110 lines
3.0 KiB
C++
Executable File
110 lines
3.0 KiB
C++
Executable File
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef CACHEMANAGER_H
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#define CACHEMANAGER_H
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#ifdef __ANDROID__ // Layoutlib does not support hardware acceleration
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#include <GrDirectContext.h>
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#endif
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#include <SkSurface.h>
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#include <utils/String8.h>
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#include <vector>
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#include "MemoryPolicy.h"
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#include "utils/RingBuffer.h"
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#include "utils/TimeUtils.h"
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namespace android {
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class Surface;
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namespace uirenderer {
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class RenderState;
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namespace renderthread {
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class RenderThread;
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class CanvasContext;
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class CacheManager {
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public:
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#ifdef __ANDROID__ // Layoutlib does not support hardware acceleration
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void configureContext(GrContextOptions* context, const void* identity, ssize_t size);
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#endif
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void trimMemory(TrimLevel mode);
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void trimCaches(CacheTrimLevel mode);
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void trimStaleResources();
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void dumpMemoryUsage(String8& log, const RenderState* renderState = nullptr);
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void getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage);
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size_t getCacheSize() const { return mMaxResourceBytes; }
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size_t getBackgroundCacheSize() const { return mBackgroundResourceBytes; }
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void onFrameCompleted();
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void notifyNextFrameSize(int width, int height);
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void onThreadIdle();
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void registerCanvasContext(CanvasContext* context);
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void unregisterCanvasContext(CanvasContext* context);
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void onContextStopped(CanvasContext* context);
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private:
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friend class RenderThread;
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explicit CacheManager(RenderThread& thread);
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void setupCacheLimits();
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bool areAllContextsStopped();
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void checkUiHidden();
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void scheduleDestroyContext();
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void cancelDestroyContext();
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#ifdef __ANDROID__ // Layoutlib does not support hardware acceleration
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void reset(sk_sp<GrDirectContext> grContext);
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#endif
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void destroy();
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RenderThread& mRenderThread;
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const MemoryPolicy& mMemoryPolicy;
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#ifdef __ANDROID__ // Layoutlib does not support hardware acceleration
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sk_sp<GrDirectContext> mGrContext;
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#endif
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size_t mMaxSurfaceArea = 0;
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size_t mMaxResourceBytes = 0;
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size_t mBackgroundResourceBytes = 0;
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size_t mMaxGpuFontAtlasBytes = 0;
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size_t mMaxCpuFontCacheBytes = 0;
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size_t mBackgroundCpuFontCacheBytes = 0;
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std::vector<CanvasContext*> mCanvasContexts;
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RingBuffer<uint64_t, 100> mFrameCompletions;
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nsecs_t mLastDeferredCleanup = 0;
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bool mIsDestructionPending = false;
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uint32_t mGenerationId = 0;
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};
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} /* namespace renderthread */
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} /* namespace uirenderer */
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} /* namespace android */
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#endif /* CACHEMANAGER_H */
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