282 lines
13 KiB
HLSL
282 lines
13 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _11_colorGreen : packoffset(c0);
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float4 _11_colorRed : packoffset(c1);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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bool test_half_b()
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{
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bool ok = true;
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float2x3 m23 = float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f));
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bool _46 = false;
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if (true)
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{
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_46 = all(bool3(float3(2.0f, 0.0f, 0.0f).x == float3(2.0f, 0.0f, 0.0f).x, float3(2.0f, 0.0f, 0.0f).y == float3(2.0f, 0.0f, 0.0f).y, float3(2.0f, 0.0f, 0.0f).z == float3(2.0f, 0.0f, 0.0f).z)) && all(bool3(float3(0.0f, 2.0f, 0.0f).x == float3(0.0f, 2.0f, 0.0f).x, float3(0.0f, 2.0f, 0.0f).y == float3(0.0f, 2.0f, 0.0f).y, float3(0.0f, 2.0f, 0.0f).z == float3(0.0f, 2.0f, 0.0f).z));
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}
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else
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{
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_46 = false;
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}
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ok = _46;
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float2x4 m24 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f));
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bool _62 = false;
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if (_46)
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{
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_62 = all(bool4(float4(3.0f, 0.0f, 0.0f, 0.0f).x == float4(3.0f, 0.0f, 0.0f, 0.0f).x, float4(3.0f, 0.0f, 0.0f, 0.0f).y == float4(3.0f, 0.0f, 0.0f, 0.0f).y, float4(3.0f, 0.0f, 0.0f, 0.0f).z == float4(3.0f, 0.0f, 0.0f, 0.0f).z, float4(3.0f, 0.0f, 0.0f, 0.0f).w == float4(3.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(float4(0.0f, 3.0f, 0.0f, 0.0f).x == float4(0.0f, 3.0f, 0.0f, 0.0f).x, float4(0.0f, 3.0f, 0.0f, 0.0f).y == float4(0.0f, 3.0f, 0.0f, 0.0f).y, float4(0.0f, 3.0f, 0.0f, 0.0f).z == float4(0.0f, 3.0f, 0.0f, 0.0f).z, float4(0.0f, 3.0f, 0.0f, 0.0f).w == float4(0.0f, 3.0f, 0.0f, 0.0f).w));
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}
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else
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{
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_62 = false;
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}
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ok = _62;
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float3x2 m32 = float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx);
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bool _81 = false;
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if (_62)
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{
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_81 = (all(bool2(float2(4.0f, 0.0f).x == float2(4.0f, 0.0f).x, float2(4.0f, 0.0f).y == float2(4.0f, 0.0f).y)) && all(bool2(float2(0.0f, 4.0f).x == float2(0.0f, 4.0f).x, float2(0.0f, 4.0f).y == float2(0.0f, 4.0f).y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y));
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}
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else
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{
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_81 = false;
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}
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ok = _81;
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float3x4 m34 = float3x4(float4(5.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 5.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 5.0f, 0.0f));
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bool _100 = false;
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if (_81)
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{
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_100 = (all(bool4(float4(5.0f, 0.0f, 0.0f, 0.0f).x == float4(5.0f, 0.0f, 0.0f, 0.0f).x, float4(5.0f, 0.0f, 0.0f, 0.0f).y == float4(5.0f, 0.0f, 0.0f, 0.0f).y, float4(5.0f, 0.0f, 0.0f, 0.0f).z == float4(5.0f, 0.0f, 0.0f, 0.0f).z, float4(5.0f, 0.0f, 0.0f, 0.0f).w == float4(5.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(float4(0.0f, 5.0f, 0.0f, 0.0f).x == float4(0.0f, 5.0f, 0.0f, 0.0f).x, float4(0.0f, 5.0f, 0.0f, 0.0f).y == float4(0.0f, 5.0f, 0.0f, 0.0f).y, float4(0.0f, 5.0f, 0.0f, 0.0f).z == float4(0.0f, 5.0f, 0.0f, 0.0f).z, float4(0.0f, 5.0f, 0.0f, 0.0f).w == float4(0.0f, 5.0f, 0.0f, 0.0f).w))) && all(bool4(float4(0.0f, 0.0f, 5.0f, 0.0f).x == float4(0.0f, 0.0f, 5.0f, 0.0f).x, float4(0.0f, 0.0f, 5.0f, 0.0f).y == float4(0.0f, 0.0f, 5.0f, 0.0f).y, float4(0.0f, 0.0f, 5.0f, 0.0f).z == float4(0.0f, 0.0f, 5.0f, 0.0f).z, float4(0.0f, 0.0f, 5.0f, 0.0f).w == float4(0.0f, 0.0f, 5.0f, 0.0f).w));
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}
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else
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{
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_100 = false;
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}
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ok = _100;
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float4x2 m42 = float4x2(float2(6.0f, 0.0f), float2(0.0f, 6.0f), 0.0f.xx, 0.0f.xx);
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bool _121 = false;
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if (_100)
