor<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>]
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/// - Returns: Interceptors to use when invoking 'GetMinMaxHitPoints'.
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func makeGetMinMaxHitPointsInterceptors() -> [ClientInterceptor<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>]
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}
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public final class MyGame_Example_MonsterStorageServiceClient: MyGame_Example_MonsterStorageClientProtocol {
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public let channel: GRPCChannel
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public var defaultCallOptions: CallOptions
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public var interceptors: MyGame_Example_MonsterStorageClientInterceptorFactoryProtocol?
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public init(
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channel: GRPCChannel,
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defaultCallOptions: CallOptions = CallOptions(),
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interceptors: MyGame_Example_MonsterStorageClientInterceptorFactoryProtocol? = nil
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) {
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self.channel = channel
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self.defaultCallOptions = defaultCallOptions
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self.interceptors = interceptors
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}
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}
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public protocol MyGame_Example_MonsterStorageProvider: CallHandlerProvider {
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var interceptors: MyGame_Example_MonsterStorageServerInterceptorFactoryProtocol? { get }
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func Store(request: Message<MyGame_Example_Monster>, context: StatusOnlyCallContext) -> EventLoopFuture<Message<MyGame_Example_Stat>>
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func Retrieve(request: Message<MyGame_Example_Stat>, context: StreamingResponseCallContext<Message<MyGame_Example_Monster>>) -> EventLoopFuture<GRPCStatus>
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func GetMaxHitPoint(context: UnaryResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
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func GetMinMaxHitPoints(context: StreamingResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
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}
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public extension MyGame_Example_MonsterStorageProvider {
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var serviceName: Substring { return "MyGame.Example.MonsterStorage" }
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func handle(method name: Substring, context: CallHandlerContext) -> GRPCServerHandlerProtocol? {
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switch name {
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case "Store":
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return UnaryServerHandler(
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context: context,
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requestDeserializer: GRPCPayloadDeserializer<Message<MyGame_Example_Monster>>(),
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responseSerializer: GRPCPayloadSerializer<Message<MyGame_Example_Stat>>(),
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interceptors: self.interceptors?.makeStoreInterceptors() ?? [],
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userFunction: self.Store(request:context:))
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case "Retrieve":
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return ServerStreamingServerHandler(
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context: context,
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requestDeserializer: GRPCPayloadDeserializer<Message<MyGame_Example_Stat>>(),
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responseSerializer: GRPCPayloadSerializer<Message<MyGame_Example_Monster>>(),
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interceptors: self.interceptors?.makeRetrieveInterceptors() ?? [],
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userFunction: self.Retrieve(request:context:))
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case "GetMaxHitPoint":
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return ClientStreamingServerHandler(
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context: context,
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requestDeserializer: GRPCPayloadDeserializer<Message<MyGame_Example_Monster>>(),
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responseSerializer: GRPCPayloadSerializer<Message<MyGame_Example_Stat>>(),
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interceptors: self.interceptors?.makeGetMaxHitPointInterceptors() ?? [],
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observerFactory: self.GetMaxHitPoint(context:))
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case "GetMinMaxHitPoints":
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return BidirectionalStreamingServerHandler(
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context: context,
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requestDeserializer: GRPCPayloadDeserializer<Message<MyGame_Example_Monster>>(),
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responseSerializer: GRPCPayloadSerializer<Message<MyGame_Example_Stat>>(),
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interceptors: self.interceptors?.makeGetMinMaxHitPointsInterceptors() ?? [],
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observerFactory: self.GetMinMaxHitPoints(context:))
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default: return nil;
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}
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}
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}
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public protocol MyGame_Example_MonsterStorageServerInterceptorFactoryProtocol {
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/// - Returns: Interceptors to use when handling 'Store'.
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/// Defaults to calling `self.makeInterceptors()`.
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func makeStoreInterceptors() -> [ServerInterceptor<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>]
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/// - Returns: Interceptors to use when handling 'Retrieve'.
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/// Defaults to calling `self.makeInterceptors()`.
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func makeRetrieveInterceptors() -> [ServerInterceptor<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>>]
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/// - Returns: Interceptors to use when handling 'GetMaxHitPoint'.
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/// Defaults to calling `self.makeInterceptors()`.
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func makeGetMaxHitPointInterceptors() -> [ServerInterceptor<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>]
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/// - Returns: Interceptors to use when handling 'GetMinMaxHitPoints'.
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/// Defaults to calling `self.makeInterceptors()`.
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func makeGetMinMaxHitPointsInterceptors() -> [ServerInterceptor<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>]
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}
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