71 lines
2.3 KiB
C++
Executable File
71 lines
2.3 KiB
C++
Executable File
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef HARDWAREBUFFERRENDERER_H_
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#define HARDWAREBUFFERRENDERER_H_
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#include <android-base/unique_fd.h>
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#include <android/hardware_buffer.h>
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#include "SkColorSpace.h"
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#include "SkMatrix.h"
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#include "SkSurface.h"
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namespace android {
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namespace uirenderer {
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namespace renderthread {
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using namespace android::uirenderer::renderthread;
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using RenderCallback = std::function<void(android::base::unique_fd&&, int)>;
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class RenderProxy;
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class HardwareBufferRenderParams {
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public:
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HardwareBufferRenderParams() = default;
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HardwareBufferRenderParams(int32_t logicalWidth, int32_t logicalHeight,
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const SkMatrix& transform, const sk_sp<SkColorSpace>& colorSpace,
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RenderCallback&& callback)
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: mLogicalWidth(logicalWidth)
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, mLogicalHeight(logicalHeight)
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, mTransform(transform)
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, mColorSpace(colorSpace)
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, mRenderCallback(std::move(callback)) {}
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const SkMatrix& getTransform() const { return mTransform; }
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sk_sp<SkColorSpace> getColorSpace() const { return mColorSpace; }
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void invokeRenderCallback(android::base::unique_fd&& fenceFd, int status) {
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if (mRenderCallback) {
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std::invoke(mRenderCallback, std::move(fenceFd), status);
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}
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}
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int32_t getLogicalWidth() { return mLogicalWidth; }
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int32_t getLogicalHeight() { return mLogicalHeight; }
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private:
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int32_t mLogicalWidth;
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int32_t mLogicalHeight;
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SkMatrix mTransform = SkMatrix::I();
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sk_sp<SkColorSpace> mColorSpace = SkColorSpace::MakeSRGB();
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RenderCallback mRenderCallback = nullptr;
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};
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} // namespace renderthread
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} // namespace uirenderer
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} // namespace android
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#endif // HARDWAREBUFFERRENDERER_H_
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