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{
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_121 = ((all(bool2(float2(6.0f, 0.0f).x == float2(6.0f, 0.0f).x, float2(6.0f, 0.0f).y == float2(6.0f, 0.0f).y)) && all(bool2(float2(0.0f, 6.0f).x == float2(0.0f, 6.0f).x, float2(0.0f, 6.0f).y == float2(0.0f, 6.0f).y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y));
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}
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else
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{
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_121 = false;
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}
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ok = _121;
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float4x3 m43 = float4x3(float3(7.0f, 0.0f, 0.0f), float3(0.0f, 7.0f, 0.0f), float3(0.0f, 0.0f, 7.0f), 0.0f.xxx);
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bool _144 = false;
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if (_121)
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{
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_144 = ((all(bool3(float3(7.0f, 0.0f, 0.0f).x == float3(7.0f, 0.0f, 0.0f).x, float3(7.0f, 0.0f, 0.0f).y == float3(7.0f, 0.0f, 0.0f).y, float3(7.0f, 0.0f, 0.0f).z == float3(7.0f, 0.0f, 0.0f).z)) && all(bool3(float3(0.0f, 7.0f, 0.0f).x == float3(0.0f, 7.0f, 0.0f).x, float3(0.0f, 7.0f, 0.0f).y == float3(0.0f, 7.0f, 0.0f).y, float3(0.0f, 7.0f, 0.0f).z == float3(0.0f, 7.0f, 0.0f).z))) && all(bool3(float3(0.0f, 0.0f, 7.0f).x == float3(0.0f, 0.0f, 7.0f).x, float3(0.0f, 0.0f, 7.0f).y == float3(0.0f, 0.0f, 7.0f).y, float3(0.0f, 0.0f, 7.0f).z == float3(0.0f, 0.0f, 7.0f).z))) && all(bool3(0.0f.xxx.x == 0.0f.xxx.x, 0.0f.xxx.y == 0.0f.xxx.y, 0.0f.xxx.z == 0.0f.xxx.z));
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}
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else
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{
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_144 = false;
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}
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ok = _144;
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float2x2 _148 = mul(float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f)), float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx));
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float2x2 m22 = _148;
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bool _162 = false;
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if (_144)
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{
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float2 _155 = _148[0];
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float2 _158 = _148[1];
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_162 = all(bool2(_155.x == float2(8.0f, 0.0f).x, _155.y == float2(8.0f, 0.0f).y)) && all(bool2(_158.x == float2(0.0f, 8.0f).x, _158.y == float2(0.0f, 8.0f).y));
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}
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else
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{
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_162 = false;
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}
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ok = _162;
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float3x3 _166 = mul(float3x4(float4(5.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 5.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 5.0f, 0.0f)), float4x3(float3(7.0f, 0.0f, 0.0f), float3(0.0f, 7.0f, 0.0f), float3(0.0f, 0.0f, 7.0f), 0.0f.xxx));
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float3x3 m33 = _166;
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bool _185 = false;
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if (_162)
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{
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float3 _174 = _166[0];
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float3 _177 = _166[1];
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float3 _181 = _166[2];
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_185 = (all(bool3(_174.x == float3(35.0f, 0.0f, 0.0f).x, _174.y == float3(35.0f, 0.0f, 0.0f).y, _174.z == float3(35.0f, 0.0f, 0.0f).z)) && all(bool3(_177.x == float3(0.0f, 35.0f, 0.0f).x, _177.y == float3(0.0f, 35.0f, 0.0f).y, _177.z == float3(0.0f, 35.0f, 0.0f).z))) && all(bool3(_181.x == float3(0.0f, 0.0f, 35.0f).x, _181.y == float3(0.0f, 0.0f, 35.0f).y, _181.z == float3(0.0f, 0.0f, 35.0f).z));
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}
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else
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{
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_185 = false;
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}
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ok = _185;
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float3 _189 = float3(2.0f, 0.0f, 0.0f) + 1.0f.xxx;
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float3 _190 = float3(0.0f, 2.0f, 0.0f) + 1.0f.xxx;
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m23 = float2x3(_189, _190);
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bool _202 = false;
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if (_185)
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{
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_202 = all(bool3(_189.x == float3(3.0f, 1.0f, 1.0f).x, _189.y == float3(3.0f, 1.0f, 1.0f).y, _189.z == float3(3.0f, 1.0f, 1.0f).z)) && all(bool3(_190.x == float3(1.0f, 3.0f, 1.0f).x, _190.y == float3(1.0f, 3.0f, 1.0f).y, _190.z == float3(1.0f, 3.0f, 1.0f).z));
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}
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else
