9 lines
187 B
GLSL
9 lines
187 B
GLSL
|
|
out vec4 sk_FragColor;
|
|
uniform mat2 testMatrix2x2;
|
|
uniform vec4 colorGreen;
|
|
uniform vec4 colorRed;
|
|
vec4 main() {
|
|
return determinant(testMatrix2x2) == -2.0 ? colorGreen : colorRed;
|
|
}
|