193 lines
4.2 KiB
HLSL
193 lines
4.2 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _10_testInputs : packoffset(c0);
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float4 _10_colorGreen : packoffset(c1);
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float4 _10_colorRed : packoffset(c2);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 main(float2 _24)
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{
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float4 _35 = _10_testInputs * 100.0f;
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int4 _44 = int4(int(_35.x), int(_35.y), int(_35.z), int(_35.w));
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int4 intValues = _44;
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float4 _49 = _10_colorGreen * 100.0f;
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int4 _58 = int4(int(_49.x), int(_49.y), int(_49.z), int(_49.w));
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int4 intGreen = _58;
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int4 expectedA = int4(50, 50, 75, 225);
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int4 expectedB = int4(0, 100, 75, 225);
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int _69 = _44.x;
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bool _81 = false;
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if (max(_69, 50) == 50)
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{
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int2 _73 = max(_44.xy, int2(50, 50));
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_81 = all(bool2(_73.x == int4(50, 50, 75, 225).xy.x, _73.y == int4(50, 50, 75, 225).xy.y));
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}
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else
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{
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_81 = false;
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}
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bool _92 = false;
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if (_81)
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{
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int3 _84 = max(_44.xyz, int3(50, 50, 50));
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_92 = all(bool3(_84.x == int4(50, 50, 75, 225).xyz.x, _84.y == int4(50, 50, 75, 225).xyz.y, _84.z == int4(50, 50, 75, 225).xyz.z));
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}
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else
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{
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_92 = false;
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}
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bool _100 = false;
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if (_92)
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{
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int4 _95 = max(_44, int4(50, 50, 50, 50));
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_100 = all(bool4(_95.x == int4(50, 50, 75, 225).x, _95.y == int4(50, 50, 75, 225).y, _95.z == int4(50, 50, 75, 225).z, _95.w == int4(50, 50, 75, 225).w));
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}
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else
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{
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_100 = false;
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}
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bool _104 = false;
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if (_100)
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{
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_104 = true;
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}
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else
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{
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_104 = false;
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}
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bool _110 = false;
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if (_104)
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{
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_110 = all(bool2(int2(50, 50).x == int4(50, 50, 75, 225).xy.x, int2(50, 50).y == int4(50, 50, 75, 225).xy.y));
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}
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else
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{
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_110 = false;
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}
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bool _117 = false;
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if (_110)
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{
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_117 = all(bool3(int3(50, 50, 75).x == int4(50, 50, 75, 225).xyz.x, int3(50, 50, 75).y == int4(50, 50, 75, 225).xyz.y, int3(50, 50, 75).z == int4(50, 50, 75, 225).xyz.z));
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}
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else
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{
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_117 = false;
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}
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bool _120 = false;
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if (_117)
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{
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_120 = true;
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}
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else
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{
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_120 = false;
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}
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bool _126 = false;
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if (_120)
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{
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_126 = max(_69, _58.x) == 0;
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}
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else
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{
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_126 = false;
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}
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bool _135 = false;
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if (_126)
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{
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int2 _129 = max(_44.xy, _58.xy);
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_135 = all(bool2(_129.x == int4(0, 100, 75, 225).xy.x, _129.y == int4(0, 100, 75, 225).xy.y));
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}
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else
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{
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_135 = false;
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}
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bool _144 = false;
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if (_135)
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{
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int3 _138 = max(_44.xyz, _58.xyz);
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_144 = all(bool3(_138.x == int4(0, 100, 75, 225).xyz.x, _138.y == int4(0, 100, 75, 225).xyz.y, _138.z == int4(0, 100, 75, 225).xyz.z));
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}
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else
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{
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_144 = false;
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}
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bool _150 = false;
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if (_144)
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{
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int4 _147 = max(_44, _58);
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_150 = all(bool4(_147.x == int4(0, 100, 75, 225).x, _147.y == int4(0, 100, 75, 225).y, _147.z == int4(0, 100, 75, 225).z, _147.w == int4(0, 100, 75, 225).w));
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}
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else
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{
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_150 = false;
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}
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bool _153 = false;
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if (_150)
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{
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_153 = true;
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}
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else
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{
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_153 = false;
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}
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bool _160 = false;
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if (_153)
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{
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_160 = all(bool2(int2(0, 100).x == int4(0, 100, 75, 225).xy.x, int2(0, 100).y == int4(0, 100, 75, 225).xy.y));
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}
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else
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{
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_160 = false;
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}
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bool _167 = false;
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if (_160)
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{
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_167 = all(bool3(int3(0, 100, 75).x == int4(0, 100, 75, 225).xyz.x, int3(0, 100, 75).y == int4(0, 100, 75, 225).xyz.y, int3(0, 100, 75).z == int4(0, 100, 75, 225).xyz.z));
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}
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else
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{
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_167 = false;
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}
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bool _170 = false;
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if (_167)
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{
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_170 = true;
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}
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else
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{
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_170 = false;
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}
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float4 _171 = 0.0f.xxxx;
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if (_170)
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{
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_171 = _10_colorGreen;
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}
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else
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{
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_171 = _10_colorRed;
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}
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return _171;
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}
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void frag_main()
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{
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float2 _20 = 0.0f.xx;
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sk_FragColor = main(_20);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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