44 lines
973 B
GLSL
44 lines
973 B
GLSL
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out vec4 sk_FragColor;
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uniform vec4 colorGreen;
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uniform vec4 colorRed;
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bool flatten_known_if_b() {
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int value;
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{
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value = 1;
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}
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return value == 1;
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}
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bool eliminate_empty_if_else_b() {
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bool check = false;
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check = !check;
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return check;
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}
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bool eliminate_empty_else_b() {
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bool check = true;
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if (check) {
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return true;
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}
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return false;
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}
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bool flatten_matching_ternary_b() {
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return true;
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}
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bool flatten_expr_without_side_effects_b() {
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bool check = true;
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return check;
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}
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bool eliminate_no_op_arithmetic_b() {
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const int ONE = 1;
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int x = ONE;
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return x == 1;
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}
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bool flatten_switch_b() {
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{
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return true;
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}
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}
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vec4 main() {
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return ((((((true && flatten_known_if_b()) && eliminate_empty_if_else_b()) && eliminate_empty_else_b()) && flatten_matching_ternary_b()) && flatten_expr_without_side_effects_b()) && eliminate_no_op_arithmetic_b()) && flatten_switch_b() ? colorGreen : colorRed;
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}
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