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{
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_202 = false;
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}
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ok = _202;
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float2 _205 = float2(4.0f, 0.0f) - 2.0f.xx;
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float2 _206 = float2(0.0f, 4.0f) - 2.0f.xx;
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float2 _207 = 0.0f.xx - 2.0f.xx;
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m32 = float3x2(_205, _206, _207);
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bool _224 = false;
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if (_202)
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{
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_224 = (all(bool2(_205.x == float2(2.0f, -2.0f).x, _205.y == float2(2.0f, -2.0f).y)) && all(bool2(_206.x == float2(-2.0f, 2.0f).x, _206.y == float2(-2.0f, 2.0f).y))) && all(bool2(_207.x == (-2.0f).xx.x, _207.y == (-2.0f).xx.y));
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}
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else
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{
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_224 = false;
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}
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ok = _224;
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float2x4 _226 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f)) * 0.25f;
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m24 = _226;
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bool _240 = false;
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if (_224)
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{
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float4 _233 = _226[0];
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float4 _236 = _226[1];
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_240 = all(bool4(_233.x == float4(0.75f, 0.0f, 0.0f, 0.0f).x, _233.y == float4(0.75f, 0.0f, 0.0f, 0.0f).y, _233.z == float4(0.75f, 0.0f, 0.0f, 0.0f).z, _233.w == float4(0.75f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(_236.x == float4(0.0f, 0.75f, 0.0f, 0.0f).x, _236.y == float4(0.0f, 0.75f, 0.0f, 0.0f).y, _236.z == float4(0.0f, 0.75f, 0.0f, 0.0f).z, _236.w == float4(0.0f, 0.75f, 0.0f, 0.0f).w));
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}
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else
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{
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_240 = false;
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}
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ok = _240;
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return _240;
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}
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float4 main(float2 _242)
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{
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bool _RESERVED_IDENTIFIER_FIXUP_0_ok = true;
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float2x3 _RESERVED_IDENTIFIER_FIXUP_1_m23 = float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f));
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bool _253 = false;
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if (true)
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{
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_253 = all(bool3(float3(2.0f, 0.0f, 0.0f).x == float3(2.0f, 0.0f, 0.0f).x, float3(2.0f, 0.0f, 0.0f).y == float3(2.0f, 0.0f, 0.0f).y, float3(2.0f, 0.0f, 0.0f).z == float3(2.0f, 0.0f, 0.0f).z)) && all(bool3(float3(0.0f, 2.0f, 0.0f).x == float3(0.0f, 2.0f, 0.0f).x, float3(0.0f, 2.0f, 0.0f).y == float3(0.0f, 2.0f, 0.0f).y, float3(0.0f, 2.0f, 0.0f).z == float3(0.0f, 2.0f, 0.0f).z));
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}
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else
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{
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_253 = false;
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}
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_RESERVED_IDENTIFIER_FIXUP_0_ok = _253;
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float2x4 _RESERVED_IDENTIFIER_FIXUP_2_m24 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f));
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bool _262 = false;
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if (_253)
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{
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_262 = all(bool4(float4(3.0f, 0.0f, 0.0f, 0.0f).x == float4(3.0f, 0.0f, 0.0f, 0.0f).x, float4(3.0f, 0.0f, 0.0f, 0.0f).y == float4(3.0f, 0.0f, 0.0f, 0.0f).y, float4(3.0f, 0.0f, 0.0f, 0.0f).z == float4(3.0f, 0.0f, 0.0f, 0.0f).z, float4(3.0f, 0.0f, 0.0f, 0.0f).w == float4(3.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(float4(0.0f, 3.0f, 0.0f, 0.0f).x == float4(0.0f, 3.0f, 0.0f, 0.0f).x, float4(0.0f, 3.0f, 0.0f, 0.0f).y == float4(0.0f, 3.0f, 0.0f, 0.0f).y, float4(0.0f, 3.0f, 0.0f, 0.0f).z == float4(0.0f, 3.0f, 0.0f, 0.0f).z, float4(0.0f, 3.0f, 0.0f, 0.0f).w == float4(0.0f, 3.0f, 0.0f, 0.0f).w));
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}
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else
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{
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_262 = false;
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}
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_RESERVED_IDENTIFIER_FIXUP_0_ok = _262;
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float3x2 _RESERVED_IDENTIFIER_FIXUP_3_m32 = float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx);
