unplugged-system/external/skia/tests/sksl/intrinsics/BitCount.hlsl

28 lines
493 B
HLSL

cbuffer _UniformBuffer : register(b0, space0)
{
int _10_a : packoffset(c0);
uint _10_b : packoffset(c0.y);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
void frag_main()
{
sk_FragColor.x = float(countbits(_10_a));
sk_FragColor.y = float(int(countbits(_10_b)));
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}