13 lines
357 B
Plaintext
13 lines
357 B
Plaintext
layout(binding=0) texture2D tex;
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half4 desaturate(half4 color) {
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color.rgb = half3(dot(color.rgb, half3(0.22, 0.67, 0.11)));
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return color;
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}
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void main() {
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if (sk_GlobalInvocationID.x < width(tex) && sk_GlobalInvocationID.y < height(tex)) {
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write(tex, sk_GlobalInvocationID.xy, desaturate(read(tex, sk_GlobalInvocationID.xy)));
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}
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}
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