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bool _274 = false;
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if (_262)
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{
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_274 = (all(bool2(float2(4.0f, 0.0f).x == float2(4.0f, 0.0f).x, float2(4.0f, 0.0f).y == float2(4.0f, 0.0f).y)) && all(bool2(float2(0.0f, 4.0f).x == float2(0.0f, 4.0f).x, float2(0.0f, 4.0f).y == float2(0.0f, 4.0f).y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y));
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}
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else
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{
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_274 = false;
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}
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_RESERVED_IDENTIFIER_FIXUP_0_ok = _274;
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float2x2 _276 = mul(float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f)), float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx));
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float2x2 _RESERVED_IDENTIFIER_FIXUP_7_m22 = _276;
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bool _286 = false;
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if (_274)
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{
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float2 _279 = _276[0];
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float2 _282 = _276[1];
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_286 = all(bool2(_279.x == float2(8.0f, 0.0f).x, _279.y == float2(8.0f, 0.0f).y)) && all(bool2(_282.x == float2(0.0f, 8.0f).x, _282.y == float2(0.0f, 8.0f).y));
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}
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else
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{
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_286 = false;
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}
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_RESERVED_IDENTIFIER_FIXUP_0_ok = _286;
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float3 _287 = float3(2.0f, 0.0f, 0.0f) + 1.0f.xxx;
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float3 _288 = float3(0.0f, 2.0f, 0.0f) + 1.0f.xxx;
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_RESERVED_IDENTIFIER_FIXUP_1_m23 = float2x3(_287, _288);
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bool _297 = false;
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if (_286)
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{
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_297 = all(bool3(_287.x == float3(3.0f, 1.0f, 1.0f).x, _287.y == float3(3.0f, 1.0f, 1.0f).y, _287.z == float3(3.0f, 1.0f, 1.0f).z)) && all(bool3(_288.x == float3(1.0f, 3.0f, 1.0f).x, _288.y == float3(1.0f, 3.0f, 1.0f).y, _288.z == float3(1.0f, 3.0f, 1.0f).z));
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}
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else
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{
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_297 = false;
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}
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_RESERVED_IDENTIFIER_FIXUP_0_ok = _297;
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float2 _298 = float2(4.0f, 0.0f) - 2.0f.xx;
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float2 _299 = float2(0.0f, 4.0f) - 2.0f.xx;
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float2 _300 = 0.0f.xx - 2.0f.xx;
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_RESERVED_IDENTIFIER_FIXUP_3_m32 = float3x2(_298, _299, _300);
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bool _312 = false;
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if (_297)
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{
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_312 = (all(bool2(_298.x == float2(2.0f, -2.0f).x, _298.y == float2(2.0f, -2.0f).y)) && all(bool2(_299.x == float2(-2.0f, 2.0f).x, _299.y == float2(-2.0f, 2.0f).y))) && all(bool2(_300.x == (-2.0f).xx.x, _300.y == (-2.0f).xx.y));
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}
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else
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{
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_312 = false;
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}
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_RESERVED_IDENTIFIER_FIXUP_0_ok = _312;
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float2x4 _313 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f)) * 0.25f;
|
|
_RESERVED_IDENTIFIER_FIXUP_2_m24 = _313;
|
|
bool _323 = false;
|
|
if (_312)
|
|
{
|
|
float4 _316 = _313[0];
|
|
float4 _319 = _313[1];
|
|
_323 = all(bool4(_316.x == float4(0.75f, 0.0f, 0.0f, 0.0f).x, _316.y == float4(0.75f, 0.0f, 0.0f, 0.0f).y, _316.z == float4(0.75f, 0.0f, 0.0f, 0.0f).z, _316.w == float4(0.75f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(_319.x == float4(0.0f, 0.75f, 0.0f, 0.0f).x, _319.y == float4(0.0f, 0.75f, 0.0f, 0.0f).y, _319.z == float4(0.0f, 0.75f, 0.0f, 0.0f).z, _319.w == float4(0.0f, 0.75f, 0.0f, 0.0f).w));
|
|
}
|
|
else
|
|
{
|
|
_323 = false;
|
|
}
|
|
_RESERVED_IDENTIFIER_FIXUP_0_ok = _323;
|
|
bool _327 = false;
|
|
if (_323)
|
|
{
|
|
_327 = test_half_b();
|
|
}
|
|
else
|
|
{
|
|
_327 = false;
|
|
}
|
|
float4 _328 = 0.0f.xxxx;
|
|
if (_327)
|
|
{
|
|
_328 = _11_colorGreen;
|
|
}
|
|
else
|
|
{
|
|
_328 = _11_colorRed;
|
|
}
|
|
return _328;
|
|
}
|
|
|
|
void frag_main()
|
|
{
|
|
float2 _21 = 0.0f.xx;
|
|
sk_FragColor = main(_21);
|
|
}
|
|
|
|
SPIRV_Cross_Output main()
|
|
{
|
|
frag_main();
|
|
SPIRV_Cross_Output stage_output;
|
|
stage_output.sk_FragColor = sk_FragColor;
|
|
return stage_output;
|
|
}
|